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authorMichael Brasser <michael.brasser@live.com>2014-08-20 21:35:27 -0500
committerGunnar Sletta <gunnar.sletta@jollamobile.com>2014-08-22 10:12:25 +0200
commitcb8c62c3f0354c9af7cf5808e3dad71a5a6434b3 (patch)
treee7b6dfa7e5e88136911c691adf60477167e108ad
parent3eb466a75d1d243366fb46c8e9488d5ddf7e6b17 (diff)
Add default values matching base QSGRenderContext::compile().
Change-Id: I687334cd79cbf5f0cb00ed0e60fd502308c4910e Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
-rw-r--r--customcontext/context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/customcontext/context.h b/customcontext/context.h
index 0b0e65f..b4a3524 100644
--- a/customcontext/context.h
+++ b/customcontext/context.h
@@ -80,7 +80,7 @@ public:
QSGRenderer *createRenderer();
#ifdef PROGRAM_BINARY
- void compile(QSGMaterialShader *shader, QSGMaterial *material, const char *vertex, const char *fragment);
+ void compile(QSGMaterialShader *shader, QSGMaterial *material, const char *vertex = 0, const char *fragment = 0);
#endif
#ifdef CUSTOMCONTEXT_DITHER