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Diffstat (limited to 'sources/pyside2/PySide2/QtQuick/typesystem_quick.xml')
-rw-r--r-- | sources/pyside2/PySide2/QtQuick/typesystem_quick.xml | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml b/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml new file mode 100644 index 000000000..0bee346ba --- /dev/null +++ b/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml @@ -0,0 +1,173 @@ +<?xml version="1.0"?> +<!-- +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of PySide2. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +--> +<typesystem package="PySide2.QtQuick"> + <load-typesystem name="typesystem_core.xml" generate="no"/> + <load-typesystem name="typesystem_network.xml" generate="no"/> + <load-typesystem name="typesystem_gui.xml" generate="no"/> + <load-typesystem name="typesystem_qml.xml" generate="no"/> + + <primitive-type name="GLuint"/> + + <extra-includes> + <include file-name="pysidequickregistertype.h" location="local"/> + </extra-includes> + + <inject-code class="target" position="end"> + PySide::initQuickSupport(module); + </inject-code> + + <object-type name="QQuickAsyncImageProvider" since="5.6" /> + + <object-type name="QQuickFramebufferObject" /> + <object-type name="QQuickFramebufferObject::Renderer" /> + + <object-type name="QQuickTextureFactory" /> + <object-type name="QQuickImageProvider" /> + <object-type name="QQuickImageResponse" since="5.6" /> + + <object-type name="QQuickTransform" /> + <object-type name="QQuickItem"> + <value-type name="UpdatePaintNodeData" /> + <enum-type name="Flag" flags="Flags" /> + <enum-type name="ItemChange" /> + <enum-type name="TransformOrigin" /> + <modify-function signature="itemTransform(QQuickItem *, bool *) const" allow-thread="yes"> + <modify-argument index="2"> + <remove-argument /> + </modify-argument> + <modify-argument index="return"> + <replace-type modified-type="PyTuple" /> + </modify-argument> + <inject-code class="target" position="beginning"> + <insert-template name="fix_args,bool*" /> + </inject-code> + </modify-function> + <!-- TODO: Find a way to wrap `union ItemChangeData {}` --> + </object-type> + + <object-type name="QQuickItemGrabResult" /> + + <object-type name="QQuickPaintedItem"> + <enum-type name="RenderTarget" /> + <enum-type name="PerformanceHint" flags="PerformanceHints" /> + </object-type> + + <object-type name="QQuickRenderControl" /> + + <object-type name="QQuickTextDocument" /> + + <object-type name="QQuickView"> + <enum-type name="ResizeMode" /> + <enum-type name="Status" /> + </object-type> + + <object-type name="QQuickWindow"> + <enum-type name="CreateTextureOption" flags="CreateTextureOptions" /> + <enum-type name="RenderStage" /> + <enum-type name="SceneGraphError" /> + </object-type> + + <object-type name="QSGAbstractRenderer"> + <enum-type name="ClearModeBit" flags="ClearMode" /> + </object-type> + <object-type name="QSGBasicGeometryNode" /> + <object-type name="QSGClipNode" /> + <object-type name="QSGDynamicTexture" /> + <object-type name="QSGEngine"> + <enum-type name="CreateTextureOption" flags="CreateTextureOptions" /> + </object-type> + <!-- <object-type name="QSGFlatColorMaterial" /> --> + <object-type name="QSGGeometry"> + <enum-type name="DataPattern" /> + <enum-type name="AttributeType" since="5.8"/> + <enum-type name="DrawingMode" since="5.8"/> + <enum-type name="Type" since="5.8"/> + </object-type> + <value-type name="QSGGeometry::Attribute" /> + <value-type name="QSGGeometry::AttributeSet" /> + <value-type name="QSGGeometry::ColoredPoint2D" /> + <value-type name="QSGGeometry::Point2D" /> + <value-type name="QSGGeometry::TexturedPoint2D" /> + <object-type name="QSGGeometryNode" /> + + <!-- QSGMaterialShader doesn't compile because of const char * char * types not being recognized + by the C++ parser, nor the generator. + <object-type name="QSGMaterial"> + <enum-type name="Flag" flags="Flags" /> + </object-type> + <object-type name="QSGMaterialShader" /> + <value-type name="QSGMaterialShader::RenderState"> + <enum-type name="DirtyState" flags="DirtyStates" /> + </value-type> + --> + <object-type name="QSGMaterialType" /> + <object-type name="QSGNode"> + <enum-type name="DirtyStateBit" flags="DirtyState" /> + <enum-type name="Flag" flags="Flags" /> + <enum-type name="NodeType" /> + </object-type> + <object-type name="QSGOpacityNode" /> + <!-- <object-type name="QSGOpaqueTextureMaterial" /> --> + <object-type name="QSGSimpleRectNode" /> + <object-type name="QSGSimpleTextureNode"> + <enum-type name="TextureCoordinatesTransformFlag" flags="TextureCoordinatesTransformMode" /> + </object-type> + <object-type name="QSGTexture"> + <enum-type name="AnisotropyLevel" since="5.9"/> + <enum-type name="Filtering" /> + <enum-type name="WrapMode" /> + </object-type> + <!-- <object-type name="QSGTextureMaterial" /> --> + <object-type name="QSGTextureProvider" /> + <object-type name="QSGTransformNode" /> + <!-- <object-type name="QSGVertexColorMaterial" /> --> + + <!-- These currently don't work because they are template classes, and the generator chokes on + them. Making these work properly would require fixing the parsing of template classes, + allowing creation of State structures and passing them to the template classes, as well as + implementing some mechanism of registration of the custom template classes, kind of how + it's done for qt quick items. + <object-type name="QSGSimpleMaterial" /> + <object-type name="QSGSimpleMaterialShader" /> + --> + +</typesystem> |