// CoderMixer2.h #ifndef __CODER_MIXER2_H #define __CODER_MIXER2_H #include "../../../Common/MyVector.h" #include "../../../Common/Types.h" #include "../../../Common/MyCom.h" #include "../../ICoder.h" namespace NCoderMixer { struct CBindPair { UInt32 InIndex; UInt32 OutIndex; }; struct CCoderStreamsInfo { UInt32 NumInStreams; UInt32 NumOutStreams; }; struct CBindInfo { CRecordVector Coders; CRecordVector BindPairs; CRecordVector InStreams; CRecordVector OutStreams; void Clear() { Coders.Clear(); BindPairs.Clear(); InStreams.Clear(); OutStreams.Clear(); } /* UInt32 GetCoderStartOutStream(UInt32 coderIndex) const { UInt32 numOutStreams = 0; for (UInt32 i = 0; i < coderIndex; i++) numOutStreams += Coders[i].NumOutStreams; return numOutStreams; } */ void GetNumStreams(UInt32 &numInStreams, UInt32 &numOutStreams) const { numInStreams = 0; numOutStreams = 0; for (int i = 0; i < Coders.Size(); i++) { const CCoderStreamsInfo &coderStreamsInfo = Coders[i]; numInStreams += coderStreamsInfo.NumInStreams; numOutStreams += coderStreamsInfo.NumOutStreams; } } int FindBinderForInStream(UInt32 inStream) const { for (int i = 0; i < BindPairs.Size(); i++) if (BindPairs[i].InIndex == inStream) return i; return -1; } int FindBinderForOutStream(UInt32 outStream) const { for (int i = 0; i < BindPairs.Size(); i++) if (BindPairs[i].OutIndex == outStream) return i; return -1; } UInt32 GetCoderInStreamIndex(UInt32 coderIndex) const { UInt32 streamIndex = 0; for (UInt32 i = 0; i < coderIndex; i++) streamIndex += Coders[i].NumInStreams; return streamIndex; } UInt32 GetCoderOutStreamIndex(UInt32 coderIndex) const { UInt32 streamIndex = 0; for (UInt32 i = 0; i < coderIndex; i++) streamIndex += Coders[i].NumOutStreams; return streamIndex; } void FindInStream(UInt32 streamIndex, UInt32 &coderIndex, UInt32 &coderStreamIndex) const { for (coderIndex = 0; coderIndex < (UInt32)Coders.Size(); coderIndex++) { UInt32 curSize = Coders[coderIndex].NumInStreams; if (streamIndex < curSize) { coderStreamIndex = streamIndex; return; } streamIndex -= curSize; } throw 1; } void FindOutStream(UInt32 streamIndex, UInt32 &coderIndex, UInt32 &coderStreamIndex) const { for (coderIndex = 0; coderIndex < (UInt32)Coders.Size(); coderIndex++) { UInt32 curSize = Coders[coderIndex].NumOutStreams; if (streamIndex < curSize) { coderStreamIndex = streamIndex; return; } streamIndex -= curSize; } throw 1; } }; class CBindReverseConverter { UInt32 _numSrcOutStreams; NCoderMixer::CBindInfo _srcBindInfo; CRecordVector _srcInToDestOutMap; CRecordVector _srcOutToDestInMap; CRecordVector _destInToSrcOutMap; public: UInt32 NumSrcInStreams; CRecordVector DestOutToSrcInMap; CBindReverseConverter(const NCoderMixer::CBindInfo &srcBindInfo); void CreateReverseBindInfo(NCoderMixer::CBindInfo &destBindInfo); }; struct CCoderInfo2 { CMyComPtr Coder; CMyComPtr Coder2; UInt32 NumInStreams; UInt32 NumOutStreams; CRecordVector InSizes; CRecordVector OutSizes; CRecordVector InSizePointers; CRecordVector OutSizePointers; CCoderInfo2(UInt32 numInStreams, UInt32 numOutStreams); void SetCoderInfo(const UInt64 **inSizes, const UInt64 **outSizes); HRESULT QueryInterface(REFGUID iid, void** pp) const { IUnknown *p = Coder ? (IUnknown *)Coder : (IUnknown *)Coder2; return p->QueryInterface(iid, pp); } }; class CCoderMixer2 { public: virtual HRESULT SetBindInfo(const CBindInfo &bindInfo) = 0; virtual void ReInit() = 0; virtual void SetCoderInfo(UInt32 coderIndex, const UInt64 **inSizes, const UInt64 **outSizes) = 0; }; } #endif