/* HuffEnc.c -- functions for Huffman encoding 2009-09-02 : Igor Pavlov : Public domain */ #include "HuffEnc.h" #include "Sort.h" #define kMaxLen 16 #define NUM_BITS 10 #define MASK ((1 << NUM_BITS) - 1) #define NUM_COUNTERS 64 #define HUFFMAN_SPEED_OPT void Huffman_Generate(const UInt32 *freqs, UInt32 *p, Byte *lens, UInt32 numSymbols, UInt32 maxLen) { UInt32 num = 0; /* if (maxLen > 10) maxLen = 10; */ { UInt32 i; #ifdef HUFFMAN_SPEED_OPT UInt32 counters[NUM_COUNTERS]; for (i = 0; i < NUM_COUNTERS; i++) counters[i] = 0; for (i = 0; i < numSymbols; i++) { UInt32 freq = freqs[i]; counters[(freq < NUM_COUNTERS - 1) ? freq : NUM_COUNTERS - 1]++; } for (i = 1; i < NUM_COUNTERS; i++) { UInt32 temp = counters[i]; counters[i] = num; num += temp; } for (i = 0; i < numSymbols; i++) { UInt32 freq = freqs[i]; if (freq == 0) lens[i] = 0; else p[counters[((freq < NUM_COUNTERS - 1) ? freq : NUM_COUNTERS - 1)]++] = i | (freq << NUM_BITS); } counters[0] = 0; HeapSort(p + counters[NUM_COUNTERS - 2], counters[NUM_COUNTERS - 1] - counters[NUM_COUNTERS - 2]); #else for (i = 0; i < numSymbols; i++) { UInt32 freq = freqs[i]; if (freq == 0) lens[i] = 0; else p[num++] = i | (freq << NUM_BITS); } HeapSort(p, num); #endif } if (num < 2) { unsigned minCode = 0; unsigned maxCode = 1; if (num == 1) { maxCode = (unsigned)p[0] & MASK; if (maxCode == 0) maxCode++; } p[minCode] = 0; p[maxCode] = 1; lens[minCode] = lens[maxCode] = 1; return; } { UInt32 b, e, i; i = b = e = 0; do { UInt32 n, m, freq; n = (i != num && (b == e || (p[i] >> NUM_BITS) <= (p[b] >> NUM_BITS))) ? i++ : b++; freq = (p[n] & ~MASK); p[n] = (p[n] & MASK) | (e << NUM_BITS); m = (i != num && (b == e || (p[i] >> NUM_BITS) <= (p[b] >> NUM_BITS))) ? i++ : b++; freq += (p[m] & ~MASK); p[m] = (p[m] & MASK) | (e << NUM_BITS); p[e] = (p[e] & MASK) | freq; e++; } while (num - e > 1); { UInt32 lenCounters[kMaxLen + 1]; for (i = 0; i <= kMaxLen; i++) lenCounters[i] = 0; p[--e] &= MASK; lenCounters[1] = 2; while (e > 0) { UInt32 len = (p[p[--e] >> NUM_BITS] >> NUM_BITS) + 1; p[e] = (p[e] & MASK) | (len << NUM_BITS); if (len >= maxLen) for (len = maxLen - 1; lenCounters[len] == 0; len--); lenCounters[len]--; lenCounters[len + 1] += 2; } { UInt32 len; i = 0; for (len = maxLen; len != 0; len--) { UInt32 num; for (num = lenCounters[len]; num != 0; num--) lens[p[i++] & MASK] = (Byte)len; } } { UInt32 nextCodes[kMaxLen + 1]; { UInt32 code = 0; UInt32 len; for (len = 1; len <= kMaxLen; len++) nextCodes[len] = code = (code + lenCounters[len - 1]) << 1; } /* if (code + lenCounters[kMaxLen] - 1 != (1 << kMaxLen) - 1) throw 1; */ { UInt32 i; for (i = 0; i < numSymbols; i++) p[i] = nextCodes[lens[i]]++; } } } } }