#!/usr/bin/env python """PySide port of the network/fortuneclient example from Qt v4.x""" from PySide import QtCore, QtGui, QtNetwork class Client(QtGui.QDialog): def __init__(self, parent=None): super(Client, self).__init__(parent) self.blockSize = 0 self.currentFortune = '' hostLabel = QtGui.QLabel("&Server name:") portLabel = QtGui.QLabel("S&erver port:") self.hostLineEdit = QtGui.QLineEdit('Localhost') self.portLineEdit = QtGui.QLineEdit() self.portLineEdit.setValidator(QtGui.QIntValidator(1, 65535, self)) hostLabel.setBuddy(self.hostLineEdit) portLabel.setBuddy(self.portLineEdit) self.statusLabel = QtGui.QLabel("This examples requires that you run " "the Fortune Server example as well.") self.getFortuneButton = QtGui.QPushButton("Get Fortune") self.getFortuneButton.setDefault(True) self.getFortuneButton.setEnabled(False) quitButton = QtGui.QPushButton("Quit") buttonBox = QtGui.QDialogButtonBox() buttonBox.addButton(self.getFortuneButton, QtGui.QDialogButtonBox.ActionRole) buttonBox.addButton(quitButton, QtGui.QDialogButtonBox.RejectRole) self.tcpSocket = QtNetwork.QTcpSocket(self) self.hostLineEdit.textChanged.connect(self.enableGetFortuneButton) self.portLineEdit.textChanged.connect(self.enableGetFortuneButton) self.getFortuneButton.clicked.connect(self.requestNewFortune) quitButton.clicked.connect(self.close) self.tcpSocket.readyRead.connect(self.readFortune) self.tcpSocket.error.connect(self.displayError) mainLayout = QtGui.QGridLayout() mainLayout.addWidget(hostLabel, 0, 0) mainLayout.addWidget(self.hostLineEdit, 0, 1) mainLayout.addWidget(portLabel, 1, 0) mainLayout.addWidget(self.portLineEdit, 1, 1) mainLayout.addWidget(self.statusLabel, 2, 0, 1, 2) mainLayout.addWidget(buttonBox, 3, 0, 1, 2) self.setLayout(mainLayout) self.setWindowTitle("Fortune Client") self.portLineEdit.setFocus() def requestNewFortune(self): self.getFortuneButton.setEnabled(False) self.blockSize = 0 self.tcpSocket.abort() self.tcpSocket.connectToHost(self.hostLineEdit.text(), int(self.portLineEdit.text())) def readFortune(self): instr = QtCore.QDataStream(self.tcpSocket) instr.setVersion(QtCore.QDataStream.Qt_4_0) if self.blockSize == 0: if self.tcpSocket.bytesAvailable() < 2: return self.blockSize = instr.readUInt16() if self.tcpSocket.bytesAvailable() < self.blockSize: return nextFortune = instr.readString() try: # Python v3. nextFortune = str(nextFortune, encoding='ascii') except TypeError: # Python v2. pass if nextFortune == self.currentFortune: QtCore.QTimer.singleShot(0, self.requestNewFortune) return self.currentFortune = nextFortune self.statusLabel.setText(self.currentFortune) self.getFortuneButton.setEnabled(True) def displayError(self, socketError): if socketError == QtNetwork.QAbstractSocket.RemoteHostClosedError: pass elif socketError == QtNetwork.QAbstractSocket.HostNotFoundError: QtGui.QMessageBox.information(self, "Fortune Client", "The host was not found. Please check the host name and " "port settings.") elif socketError == QtNetwork.QAbstractSocket.ConnectionRefusedError: QtGui.QMessageBox.information(self, "Fortune Client", "The connection was refused by the peer. Make sure the " "fortune server is running, and check that the host name " "and port settings are correct.") else: QtGui.QMessageBox.information(self, "Fortune Client", "The following error occurred: %s." % self.tcpSocket.errorString()) self.getFortuneButton.setEnabled(True) def enableGetFortuneButton(self): self.getFortuneButton.setEnabled(bool(self.hostLineEdit.text() and self.portLineEdit.text())) if __name__ == '__main__': import sys app = QtGui.QApplication(sys.argv) client = Client() client.show() sys.exit(client.exec_())