// ImplodeDecoder.h #ifndef __COMPRESS_IMPLODE_DECODER_H #define __COMPRESS_IMPLODE_DECODER_H #include "../../Common/MyCom.h" #include "../ICoder.h" #include "ImplodeHuffmanDecoder.h" #include "LzOutWindow.h" namespace NCompress { namespace NImplode { namespace NDecoder { class CCoder: public ICompressCoder, public ICompressSetDecoderProperties2, public CMyUnknownImp { CLzOutWindow m_OutWindowStream; NBitl::CDecoder m_InBitStream; NImplode::NHuffman::CDecoder m_LiteralDecoder; NImplode::NHuffman::CDecoder m_LengthDecoder; NImplode::NHuffman::CDecoder m_DistanceDecoder; bool m_BigDictionaryOn; bool m_LiteralsOn; int m_NumDistanceLowDirectBits; UInt32 m_MinMatchLength; bool ReadLevelItems(NImplode::NHuffman::CDecoder &table, Byte *levels, int numLevelItems); bool ReadTables(); void DeCodeLevelTable(Byte *newLevels, int numLevels); public: CCoder(); MY_UNKNOWN_IMP1(ICompressSetDecoderProperties2) void ReleaseStreams(); HRESULT Flush() { return m_OutWindowStream.Flush(); } HRESULT CodeReal(ISequentialInStream *inStream, ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress); STDMETHOD(Code)(ISequentialInStream *inStream, ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress); STDMETHOD(SetDecoderProperties2)(const Byte *data, UInt32 size); }; }}} #endif