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+#!/usr/bin/env python
+
+#############################################################################
+##
+## Copyright (C) 2013 Riverbank Computing Limited.
+## Copyright (C) 2016 The Qt Company Ltd.
+## Contact: http://www.qt.io/licensing/
+##
+## This file is part of the PySide examples of the Qt Toolkit.
+##
+## $QT_BEGIN_LICENSE:BSD$
+## You may use this file under the terms of the BSD license as follows:
+##
+## "Redistribution and use in source and binary forms, with or without
+## modification, are permitted provided that the following conditions are
+## met:
+## * Redistributions of source code must retain the above copyright
+## notice, this list of conditions and the following disclaimer.
+## * Redistributions in binary form must reproduce the above copyright
+## notice, this list of conditions and the following disclaimer in
+## the documentation and/or other materials provided with the
+## distribution.
+## * Neither the name of The Qt Company Ltd nor the names of its
+## contributors may be used to endorse or promote products derived
+## from this software without specific prior written permission.
+##
+##
+## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+##
+## $QT_END_LICENSE$
+##
+#############################################################################
+
+"""PySide2 port of the widgets/widgets/tetrix example from Qt v5.x"""
+
+import random
+
+from PySide2 import QtCore, QtGui, QtWidgets
+
+
+NoShape, ZShape, SShape, LineShape, TShape, SquareShape, LShape, MirroredLShape = range(8)
+
+
+class TetrixWindow(QtWidgets.QWidget):
+ def __init__(self):
+ super(TetrixWindow, self).__init__()
+
+ self.board = TetrixBoard()
+
+ nextPieceLabel = QtWidgets.QLabel()
+ nextPieceLabel.setFrameStyle(QtWidgets.QFrame.Box | QtWidgets.QFrame.Raised)
+ nextPieceLabel.setAlignment(QtCore.Qt.AlignCenter)
+ self.board.setNextPieceLabel(nextPieceLabel)
+
+ scoreLcd = QtWidgets.QLCDNumber(5)
+ scoreLcd.setSegmentStyle(QtWidgets.QLCDNumber.Filled)
+ levelLcd = QtWidgets.QLCDNumber(2)
+ levelLcd.setSegmentStyle(QtWidgets.QLCDNumber.Filled)
+ linesLcd = QtWidgets.QLCDNumber(5)
+ linesLcd.setSegmentStyle(QtWidgets.QLCDNumber.Filled)
+
+ startButton = QtWidgets.QPushButton("&Start")
+ startButton.setFocusPolicy(QtCore.Qt.NoFocus)
+ quitButton = QtWidgets.QPushButton("&Quit")
+ quitButton.setFocusPolicy(QtCore.Qt.NoFocus)
+ pauseButton = QtWidgets.QPushButton("&Pause")
+ pauseButton.setFocusPolicy(QtCore.Qt.NoFocus)
+
+ startButton.clicked.connect(self.board.start)
+ pauseButton.clicked.connect(self.board.pause)
+ quitButton.clicked.connect(QtWidgets.qApp.quit)
+ self.board.scoreChanged.connect(scoreLcd.display)
+ self.board.levelChanged.connect(levelLcd.display)
+ self.board.linesRemovedChanged.connect(linesLcd.display)
+
+ layout = QtWidgets.QGridLayout()
+ layout.addWidget(self.createLabel("NEXT"), 0, 0)
+ layout.addWidget(nextPieceLabel, 1, 0)
+ layout.addWidget(self.createLabel("LEVEL"), 2, 0)
+ layout.addWidget(levelLcd, 3, 0)
+ layout.addWidget(startButton, 4, 0)
+ layout.addWidget(self.board, 0, 1, 6, 1)
+ layout.addWidget(self.createLabel("SCORE"), 0, 2)
+ layout.addWidget(scoreLcd, 1, 2)
+ layout.addWidget(self.createLabel("LINES REMOVED"), 2, 2)
+ layout.addWidget(linesLcd, 3, 2)
+ layout.addWidget(quitButton, 4, 2)
+ layout.addWidget(pauseButton, 5, 2)
+ self.setLayout(layout)
+
+ self.setWindowTitle("Tetrix")
+ self.resize(550, 370)
+
+ def createLabel(self, text):
+ lbl = QtWidgets.QLabel(text)
+ lbl.setAlignment(QtCore.Qt.AlignHCenter | QtCore.Qt.AlignBottom)
+ return lbl
+
+
+class TetrixBoard(QtWidgets.QFrame):
+ BoardWidth = 10
+ BoardHeight = 22
+
+ scoreChanged = QtCore.Signal(int)
+
+ levelChanged = QtCore.Signal(int)
+
+ linesRemovedChanged = QtCore.Signal(int)
+
+ def __init__(self, parent=None):
+ super(TetrixBoard, self).__init__(parent)
+
+ self.timer = QtCore.QBasicTimer()
+ self.nextPieceLabel = None
+ self.isWaitingAfterLine = False
+ self.curPiece = TetrixPiece()
+ self.nextPiece = TetrixPiece()
+ self.curX = 0
+ self.curY = 0
+ self.numLinesRemoved = 0
+ self.numPiecesDropped = 0
+ self.score = 0
+ self.level = 0
+ self.board = None
+
+ self.setFrameStyle(QtWidgets.QFrame.Panel | QtWidgets.QFrame.Sunken)
+ self.setFocusPolicy(QtCore.Qt.StrongFocus)
+ self.isStarted = False
+ self.isPaused = False
+ self.clearBoard()
+
+ self.nextPiece.setRandomShape()
+
+ def shapeAt(self, x, y):
+ return self.board[(y * TetrixBoard.BoardWidth) + x]
+
+ def setShapeAt(self, x, y, shape):
+ self.board[(y * TetrixBoard.BoardWidth) + x] = shape
+
+ def timeoutTime(self):
+ return 1000 / (1 + self.level)
+
+ def squareWidth(self):
+ return self.contentsRect().width() / TetrixBoard.BoardWidth
+
+ def squareHeight(self):
+ return self.contentsRect().height() / TetrixBoard.BoardHeight
+
+ def setNextPieceLabel(self, label):
+ self.nextPieceLabel = label
+
+ def sizeHint(self):
+ return QtCore.QSize(TetrixBoard.BoardWidth * 15 + self.frameWidth() * 2,
+ TetrixBoard.BoardHeight * 15 + self.frameWidth() * 2)
+
+ def minimumSizeHint(self):
+ return QtCore.QSize(TetrixBoard.BoardWidth * 5 + self.frameWidth() * 2,
+ TetrixBoard.BoardHeight * 5 + self.frameWidth() * 2)
+
+ def start(self):
+ if self.isPaused:
+ return
+
+ self.isStarted = True
+ self.isWaitingAfterLine = False
+ self.numLinesRemoved = 0
+ self.numPiecesDropped = 0
+ self.score = 0
+ self.level = 1
+ self.clearBoard()
+
+ self.linesRemovedChanged.emit(self.numLinesRemoved)
+ self.scoreChanged.emit(self.score)
+ self.levelChanged.emit(self.level)
+
+ self.newPiece()
+ self.timer.start(self.timeoutTime(), self)
+
+ def pause(self):
+ if not self.isStarted:
+ return
+
+ self.isPaused = not self.isPaused
+ if self.isPaused:
+ self.timer.stop()
+ else:
+ self.timer.start(self.timeoutTime(), self)
+
+ self.update()
+
+ def paintEvent(self, event):
+ super(TetrixBoard, self).paintEvent(event)
+
+ painter = QtGui.QPainter(self)
+ rect = self.contentsRect()
+
+ if self.isPaused:
+ painter.drawText(rect, QtCore.Qt.AlignCenter, "Pause")
+ return
+
+ boardTop = rect.bottom() - TetrixBoard.BoardHeight * self.squareHeight()
+
+ for i in range(TetrixBoard.BoardHeight):
+ for j in range(TetrixBoard.BoardWidth):
+ shape = self.shapeAt(j, TetrixBoard.BoardHeight - i - 1)
+ if shape != NoShape:
+ self.drawSquare(painter,
+ rect.left() + j * self.squareWidth(),
+ boardTop + i * self.squareHeight(), shape)
+
+ if self.curPiece.shape() != NoShape:
+ for i in range(4):
+ x = self.curX + self.curPiece.x(i)
+ y = self.curY - self.curPiece.y(i)
+ self.drawSquare(painter, rect.left() + x * self.squareWidth(),
+ boardTop + (TetrixBoard.BoardHeight - y - 1) * self.squareHeight(),
+ self.curPiece.shape())
+
+ def keyPressEvent(self, event):
+ if not self.isStarted or self.isPaused or self.curPiece.shape() == NoShape:
+ super(TetrixBoard, self).keyPressEvent(event)
+ return
+
+ key = event.key()
+ if key == QtCore.Qt.Key_Left:
+ self.tryMove(self.curPiece, self.curX - 1, self.curY)
+ elif key == QtCore.Qt.Key_Right:
+ self.tryMove(self.curPiece, self.curX + 1, self.curY)
+ elif key == QtCore.Qt.Key_Down:
+ self.tryMove(self.curPiece.rotatedRight(), self.curX, self.curY)
+ elif key == QtCore.Qt.Key_Up:
+ self.tryMove(self.curPiece.rotatedLeft(), self.curX, self.curY)
+ elif key == QtCore.Qt.Key_Space:
+ self.dropDown()
+ elif key == QtCore.Qt.Key_D:
+ self.oneLineDown()
+ else:
+ super(TetrixBoard, self).keyPressEvent(event)
+
+ def timerEvent(self, event):
+ if event.timerId() == self.timer.timerId():
+ if self.isWaitingAfterLine:
+ self.isWaitingAfterLine = False
+ self.newPiece()
+ self.timer.start(self.timeoutTime(), self)
+ else:
+ self.oneLineDown()
+ else:
+ super(TetrixBoard, self).timerEvent(event)
+
+ def clearBoard(self):
+ self.board = [NoShape for i in range(TetrixBoard.BoardHeight * TetrixBoard.BoardWidth)]
+
+ def dropDown(self):
+ dropHeight = 0
+ newY = self.curY
+ while newY > 0:
+ if not self.tryMove(self.curPiece, self.curX, newY - 1):
+ break
+ newY -= 1
+ dropHeight += 1
+
+ self.pieceDropped(dropHeight)
+
+ def oneLineDown(self):
+ if not self.tryMove(self.curPiece, self.curX, self.curY - 1):
+ self.pieceDropped(0)
+
+ def pieceDropped(self, dropHeight):
+ for i in range(4):
+ x = self.curX + self.curPiece.x(i)
+ y = self.curY - self.curPiece.y(i)
+ self.setShapeAt(x, y, self.curPiece.shape())
+
+ self.numPiecesDropped += 1
+ if self.numPiecesDropped % 25 == 0:
+ self.level += 1
+ self.timer.start(self.timeoutTime(), self)
+ self.levelChanged.emit(self.level)
+
+ self.score += dropHeight + 7
+ self.scoreChanged.emit(self.score)
+ self.removeFullLines()
+
+ if not self.isWaitingAfterLine:
+ self.newPiece()
+
+ def removeFullLines(self):
+ numFullLines = 0
+
+ for i in range(TetrixBoard.BoardHeight - 1, -1, -1):
+ lineIsFull = True
+
+ for j in range(TetrixBoard.BoardWidth):
+ if self.shapeAt(j, i) == NoShape:
+ lineIsFull = False
+ break
+
+ if lineIsFull:
+ numFullLines += 1
+ for k in range(TetrixBoard.BoardHeight - 1):
+ for j in range(TetrixBoard.BoardWidth):
+ self.setShapeAt(j, k, self.shapeAt(j, k + 1))
+
+ for j in range(TetrixBoard.BoardWidth):
+ self.setShapeAt(j, TetrixBoard.BoardHeight - 1, NoShape)
+
+ if numFullLines > 0:
+ self.numLinesRemoved += numFullLines
+ self.score += 10 * numFullLines
+ self.linesRemovedChanged.emit(self.numLinesRemoved)
+ self.scoreChanged.emit(self.score)
+
+ self.timer.start(500, self)
+ self.isWaitingAfterLine = True
+ self.curPiece.setShape(NoShape)
+ self.update()
+
+ def newPiece(self):
+ self.curPiece = self.nextPiece
+ self.nextPiece.setRandomShape()
+ self.showNextPiece()
+ self.curX = TetrixBoard.BoardWidth // 2 + 1
+ self.curY = TetrixBoard.BoardHeight - 1 + self.curPiece.minY()
+
+ if not self.tryMove(self.curPiece, self.curX, self.curY):
+ self.curPiece.setShape(NoShape)
+ self.timer.stop()
+ self.isStarted = False
+
+ def showNextPiece(self):
+ if self.nextPieceLabel is not None:
+ return
+
+ dx = self.nextPiece.maxX() - self.nextPiece.minX() + 1
+ dy = self.nextPiece.maxY() - self.nextPiece.minY() + 1
+
+ pixmap = QtGui.QPixmap(dx * self.squareWidth(), dy * self.squareHeight())
+ painter = QtGui.QPainter(pixmap)
+ painter.fillRect(pixmap.rect(), self.nextPieceLabel.palette().background())
+
+ for int in range(4):
+ x = self.nextPiece.x(i) - self.nextPiece.minX()
+ y = self.nextPiece.y(i) - self.nextPiece.minY()
+ self.drawSquare(painter, x * self.squareWidth(),
+ y * self.squareHeight(), self.nextPiece.shape())
+
+ self.nextPieceLabel.setPixmap(pixmap)
+
+ def tryMove(self, newPiece, newX, newY):
+ for i in range(4):
+ x = newX + newPiece.x(i)
+ y = newY - newPiece.y(i)
+ if x < 0 or x >= TetrixBoard.BoardWidth or y < 0 or y >= TetrixBoard.BoardHeight:
+ return False
+ if self.shapeAt(x, y) != NoShape:
+ return False
+
+ self.curPiece = newPiece
+ self.curX = newX
+ self.curY = newY
+ self.update()
+ return True
+
+ def drawSquare(self, painter, x, y, shape):
+ colorTable = [0x000000, 0xCC6666, 0x66CC66, 0x6666CC,
+ 0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00]
+
+ color = QtGui.QColor(colorTable[shape])
+ painter.fillRect(x + 1, y + 1, self.squareWidth() - 2,
+ self.squareHeight() - 2, color)
+
+ painter.setPen(color.lighter())
+ painter.drawLine(x, y + self.squareHeight() - 1, x, y)
+ painter.drawLine(x, y, x + self.squareWidth() - 1, y)
+
+ painter.setPen(color.darker())
+ painter.drawLine(x + 1, y + self.squareHeight() - 1,
+ x + self.squareWidth() - 1, y + self.squareHeight() - 1)
+ painter.drawLine(x + self.squareWidth() - 1,
+ y + self.squareHeight() - 1, x + self.squareWidth() - 1, y + 1)
+
+
+class TetrixPiece(object):
+ coordsTable = (
+ ((0, 0), (0, 0), (0, 0), (0, 0)),
+ ((0, -1), (0, 0), (-1, 0), (-1, 1)),
+ ((0, -1), (0, 0), (1, 0), (1, 1)),
+ ((0, -1), (0, 0), (0, 1), (0, 2)),
+ ((-1, 0), (0, 0), (1, 0), (0, 1)),
+ ((0, 0), (1, 0), (0, 1), (1, 1)),
+ ((-1, -1), (0, -1), (0, 0), (0, 1)),
+ ((1, -1), (0, -1), (0, 0), (0, 1))
+ )
+
+ def __init__(self):
+ self.coords = [[0,0] for _ in range(4)]
+ self.pieceShape = NoShape
+
+ self.setShape(NoShape)
+
+ def shape(self):
+ return self.pieceShape
+
+ def setShape(self, shape):
+ table = TetrixPiece.coordsTable[shape]
+ for i in range(4):
+ for j in range(2):
+ self.coords[i][j] = table[i][j]
+
+ self.pieceShape = shape
+
+ def setRandomShape(self):
+ self.setShape(random.randint(1, 7))
+
+ def x(self, index):
+ return self.coords[index][0]
+
+ def y(self, index):
+ return self.coords[index][1]
+
+ def setX(self, index, x):
+ self.coords[index][0] = x
+
+ def setY(self, index, y):
+ self.coords[index][1] = y
+
+ def minX(self):
+ m = self.coords[0][0]
+ for i in range(4):
+ m = min(m, self.coords[i][0])
+
+ return m
+
+ def maxX(self):
+ m = self.coords[0][0]
+ for i in range(4):
+ m = max(m, self.coords[i][0])
+
+ return m
+
+ def minY(self):
+ m = self.coords[0][1]
+ for i in range(4):
+ m = min(m, self.coords[i][1])
+
+ return m
+
+ def maxY(self):
+ m = self.coords[0][1]
+ for i in range(4):
+ m = max(m, self.coords[i][1])
+
+ return m
+
+ def rotatedLeft(self):
+ if self.pieceShape == SquareShape:
+ return self
+
+ result = TetrixPiece()
+ result.pieceShape = self.pieceShape
+ for i in range(4):
+ result.setX(i, self.y(i))
+ result.setY(i, -self.x(i))
+
+ return result
+
+ def rotatedRight(self):
+ if self.pieceShape == SquareShape:
+ return self
+
+ result = TetrixPiece()
+ result.pieceShape = self.pieceShape
+ for i in range(4):
+ result.setX(i, -self.y(i))
+ result.setY(i, self.x(i))
+
+ return result
+
+
+if __name__ == '__main__':
+
+ import sys
+
+ app = QtWidgets.QApplication(sys.argv)
+ window = TetrixWindow()
+ window.show()
+ random.seed(None)
+ sys.exit(app.exec_())