/************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Installer Framework. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** **************************************************************************/ #ifndef LOCALSOCKET_H #define LOCALSOCKET_H #include #if defined(Q_OS_WIN) && QT_VERSION < QT_VERSION_CHECK(5,5,0) // This is a crude hack to work around QLocalSocket::waitForReadyRead returning instantly // if there are still bytes left in the buffer. This has been fixed in Qt 5.5.0 ... class LocalSocket : public QLocalSocket { public: LocalSocket(QObject *parent = 0) : QLocalSocket(parent), inReadyRead(false) { } qint64 bytesAvailable() const { if (inReadyRead) return 0; return QLocalSocket::bytesAvailable(); } bool waitForReadyRead(int msecs = 30000) { inReadyRead = true; bool result = QLocalSocket::waitForReadyRead(msecs); inReadyRead = false; return result; } private: bool inReadyRead; }; #else typedef QLocalSocket LocalSocket; #endif #endif // LOCALSOCKET_H