/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the test suite of Qt for Python. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "point.h" using namespace std; Point::Point(int x, int y) : m_x(x), m_y(y) { } Point::Point(double x, double y) : m_x(x), m_y(y) { } void Point::midpoint(const Point& other, Point* midpoint) const { if (!midpoint) return; midpoint->setX((m_x + other.m_x) / 2.0); midpoint->setY((m_y + other.m_y) / 2.0); } Point* Point::copy() const { Point* pt = new Point(); pt->m_x = m_x; pt->m_y = m_y; return pt; } void Point::show() { cout << "(x: " << m_x << ", y: " << m_y << ")"; } bool Point::operator==(const Point& other) { return m_x == other.m_x && m_y == other.m_y; } Point Point::operator+(const Point& other) { return Point(m_x + other.m_x, m_y + other.m_y); } Point Point::operator-(const Point& other) { return Point(m_x - other.m_x, m_y - other.m_y); } Point& Point::operator+=(Point &other) { m_x += other.m_x; m_y += other.m_y; return *this; } Point& Point::operator-=(Point &other) { m_x -= other.m_x; m_y -= other.m_y; return *this; } Point operator*(const Point& pt, double mult) { return Point(pt.m_x * mult, pt.m_y * mult); } Point operator*(const Point& pt, int mult) { return Point(((int) pt.m_x) * mult, ((int) pt.m_y) * mult); } Point operator*(double mult, const Point& pt) { return Point(pt.m_x * mult, pt.m_y * mult); } Point operator*(int mult, const Point& pt) { return Point(((int) pt.m_x) * mult, ((int) pt.m_y) * mult); } Point operator-(const Point& pt) { return Point(-pt.m_x, -pt.m_y); } bool operator!(const Point& pt) { return (pt.m_x == 0.0 && pt.m_y == 0.0); } Point Point::operator/(int operand) { return Point(m_x/operand, m_y/operand); } Complex transmutePointIntoComplex(const Point& point) { Complex cpx(point.x(), point.y()); return cpx; } Point transmuteComplexIntoPoint(const Complex& cpx) { Point pt(cpx.real(), cpx.imag()); return pt; }