/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qbs. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QBS_LAUNCHERSOCKET_H #define QBS_LAUNCHERSOCKET_H #include "launcherpackets.h" #include #include #include QT_BEGIN_NAMESPACE class QLocalSocket; QT_END_NAMESPACE namespace qbs { namespace Internal { class LauncherInterface; class LauncherSocket : public QObject { Q_OBJECT friend class LauncherInterface; public: bool isReady() const { return m_socket.load(); } void sendData(const QByteArray &data); signals: void ready(); void errorOccurred(const QString &error); void packetArrived(qbs::Internal::LauncherPacketType type, quintptr token, const QByteArray &payload); private: LauncherSocket(QObject *parent); void setSocket(QLocalSocket *socket); void shutdown(); void handleSocketError(); void handleSocketDataAvailable(); void handleSocketDisconnected(); void handleError(const QString &error); void handleRequests(); std::atomic m_socket{nullptr}; PacketParser m_packetParser; std::vector m_requests; std::mutex m_requestsMutex; }; } // namespace Internal } // namespace qbs #endif // Include guard