#!/usr/bin/python ############################################################################# ## ## Copyright (C) 2016 The Qt Company Ltd. ## Contact: https://www.qt.io/licensing/ ## ## This file is part of the test suite of Qt for Python. ## ## $QT_BEGIN_LICENSE:GPL-EXCEPT$ ## Commercial License Usage ## Licensees holding valid commercial Qt licenses may use this file in ## accordance with the commercial license agreement provided with the ## Software or, alternatively, in accordance with the terms contained in ## a written agreement between you and The Qt Company. For licensing terms ## and conditions see https://www.qt.io/terms-conditions. For further ## information use the contact form at https://www.qt.io/contact-us. ## ## GNU General Public License Usage ## Alternatively, this file may be used under the terms of the GNU ## General Public License version 3 as published by the Free Software ## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ## included in the packaging of this file. Please review the following ## information to ensure the GNU General Public License requirements will ## be met: https://www.gnu.org/licenses/gpl-3.0.html. ## ## $QT_END_LICENSE$ ## ############################################################################# import unittest from sys import getrefcount from PySide2.QtCore import * def addStates(transition): sx = QState() sy = QState() transition.setTargetStates([sx, sy]) def addAnimation(transition): animation = QParallelAnimationGroup() transition.addAnimation(animation) class QAbstractTransitionTest(unittest.TestCase): def testBasic(self): app = QCoreApplication([]) o = QObject() o.setProperty("text", "INdT") machine = QStateMachine() s1 = QState() s1.assignProperty(o, "text", "Rocks") s2 = QFinalState() t = s1.addTransition(o, SIGNAL("change()"), s2) self.assertEqual(t.targetStates(), [s2]) addStates(t) self.assertEqual(len(t.targetStates()), 2) animation = QParallelAnimationGroup() t.addAnimation(animation) self.assertEqual(t.animations(), [animation]) addAnimation(t) self.assertEqual(t.animations()[0].parent(), None) machine.addState(s1) machine.addState(s2) machine.setInitialState(s1) machine.start() QTimer.singleShot(100, app.quit) app.exec_() def testRefCountOfTargetState(self): transition = QEventTransition() state1 = QState() refcount1 = getrefcount(state1) transition.setTargetState(state1) self.assertEqual(transition.targetState(), state1) self.assertEqual(getrefcount(transition.targetState()), refcount1 + 1) state2 = QState() refcount2 = getrefcount(state2) transition.setTargetState(state2) self.assertEqual(transition.targetState(), state2) self.assertEqual(getrefcount(transition.targetState()), refcount2 + 1) self.assertEqual(getrefcount(state1), refcount1) del transition self.assertEqual(getrefcount(state2), refcount2) def testRefCountOfTargetStates(self): transition = QEventTransition() state1 = QState() state2 = QState() states = [state1, state2] refcount1 = getrefcount(state1) refcount2 = getrefcount(state2) transition.setTargetStates(states) self.assertEqual(transition.targetStates(), states) self.assertEqual(transition.targetState(), state1) self.assertEqual(getrefcount(transition.targetStates()[0]), refcount1 + 1) self.assertEqual(getrefcount(transition.targetStates()[1]), refcount2 + 1) del states del transition self.assertEqual(getrefcount(state1), refcount1 - 1) self.assertEqual(getrefcount(state2), refcount2 - 1) def testRefCountOfTargetStatesAfterSingleTargetState(self): transition = QEventTransition() state0 = QState() refcount0 = getrefcount(state0) transition.setTargetState(state0) self.assertEqual(transition.targetState(), state0) self.assertEqual(getrefcount(transition.targetState()), refcount0 + 1) state1 = QState() state2 = QState() states = [state1, state2] refcount1 = getrefcount(state1) refcount2 = getrefcount(state2) transition.setTargetStates(states) self.assertEqual(getrefcount(state0), refcount0) self.assertEqual(transition.targetStates(), states) self.assertEqual(transition.targetState(), state1) self.assertEqual(getrefcount(transition.targetStates()[0]), refcount1 + 1) self.assertEqual(getrefcount(transition.targetStates()[1]), refcount2 + 1) del states del transition self.assertEqual(getrefcount(state1), refcount1 - 1) self.assertEqual(getrefcount(state2), refcount2 - 1) def testRefCountOfTargetStatesBeforeSingleTargetState(self): transition = QEventTransition() state1 = QState() state2 = QState() states = [state1, state2] refcount1 = getrefcount(state1) refcount2 = getrefcount(state2) transition.setTargetStates(states) self.assertEqual(transition.targetStates(), states) self.assertEqual(transition.targetState(), state1) self.assertEqual(getrefcount(transition.targetStates()[0]), refcount1 + 1) self.assertEqual(getrefcount(transition.targetStates()[1]), refcount2 + 1) state3 = QState() refcount3 = getrefcount(state3) transition.setTargetState(state3) self.assertEqual(transition.targetState(), state3) self.assertEqual(getrefcount(transition.targetState()), refcount3 + 1) del states self.assertEqual(getrefcount(state1), refcount1 - 1) self.assertEqual(getrefcount(state2), refcount2 - 1) if __name__ == '__main__': unittest.main()