// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include "point.h" #include Point::Point(int x, int y) noexcept : m_x(x), m_y(y) { } Point::Point(double x, double y) noexcept : m_x(x), m_y(y) { } void Point::midpoint(const Point &other, Point *midpoint) const { if (!midpoint) return; midpoint->setX((m_x + other.m_x) / 2.0); midpoint->setY((m_y + other.m_y) / 2.0); } Point *Point::copy() const { Point *pt = new Point(); pt->m_x = m_x; pt->m_y = m_y; return pt; } void Point::show() const { std::cout << "(x: " << m_x << ", y: " << m_y << ")"; } bool Point::operator==(const Point &other) { return m_x == other.m_x && m_y == other.m_y; } Point Point::operator+(const Point &other) { return {m_x + other.m_x, m_y + other.m_y}; } Point Point::operator-(const Point &other) { return {m_x - other.m_x, m_y - other.m_y}; } Point &Point::operator+=(Point &other) { m_x += other.m_x; m_y += other.m_y; return *this; } Point &Point::operator-=(Point &other) { m_x -= other.m_x; m_y -= other.m_y; return *this; } Point operator*(const Point &pt, double mult) { return Point(pt.m_x * mult, pt.m_y * mult); } Point operator*(const Point &pt, int mult) { return {int(pt.m_x) * mult, int(pt.m_y) * mult}; } Point operator*(double mult, const Point &pt) { return {pt.m_x * mult, pt.m_y * mult}; } Point operator*(int mult, const Point &pt) { return {int(pt.m_x) * mult, int(pt.m_y) * mult}; } Point operator-(const Point &pt) { return {-pt.m_x, -pt.m_y}; } bool operator!(const Point &pt) { return pt.m_x == 0.0 && pt.m_y == 0.0; } Point Point::operator/(int operand) { return {m_x/operand, m_y/operand}; } Complex transmutePointIntoComplex(const Point &point) { Complex cpx(point.x(), point.y()); return cpx; } Point transmuteComplexIntoPoint(const Complex &cpx) { Point pt(cpx.real(), cpx.imag()); return pt; }