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Diffstat (limited to 'sources/pyside6/PySide6/QtQuick/typesystem_quick.xml')
-rw-r--r-- | sources/pyside6/PySide6/QtQuick/typesystem_quick.xml | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml b/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml new file mode 100644 index 000000000..559e73e4f --- /dev/null +++ b/sources/pyside6/PySide6/QtQuick/typesystem_quick.xml @@ -0,0 +1,168 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!-- +/**************************************************************************** +** +** Copyright (C) 2016 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt for Python. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +--> +<typesystem package="PySide6.QtQuick"> + <load-typesystem name="QtCore/typesystem_core.xml" generate="no"/> + <load-typesystem name="QtNetwork/typesystem_network.xml" generate="no"/> + <load-typesystem name="QtGui/typesystem_gui.xml" generate="no"/> + <load-typesystem name="QtQml/typesystem_qml.xml" generate="no"/> + + <smart-pointer-type name="QSharedPointer" type="shared" getter="data"/> + + <extra-includes> + <include file-name="pysidequickregistertype.h" location="local"/> + </extra-includes> + + <inject-code class="target" position="end" file="../glue/qtquick.cpp" snippet="qtquick"/> + + <object-type name="QQuickAsyncImageProvider" since="5.6"/> + + <object-type name="QQuickFramebufferObject"> + <object-type name="Renderer"/> + </object-type> + + <object-type name="QQuickTextureFactory"/> + <object-type name="QQuickImageProvider"/> + <object-type name="QQuickImageResponse" since="5.6"/> + + <object-type name="QQuickTransform"/> + <object-type name="QQuickItem" delete-in-main-thread="true"> + <value-type name="UpdatePaintNodeData"/> + <enum-type name="Flag" flags="Flags"/> + <enum-type name="ItemChange"/> + <enum-type name="TransformOrigin"/> + <modify-function signature="itemTransform(QQuickItem*,bool*)const" allow-thread="yes"> + <modify-argument index="2"> + <remove-argument /> + </modify-argument> + <modify-argument index="return"> + <replace-type modified-type="PyTuple"/> + </modify-argument> + <inject-code class="target" position="beginning"> + <insert-template name="fix_args,bool*"/> + </inject-code> + </modify-function> + <!-- TODO: Find a way to wrap `union ItemChangeData {}` --> + </object-type> + + <object-type name="QQuickItemGrabResult"/> + + <object-type name="QQuickPaintedItem"> + <enum-type name="RenderTarget"/> + <enum-type name="PerformanceHint" flags="PerformanceHints"/> + </object-type> + + <object-type name="QQuickRenderControl"/> + + <object-type name="QQuickTextDocument"/> + + <object-type name="QQuickView"> + <enum-type name="ResizeMode"/> + <enum-type name="Status"/> + </object-type> + + <object-type name="QQuickWindow"> + <enum-type name="CreateTextureOption" flags="CreateTextureOptions"/> + <enum-type name="NativeObjectType" since="5.14"/> + <enum-type name="RenderStage"/> + <enum-type name="SceneGraphError"/> + <enum-type name="TextRenderType" since="5.10"/> + </object-type> + + <object-type name="QSGBasicGeometryNode"/> + <object-type name="QSGClipNode"/> + <object-type name="QSGDynamicTexture"/> + <!-- <object-type name="QSGFlatColorMaterial"/> --> + <object-type name="QSGGeometry"> + <enum-type name="DataPattern"/> + <enum-type name="AttributeType" since="5.8"/> + <enum-type name="DrawingMode" since="5.8"/> + <enum-type name="Type" since="5.8"/> + <value-type name="Attribute"/> + <value-type name="AttributeSet"/> + <value-type name="ColoredPoint2D"/> + <value-type name="Point2D"/> + <value-type name="TexturedPoint2D"/> + </object-type> + <object-type name="QSGGeometryNode"/> + + <!-- QSGMaterialShader doesn't compile because of const char * char * types not being recognized + by the C++ parser, nor the generator. + <object-type name="QSGMaterial"> + <enum-type name="Flag" flags="Flags"/> + </object-type> + <object-type name="QSGMaterialShader"/> + <value-type name="QSGMaterialShader::RenderState"> + <enum-type name="DirtyState" flags="DirtyStates"/> + </value-type> + --> + <object-type name="QSGMaterialType"/> + <object-type name="QSGNode"> + <enum-type name="DirtyStateBit" flags="DirtyState"/> + <enum-type name="Flag" flags="Flags"/> + <enum-type name="NodeType"/> + </object-type> + <object-type name="QSGOpacityNode"/> + <!-- <object-type name="QSGOpaqueTextureMaterial"/> --> + <object-type name="QSGSimpleRectNode"/> + <object-type name="QSGSimpleTextureNode"> + <enum-type name="TextureCoordinatesTransformFlag" flags="TextureCoordinatesTransformMode"/> + </object-type> + <object-type name="QSGTexture"> + <enum-type name="AnisotropyLevel" since="5.9"/> + <enum-type name="Filtering"/> + <enum-type name="WrapMode"/> + </object-type> + <!-- <object-type name="QSGTextureMaterial"/> --> + <object-type name="QSGTextureProvider"/> + <object-type name="QSGTransformNode"/> + <!-- <object-type name="QSGVertexColorMaterial"/> --> + + <!-- These currently don't work because they are template classes, and the generator chokes on + them. Making these work properly would require fixing the parsing of template classes, + allowing creation of State structures and passing them to the template classes, as well as + implementing some mechanism of registration of the custom template classes, kind of how + it's done for qt quick items. + <object-type name="QSGSimpleMaterial"/> + <object-type name="QSGSimpleMaterialShader"/> + --> + +</typesystem> |