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Diffstat (limited to 'examples/opengl/overpainting.py')
-rw-r--r-- | examples/opengl/overpainting.py | 385 |
1 files changed, 0 insertions, 385 deletions
diff --git a/examples/opengl/overpainting.py b/examples/opengl/overpainting.py deleted file mode 100644 index 786337f88..000000000 --- a/examples/opengl/overpainting.py +++ /dev/null @@ -1,385 +0,0 @@ - -############################################################################ -## -## Copyright (C) 2013 Riverbank Computing Limited. -## Copyright (C) 2016 The Qt Company Ltd. -## Contact: http://www.qt.io/licensing/ -## -## This file is part of the Qt for Python examples of the Qt Toolkit. -## -## $QT_BEGIN_LICENSE:BSD$ -## You may use this file under the terms of the BSD license as follows: -## -## "Redistribution and use in source and binary forms, with or without -## modification, are permitted provided that the following conditions are -## met: -## * Redistributions of source code must retain the above copyright -## notice, this list of conditions and the following disclaimer. -## * Redistributions in binary form must reproduce the above copyright -## notice, this list of conditions and the following disclaimer in -## the documentation and/or other materials provided with the -## distribution. -## * Neither the name of The Qt Company Ltd nor the names of its -## contributors may be used to endorse or promote products derived -## from this software without specific prior written permission. -## -## -## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -## -## $QT_END_LICENSE$ -## -############################################################################ - -"""PySide2 port of the opengl/legacy/overpainting example from Qt v5.x""" - -import sys -import math, random -from PySide2.QtCore import * -from PySide2.QtGui import * -from PySide2.QtWidgets import * -from PySide2.QtOpenGL import * - -try: - from OpenGL.GL import * -except ImportError: - app = QApplication(sys.argv) - messageBox = QMessageBox(QMessageBox.Critical, "OpenGL overpainting", - "PyOpenGL must be installed to run this example.", - QMessageBox.Close) - messageBox.setDetailedText("Run:\npip install PyOpenGL PyOpenGL_accelerate") - messageBox.exec_() - sys.exit(1) - - -class Bubble: - def __init__(self, position, radius, velocity): - self.position = position - self.vel = velocity - self.radius = radius - self.innerColor = self.randomColor() - self.outerColor = self.randomColor() - self.updateBrush() - - def updateBrush(self): - gradient = QRadialGradient(QPointF(self.radius, self.radius), self.radius, - QPointF(self.radius*0.5, self.radius*0.5)) - - gradient.setColorAt(0, QColor(255, 255, 255, 255)) - gradient.setColorAt(0.25, self.innerColor) - gradient.setColorAt(1, self.outerColor) - self.brush = QBrush(gradient) - - def drawBubble(self, painter): - painter.save() - painter.translate(self.position.x() - self.radius, - self.position.y() - self.radius) - painter.setBrush(self.brush) - painter.drawEllipse(0, 0, int(2*self.radius), int(2*self.radius)) - painter.restore() - - def randomColor(self): - red = random.randrange(205, 256) - green = random.randrange(205, 256) - blue = random.randrange(205, 256) - alpha = random.randrange(91, 192) - - return QColor(red, green, blue, alpha) - - def move(self, bbox): - self.position += self.vel - leftOverflow = self.position.x() - self.radius - bbox.left() - rightOverflow = self.position.x() + self.radius - bbox.right() - topOverflow = self.position.y() - self.radius - bbox.top() - bottomOverflow = self.position.y() + self.radius - bbox.bottom() - - if leftOverflow < 0.0: - self.position.setX(self.position.x() - 2 * leftOverflow) - self.vel.setX(-self.vel.x()) - elif rightOverflow > 0.0: - self.position.setX(self.position.x() - 2 * rightOverflow) - self.vel.setX(-self.vel.x()) - - if topOverflow < 0.0: - self.position.setY(self.position.y() - 2 * topOverflow) - self.vel.setY(-self.vel.y()) - elif bottomOverflow > 0.0: - self.position.setY(self.position.y() - 2 * bottomOverflow) - self.vel.setY(-self.vel.y()) - - def rect(self): - return QRectF(self.position.x() - self.radius, - self.position.y() - self.radius, - 2 * self.radius, 2 * self.radius) - - -class GLWidget(QGLWidget): - def __init__(self, parent = None): - QGLWidget.__init__(self, QGLFormat(QGL.SampleBuffers), parent) - - midnight = QTime(0, 0, 0) - random.seed(midnight.secsTo(QTime.currentTime())) - - self.object = 0 - self.xRot = 0 - self.yRot = 0 - self.zRot = 0 - self.image = QImage() - self.bubbles = [] - self.lastPos = QPoint() - - self.trolltechGreen = QColor.fromCmykF(0.40, 0.0, 1.0, 0.0) - self.trolltechPurple = QColor.fromCmykF(0.39, 0.39, 0.0, 0.0) - - self.animationTimer = QTimer() - self.animationTimer.setSingleShot(False) - self.connect(self.animationTimer, SIGNAL("timeout()"), self.animate) - self.animationTimer.start(25) - - self.setAttribute(Qt.WA_NoSystemBackground) - self.setMinimumSize(200, 200) - self.setWindowTitle(self.tr("Overpainting a Scene")) - - def freeResources(self): - self.makeCurrent() - glDeleteLists(self.object, 1) - - def setXRotation(self, angle): - angle = self.normalizeAngle(angle) - if angle != self.xRot: - self.xRot = angle - self.emit(SIGNAL("xRotationChanged(int)"), angle) - - def setYRotation(self, angle): - angle = self.normalizeAngle(angle) - if angle != self.yRot: - self.yRot = angle - self.emit(SIGNAL("yRotationChanged(int)"), angle) - - def setZRotation(self, angle): - angle = self.normalizeAngle(angle) - if angle != self.zRot: - self.zRot = angle - self.emit(SIGNAL("zRotationChanged(int)"), angle) - - def initializeGL(self): - self.object = self.makeObject() - - def mousePressEvent(self, event): - self.lastPos = QPoint(event.pos()) - - def mouseMoveEvent(self, event): - dx = event.x() - self.lastPos.x() - dy = event.y() - self.lastPos.y() - - if event.buttons() & Qt.LeftButton: - self.setXRotation(self.xRot + 8 * dy) - self.setYRotation(self.yRot + 8 * dx) - elif event.buttons() & Qt.RightButton: - self.setXRotation(self.xRot + 8 * dy) - self.setZRotation(self.zRot + 8 * dx) - - self.lastPos = QPoint(event.pos()) - - def paintEvent(self, event): - painter = QPainter() - painter.begin(self) - painter.setRenderHint(QPainter.Antialiasing) - - glPushAttrib(GL_ALL_ATTRIB_BITS) - glMatrixMode(GL_PROJECTION) - glPushMatrix() - glMatrixMode(GL_MODELVIEW) - glPushMatrix() - - self.qglClearColor(self.trolltechPurple.darker()) - glShadeModel(GL_SMOOTH) - glEnable(GL_DEPTH_TEST) - glEnable(GL_CULL_FACE) - glEnable(GL_LIGHTING) - glEnable(GL_LIGHT0) - lightPosition = ( 0.5, 5.0, 7.0, 1.0 ) - glLightfv(GL_LIGHT0, GL_POSITION, lightPosition) - - self.resizeGL(self.width(), self.height()) - - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) - glLoadIdentity() - glTranslated(0.0, 0.0, -10.0) - glRotated(self.xRot / 16.0, 1.0, 0.0, 0.0) - glRotated(self.yRot / 16.0, 0.0, 1.0, 0.0) - glRotated(self.zRot / 16.0, 0.0, 0.0, 1.0) - glCallList(self.object) - - glPopAttrib() - glMatrixMode(GL_MODELVIEW) - glPopMatrix() - glMatrixMode(GL_PROJECTION) - glPopMatrix() - - glDisable(GL_CULL_FACE) ### not required if begin() also does it - - for bubble in self.bubbles: - if bubble.rect().intersects(QRectF(event.rect())): - bubble.drawBubble(painter) - - painter.drawImage((self.width() - self.image.width())/2, 0, self.image) - painter.end() - - def resizeGL(self, width, height): - side = min(width, height) - glViewport(int((width - side) / 2), int((height - side) / 2), side, side) - - glMatrixMode(GL_PROJECTION) - glLoadIdentity() - glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0) - glMatrixMode(GL_MODELVIEW) - - self.formatInstructions(width, height) - - def showEvent(self, event): - self.createBubbles(20 - len(self.bubbles)) - - def sizeHint(self): - return QSize(400, 400) - - def makeObject(self): - list = glGenLists(1) - glNewList(list, GL_COMPILE) - - glEnable(GL_NORMALIZE) - glBegin(GL_QUADS) - - logoDiffuseColor = (self.trolltechGreen.red()/255.0, - self.trolltechGreen.green()/255.0, - self.trolltechGreen.blue()/255.0, 1.0) - glMaterialfv(GL_FRONT, GL_DIFFUSE, logoDiffuseColor) - - x1 = +0.06 - y1 = -0.14 - x2 = +0.14 - y2 = -0.06 - x3 = +0.08 - y3 = +0.00 - x4 = +0.30 - y4 = +0.22 - - self.quad(x1, y1, x2, y2, y2, x2, y1, x1) - self.quad(x3, y3, x4, y4, y4, x4, y3, x3) - - self.extrude(x1, y1, x2, y2) - self.extrude(x2, y2, y2, x2) - self.extrude(y2, x2, y1, x1) - self.extrude(y1, x1, x1, y1) - self.extrude(x3, y3, x4, y4) - self.extrude(x4, y4, y4, x4) - self.extrude(y4, x4, y3, x3) - - NumSectors = 200 - - for i in range(NumSectors): - angle1 = (i * 2 * math.pi) / NumSectors - x5 = 0.30 * math.sin(angle1) - y5 = 0.30 * math.cos(angle1) - x6 = 0.20 * math.sin(angle1) - y6 = 0.20 * math.cos(angle1) - - angle2 = ((i + 1) * 2 * math.pi) / NumSectors - x7 = 0.20 * math.sin(angle2) - y7 = 0.20 * math.cos(angle2) - x8 = 0.30 * math.sin(angle2) - y8 = 0.30 * math.cos(angle2) - - self.quad(x5, y5, x6, y6, x7, y7, x8, y8) - - self.extrude(x6, y6, x7, y7) - self.extrude(x8, y8, x5, y5) - - glEnd() - - glEndList() - return list - - def quad(self, x1, y1, x2, y2, x3, y3, x4, y4): - glNormal3d(0.0, 0.0, -1.0) - glVertex3d(x1, y1, -0.05) - glVertex3d(x2, y2, -0.05) - glVertex3d(x3, y3, -0.05) - glVertex3d(x4, y4, -0.05) - - glNormal3d(0.0, 0.0, 1.0) - glVertex3d(x4, y4, +0.05) - glVertex3d(x3, y3, +0.05) - glVertex3d(x2, y2, +0.05) - glVertex3d(x1, y1, +0.05) - - def extrude(self, x1, y1, x2, y2): - self.qglColor(self.trolltechGreen.darker(250 + int(100 * x1))) - - glNormal3d((x1 + x2)/2.0, (y1 + y2)/2.0, 0.0) - glVertex3d(x1, y1, +0.05) - glVertex3d(x2, y2, +0.05) - glVertex3d(x2, y2, -0.05) - glVertex3d(x1, y1, -0.05) - - def normalizeAngle(self, angle): - while angle < 0: - angle += 360 * 16 - while angle > 360 * 16: - angle -= 360 * 16 - return angle - - def createBubbles(self, number): - for i in range(number): - position = QPointF(self.width()*(0.1 + 0.8*random.random()), - self.height()*(0.1 + 0.8*random.random())) - radius = min(self.width(), self.height())*(0.0125 + 0.0875*random.random()) - velocity = QPointF(self.width()*0.0125*(-0.5 + random.random()), - self.height()*0.0125*(-0.5 + random.random())) - - self.bubbles.append(Bubble(position, radius, velocity)) - - def animate(self): - for bubble in self.bubbles: - self.update(bubble.rect().toRect()) - bubble.move(self.rect()) - self.update(bubble.rect().toRect()) - - def formatInstructions(self, width, height): - text = self.tr("Click and drag with the left mouse button " - "to rotate the Qt logo.") - metrics = QFontMetrics(self.font()) - border = max(4, metrics.leading()) - - rect = metrics.boundingRect(0, 0, width - 2*border, int(height*0.125), - Qt.AlignCenter | Qt.TextWordWrap, text) - self.image = QImage(width, rect.height() + 2*border, - QImage.Format_ARGB32_Premultiplied) - self.image.fill(qRgba(0, 0, 0, 127)) - - painter = QPainter() - painter.begin(self.image) - painter.setRenderHint(QPainter.TextAntialiasing) - painter.setPen(Qt.white) - painter.drawText((width - rect.width())/2, border, - rect.width(), rect.height(), - Qt.AlignCenter | Qt.TextWordWrap, text) - painter.end() - - -if __name__ == '__main__': - app = QApplication(sys.argv) - window = GLWidget() - window.show() - res = app.exec_() - window.freeResources() - sys.exit(res) |