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-rw-r--r--sources/pyside2/PySide2/QtQuick/typesystem_quick.xml168
1 files changed, 0 insertions, 168 deletions
diff --git a/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml b/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml
deleted file mode 100644
index 31e05979b..000000000
--- a/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml
+++ /dev/null
@@ -1,168 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!--
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt for Python.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
--->
-<typesystem package="PySide2.QtQuick">
- <load-typesystem name="QtCore/typesystem_core.xml" generate="no"/>
- <load-typesystem name="QtNetwork/typesystem_network.xml" generate="no"/>
- <load-typesystem name="QtGui/typesystem_gui.xml" generate="no"/>
- <load-typesystem name="QtQml/typesystem_qml.xml" generate="no"/>
-
- <smart-pointer-type name="QSharedPointer" type="shared" getter="data"/>
-
- <extra-includes>
- <include file-name="pysidequickregistertype.h" location="local"/>
- </extra-includes>
-
- <inject-code class="target" position="end" file="../glue/qtquick.cpp" snippet="qtquick"/>
-
- <object-type name="QQuickAsyncImageProvider" since="5.6"/>
-
- <object-type name="QQuickFramebufferObject">
- <object-type name="Renderer"/>
- </object-type>
-
- <object-type name="QQuickTextureFactory"/>
- <object-type name="QQuickImageProvider"/>
- <object-type name="QQuickImageResponse" since="5.6"/>
-
- <object-type name="QQuickTransform"/>
- <object-type name="QQuickItem" delete-in-main-thread="true">
- <value-type name="UpdatePaintNodeData"/>
- <enum-type name="Flag" flags="Flags"/>
- <enum-type name="ItemChange"/>
- <enum-type name="TransformOrigin"/>
- <modify-function signature="itemTransform(QQuickItem*,bool*)const" allow-thread="yes">
- <modify-argument index="2">
- <remove-argument />
- </modify-argument>
- <modify-argument index="return">
- <replace-type modified-type="PyTuple"/>
- </modify-argument>
- <inject-code class="target" position="beginning">
- <insert-template name="fix_args,bool*"/>
- </inject-code>
- </modify-function>
- <!-- TODO: Find a way to wrap `union ItemChangeData {}` -->
- </object-type>
-
- <object-type name="QQuickItemGrabResult"/>
-
- <object-type name="QQuickPaintedItem">
- <enum-type name="RenderTarget"/>
- <enum-type name="PerformanceHint" flags="PerformanceHints"/>
- </object-type>
-
- <object-type name="QQuickRenderControl"/>
-
- <object-type name="QQuickTextDocument"/>
-
- <object-type name="QQuickView">
- <enum-type name="ResizeMode"/>
- <enum-type name="Status"/>
- </object-type>
-
- <object-type name="QQuickWindow">
- <enum-type name="CreateTextureOption" flags="CreateTextureOptions"/>
- <enum-type name="NativeObjectType" since="5.14"/>
- <enum-type name="RenderStage"/>
- <enum-type name="SceneGraphError"/>
- <enum-type name="TextRenderType" since="5.10"/>
- </object-type>
-
- <object-type name="QSGBasicGeometryNode"/>
- <object-type name="QSGClipNode"/>
- <object-type name="QSGDynamicTexture"/>
- <!-- <object-type name="QSGFlatColorMaterial"/> -->
- <object-type name="QSGGeometry">
- <enum-type name="DataPattern"/>
- <enum-type name="AttributeType" since="5.8"/>
- <enum-type name="DrawingMode" since="5.8"/>
- <enum-type name="Type" since="5.8"/>
- <value-type name="Attribute"/>
- <value-type name="AttributeSet"/>
- <value-type name="ColoredPoint2D"/>
- <value-type name="Point2D"/>
- <value-type name="TexturedPoint2D"/>
- </object-type>
- <object-type name="QSGGeometryNode"/>
-
- <!-- QSGMaterialShader doesn't compile because of const char * char * types not being recognized
- by the C++ parser, nor the generator.
- <object-type name="QSGMaterial">
- <enum-type name="Flag" flags="Flags"/>
- </object-type>
- <object-type name="QSGMaterialShader"/>
- <value-type name="QSGMaterialShader::RenderState">
- <enum-type name="DirtyState" flags="DirtyStates"/>
- </value-type>
- -->
- <object-type name="QSGMaterialType"/>
- <object-type name="QSGNode">
- <enum-type name="DirtyStateBit" flags="DirtyState"/>
- <enum-type name="Flag" flags="Flags"/>
- <enum-type name="NodeType"/>
- </object-type>
- <object-type name="QSGOpacityNode"/>
- <!-- <object-type name="QSGOpaqueTextureMaterial"/> -->
- <object-type name="QSGSimpleRectNode"/>
- <object-type name="QSGSimpleTextureNode">
- <enum-type name="TextureCoordinatesTransformFlag" flags="TextureCoordinatesTransformMode"/>
- </object-type>
- <object-type name="QSGTexture">
- <enum-type name="AnisotropyLevel" since="5.9"/>
- <enum-type name="Filtering"/>
- <enum-type name="WrapMode"/>
- </object-type>
- <!-- <object-type name="QSGTextureMaterial"/> -->
- <object-type name="QSGTextureProvider"/>
- <object-type name="QSGTransformNode"/>
- <!-- <object-type name="QSGVertexColorMaterial"/> -->
-
- <!-- These currently don't work because they are template classes, and the generator chokes on
- them. Making these work properly would require fixing the parsing of template classes,
- allowing creation of State structures and passing them to the template classes, as well as
- implementing some mechanism of registration of the custom template classes, kind of how
- it's done for qt quick items.
- <object-type name="QSGSimpleMaterial"/>
- <object-type name="QSGSimpleMaterialShader"/>
- -->
-
-</typesystem>