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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of PySide2.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//! [0]
+fmt = QGLFormat()
+fmt.setAlpha(True)
+fmt.setStereo(True)
+QGLFormat.setDefaultFormat(fmt)
+//! [0]
+
+
+//! [1]
+fmt = QGLFormat()
+fmt.setDoubleBuffer(False) # single buffer
+fmt.setDirectRendering(False) # software rendering
+myWidget = MyGLWidget(fmt, ...)
+//! [1]
+
+
+//! [2]
+fmt = QGLFormat()
+fmt.setOverlay(True)
+fmt.setStereo(True)
+myWidget = MyGLWidget(fmt, ...)
+if !myWidget.format().stereo():
+ # ok, goggles off
+ if !myWidget.format().hasOverlay():
+ print "Cool hardware required"
+//! [2]
+
+
+//! [3]
+# The rendering in MyGLWidget depends on using
+# stencil buffer and alpha channel
+
+class MyGLWidget(QGLWidget):
+ def __init__(self, parent):
+ QGLWidget.__init__(self, QGLFormat(QGL.StencilBuffer | QGL.AlphaChannel), parent)
+
+ if !format().stencil():
+ print "Could not get stencil buffer results will be suboptimal"
+ if !format().alpha():
+ print "Could not get alpha channel results will be suboptimal"
+ ...
+//! [3]
+
+
+//! [4]
+a = QApplication([])
+f = QGLFormat()
+f.setDoubleBuffer(False)
+QGLFormat.setDefaultFormat(f)
+//! [4]
+
+
+//! [5]
+f = QGLFormat.defaultOverlayFormat()
+f.setDoubleBuffer(True)
+QGLFormat.setDefaultOverlayFormat(f)
+//! [5]
+
+
+//! [6]
+# ...continued from above
+myWidget = MyGLWidget(QGLFormat(QGL.HasOverlay), ...)
+if myWidget.format().hasOverlay():
+ # Yes, we got an overlay, let's check _its_ format:
+ olContext = myWidget.overlayContext()
+ if olContext.format().doubleBuffer():
+ # yes, we got a double buffered overlay
+ else:
+ # no, only single buffered overlays are available
+//! [6]
+
+
+//! [7]
+cx = QGLContext()
+# ...
+f = QGLFormat()
+f.setStereo(True)
+cx.setFormat(f)
+if !cx.create():
+ exit() # no OpenGL support, or cannot render on the specified paintdevice
+if !cx.format().stereo():
+ exit() # could not create stereo context
+//! [7]
+
+
+//! [8]
+class MyGLDrawer(QGLWidget):
+
+ def __init__(self, parent):
+ QGLWidget.__init__(self, parent)
+ pass
+
+ def initializeGL(self):
+ # Set up the rendering context, define display lists etc.:
+ ...
+ glClearColor(0.0, 0.0, 0.0, 0.0)
+ glEnable(GL_DEPTH_TEST)
+ ...
+
+ def resizeGL(self, w, h):
+ # setup viewport, projection etc.:
+ glViewport(0, 0, w, h)
+ ...
+ glFrustum(...)
+ ...
+
+ def paintGL(self):
+ # draw the scene:
+ ...
+ glRotatef(...)
+ glMaterialfv(...)
+ glBegin(GL_QUADS)
+ glVertex3f(...)
+ glVertex3f(...)
+ ...
+ glEnd()
+ ...
+//! [8]