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+<?xml version="1.0"?>
+<!--
+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of PySide2.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+-->
+
+<typesystem package="PySide2.QtUiTools">
+ <load-typesystem name="typesystem_widgets.xml" generate="no" />
+ <load-typesystem name="typesystem_xml.xml" generate="no" />
+
+ <object-type name="QUiLoader">
+ <extra-includes>
+ <include file-name="glue/plugins.h" location="local"/>
+ </extra-includes>
+ <inject-code class="native" position="beginning" file="glue/uitools_loadui.cpp"/>
+ <inject-code>
+ Q_IMPORT_PLUGIN(PyCustomWidgets);
+ </inject-code>
+ <add-function signature="registerCustomWidget(PyObject*)" return-type="void">
+ <modify-argument index="1">
+ <rename to="customWidgetType" />
+ </modify-argument>
+ <inject-documentation format="target" mode="append">
+ Registers a Python created custom widget to QUiLoader, so it can be recognized when
+ loading a `.ui` file. The custom widget type is passed via the ``customWidgetType`` argument.
+ This is needed when you want to override a virtual method of some widget in the interface,
+ since duck punching will not work with widgets created by QUiLoader based on the contents
+ of the `.ui` file.
+
+ (Remember that `duck punching virtual methods is an invitation for your own demise!
+ &lt;http://www.pyside.org/docs/shiboken/wordsofadvice.html#duck-punching-and-virtual-methods>`_)
+
+ Let's see an obvious example. If you want to create a new widget it's probable you'll end up
+ overriding :class:`~PySide2.QtGui.QWidget`'s :meth:`~PySide2.QtGui.QWidget.paintEvent` method.
+
+ .. code-block:: python
+
+ class Circle(QWidget):
+ def paintEvent(self, event):
+ painter = QPainter(self)
+ painter.setPen(self.pen)
+ painter.setBrush(QBrush(self.color))
+ painter.drawEllipse(event.rect().center(), 20, 20)
+
+ # ...
+
+ loader = QUiLoader()
+ loader.registerCustomWidget(Circle)
+ circle = loader.load('circle.ui')
+ circle.show()
+
+ # ...
+ </inject-documentation>
+ <inject-code class="target" position="beginning">
+ registerCustomWidget(%PYARG_1);
+ %CPPSELF.addPluginPath(""); // force reload widgets
+ </inject-code>
+ </add-function>
+ <modify-function signature="createAction(QObject*, const QString&amp;)">
+ <modify-argument index="return">
+ <parent index="1" action="add"/>
+ </modify-argument>
+ </modify-function>
+
+ <modify-function signature="createActionGroup(QObject*, const QString&amp;)">
+ <modify-argument index="return">
+ <parent index="1" action="add"/>
+ </modify-argument>
+ </modify-function>
+
+ <modify-function signature="createLayout(const QString&amp;, QObject*, const QString&amp;)">
+ <modify-argument index="return">
+ <parent index="2" action="add"/>
+ </modify-argument>
+ </modify-function>
+
+ <modify-function signature="createWidget(const QString&amp;, QWidget*, const QString&amp;)">
+ <modify-argument index="return">
+ <parent index="2" action="add"/>
+ <define-ownership class="target" owner="default"/>
+ </modify-argument>
+ </modify-function>
+
+ <modify-function signature="load(QIODevice*, QWidget*)">
+ <modify-argument index="2">
+ <replace-default-expression with="0" />
+ <rename to="parentWidget" />
+ </modify-argument>
+ <modify-argument index="return">
+ <define-ownership class="target" owner="target"/>
+ </modify-argument>
+ <inject-code>
+ // Avoid calling the original function: %CPPSELF.%FUNCTION_NAME()
+ %PYARG_0 = QUiLoadedLoadUiFromDevice(%CPPSELF, %1, %2);
+ </inject-code>
+ </modify-function>
+
+ <!-- Syntax sugar -->
+ <add-function signature="load(QString, QWidget*)" return-type="QWidget*">
+ <modify-argument index="2">
+ <replace-default-expression with="0" />
+ <rename to="parentWidget" />
+ </modify-argument>
+ <modify-argument index="return">
+ <define-ownership class="target" owner="target"/>
+ </modify-argument>
+ <inject-code>
+ // Avoid calling the original function: %CPPSELF.%FUNCTION_NAME()
+ %PYARG_0 = QUiLoaderLoadUiFromFileName(%CPPSELF, %1, %2);
+ </inject-code>
+ </add-function>
+ </object-type>
+
+</typesystem>