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author | Gunnar Sletta <gunnar.sletta@digia.com> | 2013-04-23 11:19:39 +0200 |
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committer | Gunnar Sletta <gunnar.sletta@digia.com> | 2013-04-23 12:49:59 +0300 |
commit | 730bf7b256f0f06c39f92dad064869f5d1368c62 (patch) | |
tree | e836042801e0f2e0492de6ca576cd30c956c633d /basicsuite/Shader Effects/description.txt | |
parent | 2ceb4b09650242b97bf17b968c49b6e6cf12601a (diff) |
fixed up the demo suite
Change-Id: I42dfba551b26f66b8de41dad3df2a5e120c82fb8
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@digia.com>
Diffstat (limited to 'basicsuite/Shader Effects/description.txt')
-rw-r--r-- | basicsuite/Shader Effects/description.txt | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/basicsuite/Shader Effects/description.txt b/basicsuite/Shader Effects/description.txt new file mode 100644 index 0000000..645aa99 --- /dev/null +++ b/basicsuite/Shader Effects/description.txt @@ -0,0 +1,3 @@ +This example shows the QtGraphicalEffect module. Qt Quick 2.0 provides the ability to use inline GLSL in your Qt Quick applications to create stunning visual effects. However, as UIs typically reuse many of the same effects, the QtGraphicalEffects module provides a set of predefined, commonly used effects. This includes blur, drop-shadows, glow, blending, opacity maskes and more. + +The example is taken from the manual testbed application in the qtgraphicaleffects module. It has been adapted slightly to run in the launcher. |