From 34d00ae3c265202f02b209878c3e669f1bce7ceb Mon Sep 17 00:00:00 2001 From: Friedemann Kleint Date: Thu, 25 Apr 2019 10:07:09 +0200 Subject: Fix warnings about signatures 'setUniformValue(const char*,...)' not being found Use a regular expression with the types, fixing: qt.shiboken: (gui) signature 'setUniformValue(const char*,GLfloat)' (specified as 'setUniformValue(const char*, GLfloat)') for function modification in 'QOpenGLShaderProgram' not found. Possible candidates: ... setUniformValue(const char*,float,float,float,float) in QOpenGLShaderProgram setUniformValue(const char*,int) in QOpenGLShaderProgram setUniformValue(const char*,uint) in QOpenGLShaderProgram ... Amends 05ae61cba5f943eb58343b44f8d474bc88bf0ce4 Task-number: PYSIDE-989 Change-Id: Ib12ca0309dfa46cca87e8deb546378b185a56b66 Reviewed-by: Cristian Maureira-Fredes --- sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py | 4 +++- sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py | 4 +++- .../registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py | 4 +++- sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py | 4 +++- 4 files changed, 12 insertions(+), 4 deletions(-) (limited to 'sources/pyside2/tests') diff --git a/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py index a1fd624d9..689c17750 100644 --- a/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py +++ b/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py @@ -5184,7 +5184,9 @@ if "PySide2.QtGui" in sys.modules: "QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',), "QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',), "QOpenGLShaderProgram.setPatchVertexCount": ('int',), - "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List[typing.List[float]]')], + "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List[typing.List[float]]')], + "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')], + "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')], "QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')], "QOpenGLShaderProgram.shaders": (), "QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)], diff --git a/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py index 4b753386f..1bc359d3f 100644 --- a/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py +++ b/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py @@ -5183,7 +5183,9 @@ if "PySide2.QtGui" in sys.modules: "QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',), "QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',), "QOpenGLShaderProgram.setPatchVertexCount": ('int',), - "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List[typing.List[float]]')], + "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List[typing.List[float]]')], + "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')], + "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')], "QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')], "QOpenGLShaderProgram.shaders": (), "QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)], diff --git a/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py index 1a68c8c85..9e32998e1 100644 --- a/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py +++ b/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py @@ -5183,7 +5183,9 @@ if "PySide2.QtGui" in sys.modules: "QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',), "QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',), "QOpenGLShaderProgram.setPatchVertexCount": ('int',), - "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List[typing.List[float]]')], + "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List[typing.List[float]]')], + "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')], + "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')], "QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')], "QOpenGLShaderProgram.shaders": (), "QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)], diff --git a/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py index 10b2acf4c..ae170e517 100644 --- a/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py +++ b/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py @@ -5196,7 +5196,9 @@ if "PySide2.QtGui" in sys.modules: "QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',), "QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',), "QOpenGLShaderProgram.setPatchVertexCount": ('int',), - "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List')], + "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List')], + "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')], + "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')], "QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')], "QOpenGLShaderProgram.shaders": (), "QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)], -- cgit v1.2.3