/* * This file is part of the Shiboken Python Binding Generator project. * * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). * * Contact: PySide team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "pointf.h" using namespace std; PointF::PointF(const Point& point) : m_x(point.x()), m_y(point.y()) { } PointF::PointF(double x, double y) : m_x(x), m_y(y) { } void PointF::midpoint(const PointF& other, PointF* midpoint) const { if (!midpoint) return; midpoint->setX((m_x + other.m_x) / 2.0); midpoint->setY((m_y + other.m_y) / 2.0); } void PointF::show() { cout << "(x: " << m_x << ", y: " << m_y << ")"; } bool PointF::operator==(const PointF& other) { return m_x == other.m_x && m_y == other.m_y; } PointF PointF::operator+(const PointF& other) { return PointF(m_x + other.m_x, m_y + other.m_y); } PointF PointF::operator-(const PointF& other) { return PointF(m_x - other.m_x, m_y - other.m_y); } PointF& PointF::operator+=(PointF &other) { m_x += other.m_x; m_y += other.m_y; return *this; } PointF& PointF::operator-=(PointF &other) { m_x -= other.m_x; m_y -= other.m_y; return *this; } PointF operator*(const PointF& pt, double mult) { return PointF(pt.m_x * mult, pt.m_y * mult); } PointF operator*(const PointF& pt, int mult) { return PointF(((int) pt.m_x) * mult, ((int) pt.m_y) * mult); } PointF operator*(double mult, const PointF& pt) { return PointF(pt.m_x * mult, pt.m_y * mult); } PointF operator*(int mult, const PointF& pt) { return PointF(((int) pt.m_x) * mult, ((int) pt.m_y) * mult); } PointF operator-(const PointF& pt) { return PointF(-pt.m_x, -pt.m_y); } bool operator!(const PointF& pt) { return (pt.m_x == 0.0 && pt.m_y == 0.0); }