// Common/Random.cpp #include "StdAfx.h" #include #ifndef _WIN32 #include #endif #include "Random.h" void CRandom::Init(unsigned int seed) { srand(seed); } void CRandom::Init() { Init((unsigned int) #ifdef _WIN32 GetTickCount() #else time(NULL) #endif ); } int CRandom::Generate() const { return rand(); }