/************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Installer Framework. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** **************************************************************************/ #ifndef REMOTESERVER_P_H #define REMOTESERVER_P_H #include "protocol.h" #include "remoteserver.h" #include "remoteserverconnection.h" #include #include #include #include namespace QInstaller { class LocalServer : public QLocalServer { Q_OBJECT Q_DISABLE_COPY(LocalServer) public: LocalServer(const QString &socketName, const QString &key) : QLocalServer(0) , m_key(key) , m_shutdown(false) { setSocketOptions(QLocalServer::WorldAccessOption); listen(socketName); } ~LocalServer() { shutdown(); } signals: void shutdownRequested(); void newIncomingConnection(); private slots: void shutdown() { m_shutdown = true; const QList threads = findChildren(); foreach (QThread *thread, threads) { thread->quit(); thread->wait(); } emit shutdownRequested(); } private: void incomingConnection(quintptr socketDescriptor) Q_DECL_OVERRIDE { if (m_shutdown) return; RemoteServerConnection *thread = new RemoteServerConnection(socketDescriptor, m_key, this); connect(thread, &QThread::finished, thread, &QObject::deleteLater); connect(thread, &RemoteServerConnection::shutdownRequested, this, &LocalServer::shutdown); thread->start(); emit newIncomingConnection(); } private: QString m_key; bool m_shutdown; }; class RemoteServerPrivate { Q_DECLARE_PUBLIC(RemoteServer) Q_DISABLE_COPY(RemoteServerPrivate) public: explicit RemoteServerPrivate(RemoteServer *server) : q_ptr(server) , m_localServer(0) , m_key(QLatin1String(Protocol::DefaultAuthorizationKey)) , m_mode(Protocol::Mode::Debug) , m_watchdog(new QTimer) { m_watchdog->setInterval(30000); m_watchdog->setSingleShot(true); } private: RemoteServer *q_ptr; LocalServer *m_localServer; QString m_key; QString m_socketName; QThread m_thread; Protocol::Mode m_mode; QScopedPointer m_watchdog; }; } // namespace QInstaller #endif // REMOTESERVER_P_H