#include #include "destroylistener.h" #include #include #include #include PySide::DestroyListener* PySide::DestroyListener::m_instance = 0; namespace PySide { struct DestroyListenerPrivate { static bool m_destroyed; }; DestroyListener* DestroyListener::instance() { if (!m_instance) m_instance = new DestroyListener(0); return m_instance; } void DestroyListener::destroy() { if (m_instance) { m_instance->disconnect(); delete m_instance; m_instance = 0; } } void DestroyListener::listen(QObject *obj) { SbkObject* wrapper = Shiboken::BindingManager::instance().retrieveWrapper(obj); if (!wrapper) // avoid problem with multiple inheritance return; if (Py_IsInitialized() == 0) onObjectDestroyed(obj); else QObject::connect(obj, SIGNAL(destroyed(QObject*)), this, SLOT(onObjectDestroyed(QObject*)), Qt::DirectConnection); } void DestroyListener::onObjectDestroyed(QObject* obj) { SbkObject* wrapper = Shiboken::BindingManager::instance().retrieveWrapper(obj); if (wrapper) //make sure the object exists before destroy Shiboken::Object::destroy(wrapper, obj); } DestroyListener::DestroyListener(QObject *parent) : QObject(parent) { m_d = new DestroyListenerPrivate(); } DestroyListener::~DestroyListener() { delete m_d; } }//namespace