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// Common/Lang.h
#ifndef __COMMON_LANG_H
#define __COMMON_LANG_H
#include "MyVector.h"
#include "MyString.h"
#include "Types.h"
struct CLangPair
{
UInt32 Value;
UString String;
};
class CLang
{
CObjectVector<CLangPair> _langPairs;
public:
bool Open(LPCWSTR fileName);
void Clear() { _langPairs.Clear(); }
int FindItem(UInt32 value) const;
bool GetMessage(UInt32 value, UString &message) const;
};
#endif
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