/* Lzma2Dec.h -- LZMA2 Decoder 2013-01-18 : Igor Pavlov : Public domain */ #ifndef __LZMA2_DEC_H #define __LZMA2_DEC_H #include "LzmaDec.h" EXTERN_C_BEGIN /* ---------- State Interface ---------- */ typedef struct { CLzmaDec decoder; UInt32 packSize; UInt32 unpackSize; int state; Byte control; Bool needInitDic; Bool needInitState; Bool needInitProp; } CLzma2Dec; #define Lzma2Dec_Construct(p) LzmaDec_Construct(&(p)->decoder) #define Lzma2Dec_FreeProbs(p, alloc) LzmaDec_FreeProbs(&(p)->decoder, alloc); #define Lzma2Dec_Free(p, alloc) LzmaDec_Free(&(p)->decoder, alloc); SRes Lzma2Dec_AllocateProbs(CLzma2Dec *p, Byte prop, ISzAlloc *alloc); SRes Lzma2Dec_Allocate(CLzma2Dec *p, Byte prop, ISzAlloc *alloc); void Lzma2Dec_Init(CLzma2Dec *p); /* finishMode: It has meaning only if the decoding reaches output limit (*destLen or dicLimit). LZMA_FINISH_ANY - use smallest number of input bytes LZMA_FINISH_END - read EndOfStream marker after decoding Returns: SZ_OK status: LZMA_STATUS_FINISHED_WITH_MARK LZMA_STATUS_NOT_FINISHED LZMA_STATUS_NEEDS_MORE_INPUT SZ_ERROR_DATA - Data error */ SRes Lzma2Dec_DecodeToDic(CLzma2Dec *p, SizeT dicLimit, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); SRes Lzma2Dec_DecodeToBuf(CLzma2Dec *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); /* ---------- One Call Interface ---------- */ /* finishMode: It has meaning only if the decoding reaches output limit (*destLen). LZMA_FINISH_ANY - use smallest number of input bytes LZMA_FINISH_END - read EndOfStream marker after decoding Returns: SZ_OK status: LZMA_STATUS_FINISHED_WITH_MARK LZMA_STATUS_NOT_FINISHED SZ_ERROR_DATA - Data error SZ_ERROR_MEM - Memory allocation error SZ_ERROR_UNSUPPORTED - Unsupported properties SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src). */ SRes Lzma2Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, Byte prop, ELzmaFinishMode finishMode, ELzmaStatus *status, ISzAlloc *alloc); EXTERN_C_END #endif