/************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Installer Framework. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** **************************************************************************/ #ifndef LOCALSOCKET_H #define LOCALSOCKET_H #include #if defined(Q_OS_WIN) && QT_VERSION < QT_VERSION_CHECK(5,5,0) // This is a crude hack to work around QLocalSocket::waitForReadyRead returning instantly // if there are still bytes left in the buffer. This has been fixed in Qt 5.5.0 ... class LocalSocket : public QLocalSocket { public: LocalSocket(QObject *parent = 0) : QLocalSocket(parent), inReadyRead(false) { } qint64 bytesAvailable() const { if (inReadyRead) return 0; return QLocalSocket::bytesAvailable(); } bool waitForReadyRead(int msecs = 30000) { inReadyRead = true; bool result = QLocalSocket::waitForReadyRead(msecs); inReadyRead = false; return result; } private: bool inReadyRead; }; #else typedef QLocalSocket LocalSocket; #endif #endif // LOCALSOCKET_H