/************************************************************************** ** ** Copyright (C) 2012-2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Installer Framework. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** **************************************************************************/ #include "component_p.h" #include "component.h" #include "messageboxhandler.h" #include "packagemanagercore.h" #include #if QT_VERSION < 0x050000 # include #else # include #endif namespace QInstaller { // -- ComponentPrivate ComponentPrivate::ComponentPrivate(PackageManagerCore *core, Component *qq) : q(qq) , m_core(core) , m_parentComponent(0) , m_licenseOperation(0) , m_minimumProgressOperation(0) , m_newlyInstalled (false) , m_operationsCreated(false) , m_autoCreateOperations(true) , m_operationsCreatedSuccessfully(true) , m_updateIsAvailable(false) { } ComponentPrivate::~ComponentPrivate() { // Before we can delete the added widgets, they need to be removed from the wizard first. foreach (const QString &widgetName, m_userInterfaces.keys()) { m_core->removeWizardPage(q, widgetName); m_core->removeWizardPageItem(q, widgetName); } // Use QPointer here instead of raw pointers. This is a requirement that needs to be met cause possible // Ui elements get added during component script run and might be destroyed by the package manager gui // before the actual component gets destroyed. Avoids a possible delete call on a dangling pointer. foreach (const QPointer widget, m_userInterfaces) delete widget.data(); } ScriptEngine *ComponentPrivate::scriptEngine() const { return m_core->componentScriptEngine(); } // -- ComponentModelHelper ComponentModelHelper::ComponentModelHelper() { setCheckState(Qt::Unchecked); setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsUserCheckable); } /*! Returns the number of child components. Depending if virtual components are visible or not, the count might differ from what one will get if calling Component::childComponents(...).count(). */ int ComponentModelHelper::childCount() const { if (m_componentPrivate->m_core->virtualComponentsVisible()) return m_componentPrivate->m_allChildComponents.count(); return m_componentPrivate->m_childComponents.count(); } /*! Returns the component at index position in the list. Index must be a valid position in the list (i.e., index >= 0 && index < childCount()). Otherwise it returns 0. */ Component *ComponentModelHelper::childAt(int index) const { if (index < 0 && index >= childCount()) return 0; if (m_componentPrivate->m_core->virtualComponentsVisible()) return m_componentPrivate->m_allChildComponents.value(index, 0); return m_componentPrivate->m_childComponents.value(index, 0); } /*! Returns all descendants of this component depending if virtual components are visible or not. */ QList ComponentModelHelper::childItems() const { QList *components = &m_componentPrivate->m_childComponents; if (m_componentPrivate->m_core->virtualComponentsVisible()) components = &m_componentPrivate->m_allChildComponents; QList result; foreach (Component *const component, *components) { result.append(component); result += component->childItems(); } return result; } /*! Determines if the installation status of the component can be changed. The default value is true. */ bool ComponentModelHelper::isEnabled() const { return (flags() & Qt::ItemIsEnabled) != 0; } /*! Enables or disables the ability to change the installation status of the components. */ void ComponentModelHelper::setEnabled(bool enabled) { changeFlags(enabled, Qt::ItemIsEnabled); } /*! Returns whether the component is tri-state; that is, if it's checkable with three separate states. The default value is false. */ bool ComponentModelHelper::isTristate() const { return (flags() & Qt::ItemIsTristate) != 0; } /*! Sets whether the component is tri-state. If tri-state is true, the component is checkable with three separate states; otherwise, the component is checkable with two states. Note: this also requires that the component is checkable. \sa isCheckable() */ void ComponentModelHelper::setTristate(bool tristate) { changeFlags(tristate, Qt::ItemIsTristate); } /*! Returns whether the component is user-checkable. The default value is true. */ bool ComponentModelHelper::isCheckable() const { return (flags() & Qt::ItemIsUserCheckable) != 0; } /*! Sets whether the component is user-checkable. If checkable is true, the component can be checked by the user; otherwise, the user cannot check the component. The delegate will render a checkable component with a check box next to the component's text. */ void ComponentModelHelper::setCheckable(bool checkable) { if (checkable && !isCheckable()) { // make sure there's data for the check state role if (!data(Qt::CheckStateRole).isValid()) setData(Qt::Unchecked, Qt::CheckStateRole); } changeFlags(checkable, Qt::ItemIsUserCheckable); } /*! Returns whether the component is selectable by the user. The default value is true. */ bool ComponentModelHelper::isSelectable() const { return (flags() & Qt::ItemIsSelectable) != 0; } /*! Sets whether the component is selectable. If selectable is true, the component can be selected by the user; otherwise, the user cannot select the component. */ void ComponentModelHelper::setSelectable(bool selectable) { changeFlags(selectable, Qt::ItemIsSelectable); } /*! Returns the item flags for the component. The item flags determine how the user can interact with the component. */ Qt::ItemFlags ComponentModelHelper::flags() const { QVariant variant = data(Qt::UserRole - 1); if (!variant.isValid()) return (Qt::ItemIsEnabled | Qt::ItemIsSelectable| Qt::ItemIsUserCheckable); return Qt::ItemFlags(variant.toInt()); } /*! Sets the item flags for the component to flags. The item flags determine how the user can interact with the component. This is often used to disable an component. */ void ComponentModelHelper::setFlags(Qt::ItemFlags flags) { setData(int(flags), Qt::UserRole - 1); } /*! Returns the checked state of the component. */ Qt::CheckState ComponentModelHelper::checkState() const { return Qt::CheckState(qvariant_cast(data(Qt::CheckStateRole))); } /*! Sets the check state of the component to be state. */ void ComponentModelHelper::setCheckState(Qt::CheckState state) { setData(state, Qt::CheckStateRole); } /*! Returns the component's data for the given role, or an invalid QVariant if there is no data for role. */ QVariant ComponentModelHelper::data(int role) const { return m_values.value((role == Qt::EditRole ? Qt::DisplayRole : role), QVariant()); } /*! Sets the component's data for the given role to the specified value. */ void ComponentModelHelper::setData(const QVariant &value, int role) { m_values.insert((role == Qt::EditRole ? Qt::DisplayRole : role), value); } // -- protected void ComponentModelHelper::setPrivate(ComponentPrivate *componentPrivate) { m_componentPrivate = componentPrivate; } // -- private void ComponentModelHelper::changeFlags(bool enable, Qt::ItemFlags itemFlags) { setFlags(enable ? flags() |= itemFlags : flags() &= ~itemFlags); } } // namespace QInstaller