/************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Installer Framework. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** **************************************************************************/ #ifndef SDKAPP_H #define SDKAPP_H #include #include #include #include #include #include #include #include template class SDKApp : public T { public: SDKApp(int& argc, char** argv) : T(argc, argv) { } virtual ~SDKApp() { foreach (const QByteArray &ba, m_resourceMappings) QResource::unregisterResource((const uchar*) ba.data(), QLatin1String(":/metadata")); } bool notify(QObject *receiver, QEvent *event) { try { return T::notify(receiver, event); } catch (std::exception &e) { qFatal("Exception thrown: %s", e.what()); } catch (...) { qFatal("Unknown exception caught."); } return false; } /*! Returns the installer binary or installer.dat. In case of an installer this will be the installer binary itself, which contains the binary layout and the binary content. In case of an maintenance tool, it will return a .dat file that has just a binary layout as the binary layout cannot be appended to the actual maintenance tool binary itself because of signing. On macOS: This function will return always the .dat file .dat file is located inside the resource folder in the application bundle in macOS. */ QString binaryFile() const { QString binaryFile = QCoreApplication::applicationFilePath(); // The installer binary on macOS and Windows does not contain the binary // content, it's put into the resources folder as separate file. // Adjust the actual binary path. No error checking here since we // will fail later while reading the binary content. QDir resourcePath(QFileInfo(binaryFile).dir()); #ifdef Q_OS_MACOS resourcePath.cdUp(); resourcePath.cd(QLatin1String("Resources")); #endif QString datFilePath = resourcePath.filePath(QLatin1String("installer.dat")); if (QFileInfo::exists(datFilePath)) return datFilePath; return binaryFile; } /*! Returns the corresponding .dat file for a given installer / maintenance tool binary or an empty string if it fails to find one. */ QString datFile(const QString &binaryFile) const { QFile file(binaryFile); QInstaller::openForRead(&file); const quint64 cookiePos = QInstaller::BinaryContent::findMagicCookie(&file, QInstaller::BinaryContent::MagicCookie); if (!file.seek(cookiePos - sizeof(qint64))) // seek to read the marker return QString(); // ignore error, we will fail later const qint64 magicMarker = QInstaller::retrieveInt64(&file); if (magicMarker == QInstaller::BinaryContent::MagicUninstallerMarker) { QFileInfo fi(binaryFile); QString bundlePath; if (QInstaller::isInBundle(fi.absoluteFilePath(), &bundlePath)) fi.setFile(bundlePath); #ifdef Q_OS_MACOS return fi.absoluteDir().filePath(fi.baseName() + QLatin1String(".dat")); #else return fi.absoluteDir().filePath(qApp->applicationName() + QLatin1String(".dat")); #endif } return QString(); } void registerMetaResources(const QInstaller::ResourceCollection &collection) { foreach (const QSharedPointer &resource, collection.resources()) { const bool isOpen = resource->isOpen(); if ((!isOpen) && (!resource->open())) continue; if (!resource->seek(0)) continue; const QByteArray ba = resource->readAll(); if (ba.isEmpty()) continue; if (QResource::registerResource((const uchar*) ba.data(), QLatin1String(":/metadata"))) m_resourceMappings.append(ba); if (!isOpen) // If we reach that point, either the resource was opened already... resource->close(); // or we did open it and have to close it again. } } private: QList m_resourceMappings; }; #endif // SDKAPP_H