// Windows/ResourceString.h #ifndef __WINDOWS_RESOURCESTRING_H #define __WINDOWS_RESOURCESTRING_H #include "Common/MyString.h" namespace NWindows { CSysString MyLoadString(HINSTANCE hInstance, UINT resourceID); CSysString MyLoadString(UINT resourceID); #ifdef _UNICODE inline UString MyLoadStringW(HINSTANCE hInstance, UINT resourceID) { return MyLoadString(hInstance, resourceID); } inline UString MyLoadStringW(UINT resourceID) { return MyLoadString(resourceID); } #else UString MyLoadStringW(HINSTANCE hInstance, UINT resourceID); UString MyLoadStringW(UINT resourceID); #endif } #endif