#!/usr/bin/python ############################################################################# ## ## Copyright (C) 2017 The Qt Company Ltd. ## Contact: https://www.qt.io/licensing/ ## ## This file is part of the test suite of Qt for Python. ## ## $QT_BEGIN_LICENSE:GPL-EXCEPT$ ## Commercial License Usage ## Licensees holding valid commercial Qt licenses may use this file in ## accordance with the commercial license agreement provided with the ## Software or, alternatively, in accordance with the terms contained in ## a written agreement between you and The Qt Company. For licensing terms ## and conditions see https://www.qt.io/terms-conditions. For further ## information use the contact form at https://www.qt.io/contact-us. ## ## GNU General Public License Usage ## Alternatively, this file may be used under the terms of the GNU ## General Public License version 3 as published by the Free Software ## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ## included in the packaging of this file. Please review the following ## information to ensure the GNU General Public License requirements will ## be met: https://www.gnu.org/licenses/gpl-3.0.html. ## ## $QT_END_LICENSE$ ## ############################################################################# '''Test cases for QTextToSpeech methods''' import os import sys import unittest sys.path.append(os.path.join(os.path.dirname(os.path.dirname(os.path.abspath(__file__))), "util")) from helper.usesqapplication import UsesQApplication from PySide2.QtCore import QTimer try: from PySide2.QtTextToSpeech import QTextToSpeech, QVoice except ImportError: print("Skipping test due to missing QtTextToSpeech module") sys.exit(0) class QTextToSpeechTestCase(UsesQApplication): '''Tests related to QTextToSpeech''' def testSay(self): engines = QTextToSpeech.availableEngines() if not engines: print('No QTextToSpeech engines available') else: speech = QTextToSpeech(engines[0]) speech.stateChanged.connect(self._slotStateChanged) speech.say("Hello, PySide2") QTimer.singleShot(5000, self.app.quit) self.app.exec_() def _slotStateChanged(self, state): if (state == QTextToSpeech.State.Ready): self.app.quit() if __name__ == '__main__': unittest.main()