# Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause from PySide6.QtCore import Property, QRunnable, Qt, Signal, Slot from PySide6.QtQml import QmlElement from PySide6.QtQuick import QQuickItem, QQuickWindow from squirclerenderer import SquircleRenderer # To be used on the @QmlElement decorator # (QML_IMPORT_MINOR_VERSION is optional) QML_IMPORT_NAME = "OpenGLUnderQML" QML_IMPORT_MAJOR_VERSION = 1 class CleanupJob(QRunnable): def __init__(self, renderer): super().__init__() self._renderer = renderer def run(self): del self._renderer @QmlElement class Squircle(QQuickItem): tChanged = Signal() def __init__(self, parent=None): super().__init__(parent) self._t = 0.0 self._renderer = None self.windowChanged.connect(self.handleWindowChanged) def t(self): return self._t def setT(self, value): if self._t == value: return self._t = value self.tChanged.emit() if self.window(): self.window().update() @Slot(QQuickWindow) def handleWindowChanged(self, win): if win: win.beforeSynchronizing.connect(self.sync, type=Qt.DirectConnection) win.sceneGraphInvalidated.connect(self.cleanup, type=Qt.DirectConnection) win.setColor(Qt.black) self.sync() @Slot() def cleanup(self): del self._renderer self._renderer = None @Slot() def sync(self): window = self.window() if not self._renderer: self._renderer = SquircleRenderer() window.beforeRendering.connect(self._renderer.init, Qt.DirectConnection) window.beforeRenderPassRecording.connect( self._renderer.paint, Qt.DirectConnection ) self._renderer.setViewportSize(window.size() * window.devicePixelRatio()) self._renderer.setT(self._t) self._renderer.setWindow(window) def releaseResources(self): self.window().scheduleRenderJob( CleanupJob(self._renderer), QQuickWindow.BeforeSynchronizingStage ) self._renderer = None t = Property(float, t, setT, notify=tChanged)