#!/usr/bin/env python ############################################################################# ## ## Copyright (C) 2010 Riverbank Computing Limited. ## Copyright (C) 2016 The Qt Company Ltd. ## Contact: http://www.qt.io/licensing/ ## ## This file is part of the Qt for Python examples of the Qt Toolkit. ## ## $QT_BEGIN_LICENSE:BSD$ ## You may use this file under the terms of the BSD license as follows: ## ## "Redistribution and use in source and binary forms, with or without ## modification, are permitted provided that the following conditions are ## met: ## * Redistributions of source code must retain the above copyright ## notice, this list of conditions and the following disclaimer. ## * Redistributions in binary form must reproduce the above copyright ## notice, this list of conditions and the following disclaimer in ## the documentation and/or other materials provided with the ## distribution. ## * Neither the name of The Qt Company Ltd nor the names of its ## contributors may be used to endorse or promote products derived ## from this software without specific prior written permission. ## ## ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ## ## $QT_END_LICENSE$ ## ############################################################################# from PySide2 import QtCore, QtGui, QtWidgets import appchooser_rc class Pixmap(QtWidgets.QGraphicsWidget): clicked = QtCore.Signal() def __init__(self, pix, parent=None): super(Pixmap, self).__init__(parent) self.orig = QtGui.QPixmap(pix) self.p = QtGui.QPixmap(pix) def paint(self, painter, option, widget): painter.drawPixmap(QtCore.QPointF(), self.p) def mousePressEvent(self, ev): self.clicked.emit() def setGeometry(self, rect): super(Pixmap, self).setGeometry(rect) if rect.size().width() > self.orig.size().width(): self.p = self.orig.scaled(rect.size().toSize()) else: self.p = QtGui.QPixmap(self.orig) def createStates(objects, selectedRect, parent): for obj in objects: state = QtCore.QState(parent) state.assignProperty(obj, 'geometry', selectedRect) parent.addTransition(obj.clicked, state) def createAnimations(objects, machine): for obj in objects: animation = QtCore.QPropertyAnimation(obj, 'geometry', obj) machine.addDefaultAnimation(animation) if __name__ == '__main__': import sys app = QtWidgets.QApplication(sys.argv) p1 = Pixmap(QtGui.QPixmap(':/digikam.png')) p2 = Pixmap(QtGui.QPixmap(':/akregator.png')) p3 = Pixmap(QtGui.QPixmap(':/accessories-dictionary.png')) p4 = Pixmap(QtGui.QPixmap(':/k3b.png')) p1.setGeometry(QtCore.QRectF(0.0, 0.0, 64.0, 64.0)) p2.setGeometry(QtCore.QRectF(236.0, 0.0, 64.0, 64.0)) p3.setGeometry(QtCore.QRectF(236.0, 236.0, 64.0, 64.0)) p4.setGeometry(QtCore.QRectF(0.0, 236.0, 64.0, 64.0)) scene = QtWidgets.QGraphicsScene(0, 0, 300, 300) scene.setBackgroundBrush(QtCore.Qt.white) scene.addItem(p1) scene.addItem(p2) scene.addItem(p3) scene.addItem(p4) window = QtWidgets.QGraphicsView(scene) window.setFrameStyle(0) window.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignTop) window.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) window.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) machine = QtCore.QStateMachine() machine.setGlobalRestorePolicy(QtCore.QStateMachine.RestoreProperties) group = QtCore.QState(machine) selectedRect = QtCore.QRect(86, 86, 128, 128) idleState = QtCore.QState(group) group.setInitialState(idleState) objects = [p1, p2, p3, p4] createStates(objects, selectedRect, group) createAnimations(objects, machine) machine.setInitialState(group) machine.start() window.resize(300, 300) window.show() sys.exit(app.exec_())