/* BraIA64.c -- Converter for IA-64 code 2008-10-04 : Igor Pavlov : Public domain */ #include "Bra.h" static const Byte kBranchTable[32] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 6, 6, 0, 0, 7, 7, 4, 4, 0, 0, 4, 4, 0, 0 }; SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) { SizeT i; if (size < 16) return 0; size -= 16; for (i = 0; i <= size; i += 16) { UInt32 instrTemplate = data[i] & 0x1F; UInt32 mask = kBranchTable[instrTemplate]; UInt32 bitPos = 5; int slot; for (slot = 0; slot < 3; slot++, bitPos += 41) { UInt32 bytePos, bitRes; UInt64 instruction, instNorm; int j; if (((mask >> slot) & 1) == 0) continue; bytePos = (bitPos >> 3); bitRes = bitPos & 0x7; instruction = 0; for (j = 0; j < 6; j++) instruction += (UInt64)data[i + j + bytePos] << (8 * j); instNorm = instruction >> bitRes; if (((instNorm >> 37) & 0xF) == 0x5 && ((instNorm >> 9) & 0x7) == 0) { UInt32 src = (UInt32)((instNorm >> 13) & 0xFFFFF); UInt32 dest; src |= ((UInt32)(instNorm >> 36) & 1) << 20; src <<= 4; if (encoding) dest = ip + (UInt32)i + src; else dest = src - (ip + (UInt32)i); dest >>= 4; instNorm &= ~((UInt64)(0x8FFFFF) << 13); instNorm |= ((UInt64)(dest & 0xFFFFF) << 13); instNorm |= ((UInt64)(dest & 0x100000) << (36 - 20)); instruction &= (1 << bitRes) - 1; instruction |= (instNorm << bitRes); for (j = 0; j < 6; j++) data[i + j + bytePos] = (Byte)(instruction >> (8 * j)); } } } return i; }