# Copyright (C) 2010 Riverbank Computing Limited. # Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import sys from PySide6.QtCore import (QPointF, QPropertyAnimation, QSequentialAnimationGroup, QRect, QRectF, QSizeF, Qt) from PySide6.QtGui import QPixmap from PySide6.QtWidgets import (QApplication, QGraphicsLinearLayout, QGraphicsObject, QGraphicsProxyWidget, QGraphicsWidget, QGraphicsScene, QGraphicsView, QGroupBox, QPushButton, QRadioButton, QTextEdit, QVBoxLayout) from PySide6.QtStateMachine import QState, QStateMachine import states_rc class Pixmap(QGraphicsObject): def __init__(self, pix): super().__init__() self.p = QPixmap(pix) def paint(self, painter, option, widget): painter.drawPixmap(QPointF(), self.p) def boundingRect(self): return QRectF(QPointF(0, 0), QSizeF(self.p.size())) if __name__ == '__main__': app = QApplication(sys.argv) # Text edit and button. edit = QTextEdit() edit.setText("asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy!") button = QPushButton() button_proxy = QGraphicsProxyWidget() button_proxy.setWidget(button) edit_proxy = QGraphicsProxyWidget() edit_proxy.setWidget(edit) box = QGroupBox() box.setFlat(True) box.setTitle("Options") layout2 = QVBoxLayout() box.setLayout(layout2) layout2.addWidget(QRadioButton("Herring")) layout2.addWidget(QRadioButton("Blue Parrot")) layout2.addWidget(QRadioButton("Petunias")) layout2.addStretch() box_proxy = QGraphicsProxyWidget() box_proxy.setWidget(box) # Parent widget. widget = QGraphicsWidget() layout = QGraphicsLinearLayout(Qt.Vertical, widget) layout.addItem(edit_proxy) layout.addItem(button_proxy) widget.setLayout(layout) p1 = Pixmap(QPixmap(':/digikam.png')) p2 = Pixmap(QPixmap(':/akregator.png')) p3 = Pixmap(QPixmap(':/accessories-dictionary.png')) p4 = Pixmap(QPixmap(':/k3b.png')) p5 = Pixmap(QPixmap(':/help-browser.png')) p6 = Pixmap(QPixmap(':/kchart.png')) scene = QGraphicsScene(0, 0, 400, 300) scene.setBackgroundBrush(scene.palette().window()) scene.addItem(widget) scene.addItem(box_proxy) scene.addItem(p1) scene.addItem(p2) scene.addItem(p3) scene.addItem(p4) scene.addItem(p5) scene.addItem(p6) machine = QStateMachine() state1 = QState(machine) state2 = QState(machine) state3 = QState(machine) machine.setInitialState(state1) # State 1. state1.assignProperty(button, 'text', "Switch to state 2") state1.assignProperty(widget, 'geometry', QRectF(0, 0, 400, 150)) state1.assignProperty(box, 'geometry', QRect(-200, 150, 200, 150)) state1.assignProperty(p1, 'pos', QPointF(68, 185)) state1.assignProperty(p2, 'pos', QPointF(168, 185)) state1.assignProperty(p3, 'pos', QPointF(268, 185)) state1.assignProperty(p4, 'pos', QPointF(68 - 150, 48 - 150)) state1.assignProperty(p5, 'pos', QPointF(168, 48 - 150)) state1.assignProperty(p6, 'pos', QPointF(268 + 150, 48 - 150)) state1.assignProperty(p1, 'rotation', 0.0) state1.assignProperty(p2, 'rotation', 0.0) state1.assignProperty(p3, 'rotation', 0.0) state1.assignProperty(p4, 'rotation', -270.0) state1.assignProperty(p5, 'rotation', -90.0) state1.assignProperty(p6, 'rotation', 270.0) state1.assignProperty(box_proxy, 'opacity', 0.0) state1.assignProperty(p1, 'opacity', 1.0) state1.assignProperty(p2, 'opacity', 1.0) state1.assignProperty(p3, 'opacity', 1.0) state1.assignProperty(p4, 'opacity', 0.0) state1.assignProperty(p5, 'opacity', 0.0) state1.assignProperty(p6, 'opacity', 0.0) # State 2. state2.assignProperty(button, 'text', "Switch to state 3") state2.assignProperty(widget, 'geometry', QRectF(200, 150, 200, 150)) state2.assignProperty(box, 'geometry', QRect(9, 150, 190, 150)) state2.assignProperty(p1, 'pos', QPointF(68 - 150, 185 + 150)) state2.assignProperty(p2, 'pos', QPointF(168, 185 + 150)) state2.assignProperty(p3, 'pos', QPointF(268 + 150, 185 + 150)) state2.assignProperty(p4, 'pos', QPointF(64, 48)) state2.assignProperty(p5, 'pos', QPointF(168, 48)) state2.assignProperty(p6, 'pos', QPointF(268, 48)) state2.assignProperty(p1, 'rotation', -270.0) state2.assignProperty(p2, 'rotation', 90.0) state2.assignProperty(p3, 'rotation', 270.0) state2.assignProperty(p4, 'rotation', 0.0) state2.assignProperty(p5, 'rotation', 0.0) state2.assignProperty(p6, 'rotation', 0.0) state2.assignProperty(box_proxy, 'opacity', 1.0) state2.assignProperty(p1, 'opacity', 0.0) state2.assignProperty(p2, 'opacity', 0.0) state2.assignProperty(p3, 'opacity', 0.0) state2.assignProperty(p4, 'opacity', 1.0) state2.assignProperty(p5, 'opacity', 1.0) state2.assignProperty(p6, 'opacity', 1.0) # State 3. state3.assignProperty(button, 'text', "Switch to state 1") state3.assignProperty(p1, 'pos', QPointF(0, 5)) state3.assignProperty(p2, 'pos', QPointF(0, 5 + 64 + 5)) state3.assignProperty(p3, 'pos', QPointF(5, 5 + (64 + 5) + 64)) state3.assignProperty(p4, 'pos', QPointF(5 + 64 + 5, 5)) state3.assignProperty(p5, 'pos', QPointF(5 + 64 + 5, 5 + 64 + 5)) state3.assignProperty(p6, 'pos', QPointF(5 + 64 + 5, 5 + (64 + 5) + 64)) state3.assignProperty(widget, 'geometry', QRectF(138, 5, 400 - 138, 200)) state3.assignProperty(box, 'geometry', QRect(5, 205, 400, 90)) state3.assignProperty(p1, 'opacity', 1.0) state3.assignProperty(p2, 'opacity', 1.0) state3.assignProperty(p3, 'opacity', 1.0) state3.assignProperty(p4, 'opacity', 1.0) state3.assignProperty(p5, 'opacity', 1.0) state3.assignProperty(p6, 'opacity', 1.0) t1 = state1.addTransition(button.clicked, state2) animation_1sub_group = QSequentialAnimationGroup() animation_1sub_group.addPause(250) animation_1sub_group.addAnimation(QPropertyAnimation(box, b'geometry', state1)) t1.addAnimation(animation_1sub_group) t1.addAnimation(QPropertyAnimation(widget, b'geometry', state1)) t1.addAnimation(QPropertyAnimation(p1, b'pos', state1)) t1.addAnimation(QPropertyAnimation(p2, b'pos', state1)) t1.addAnimation(QPropertyAnimation(p3, b'pos', state1)) t1.addAnimation(QPropertyAnimation(p4, b'pos', state1)) t1.addAnimation(QPropertyAnimation(p5, b'pos', state1)) t1.addAnimation(QPropertyAnimation(p6, b'pos', state1)) t1.addAnimation(QPropertyAnimation(p1, b'rotation', state1)) t1.addAnimation(QPropertyAnimation(p2, b'rotation', state1)) t1.addAnimation(QPropertyAnimation(p3, b'rotation', state1)) t1.addAnimation(QPropertyAnimation(p4, b'rotation', state1)) t1.addAnimation(QPropertyAnimation(p5, b'rotation', state1)) t1.addAnimation(QPropertyAnimation(p6, b'rotation', state1)) t1.addAnimation(QPropertyAnimation(p1, b'opacity', state1)) t1.addAnimation(QPropertyAnimation(p2, b'opacity', state1)) t1.addAnimation(QPropertyAnimation(p3, b'opacity', state1)) t1.addAnimation(QPropertyAnimation(p4, b'opacity', state1)) t1.addAnimation(QPropertyAnimation(p5, b'opacity', state1)) t1.addAnimation(QPropertyAnimation(p6, b'opacity', state1)) t2 = state2.addTransition(button.clicked, state3) t2.addAnimation(QPropertyAnimation(box, b'geometry', state2)) t2.addAnimation(QPropertyAnimation(widget, b'geometry', state2)) t2.addAnimation(QPropertyAnimation(p1, b'pos', state2)) t2.addAnimation(QPropertyAnimation(p2, b'pos', state2)) t2.addAnimation(QPropertyAnimation(p3, b'pos', state2)) t2.addAnimation(QPropertyAnimation(p4, b'pos', state2)) t2.addAnimation(QPropertyAnimation(p5, b'pos', state2)) t2.addAnimation(QPropertyAnimation(p6, b'pos', state2)) t2.addAnimation(QPropertyAnimation(p1, b'rotation', state2)) t2.addAnimation(QPropertyAnimation(p2, b'rotation', state2)) t2.addAnimation(QPropertyAnimation(p3, b'rotation', state2)) t2.addAnimation(QPropertyAnimation(p4, b'rotation', state2)) t2.addAnimation(QPropertyAnimation(p5, b'rotation', state2)) t2.addAnimation(QPropertyAnimation(p6, b'rotation', state2)) t2.addAnimation(QPropertyAnimation(p1, b'opacity', state2)) t2.addAnimation(QPropertyAnimation(p2, b'opacity', state2)) t2.addAnimation(QPropertyAnimation(p3, b'opacity', state2)) t2.addAnimation(QPropertyAnimation(p4, b'opacity', state2)) t2.addAnimation(QPropertyAnimation(p5, b'opacity', state2)) t2.addAnimation(QPropertyAnimation(p6, b'opacity', state2)) t3 = state3.addTransition(button.clicked, state1) t3.addAnimation(QPropertyAnimation(box, b'geometry', state3)) t3.addAnimation(QPropertyAnimation(widget, b'geometry', state3)) t3.addAnimation(QPropertyAnimation(p1, b'pos', state3)) t3.addAnimation(QPropertyAnimation(p2, b'pos', state3)) t3.addAnimation(QPropertyAnimation(p3, b'pos', state3)) t3.addAnimation(QPropertyAnimation(p4, b'pos', state3)) t3.addAnimation(QPropertyAnimation(p5, b'pos', state3)) t3.addAnimation(QPropertyAnimation(p6, b'pos', state3)) t3.addAnimation(QPropertyAnimation(p1, b'rotation', state3)) t3.addAnimation(QPropertyAnimation(p2, b'rotation', state3)) t3.addAnimation(QPropertyAnimation(p3, b'rotation', state3)) t3.addAnimation(QPropertyAnimation(p4, b'rotation', state3)) t3.addAnimation(QPropertyAnimation(p5, b'rotation', state3)) t3.addAnimation(QPropertyAnimation(p6, b'rotation', state3)) t3.addAnimation(QPropertyAnimation(p1, b'opacity', state3)) t3.addAnimation(QPropertyAnimation(p2, b'opacity', state3)) t3.addAnimation(QPropertyAnimation(p3, b'opacity', state3)) t3.addAnimation(QPropertyAnimation(p4, b'opacity', state3)) t3.addAnimation(QPropertyAnimation(p5, b'opacity', state3)) t3.addAnimation(QPropertyAnimation(p6, b'opacity', state3)) machine.start() view = QGraphicsView(scene) view.show() sys.exit(app.exec())