summaryrefslogtreecommitdiffstats
path: root/basicsuite/advancedcustommaterial/shaders/es2/light.inc.frag
diff options
context:
space:
mode:
authorKimmo Ollila <kimmo.ollila@qt.io>2018-09-10 11:35:42 +0300
committerKimmo Ollila <kimmo.ollila@qt.io>2018-09-14 07:23:22 +0000
commitaa8e21cc3f60e54dd9c5d1ec482ca440857568f0 (patch)
tree18a16a55943a63f00d74efbfcec7ecdcbc202068 /basicsuite/advancedcustommaterial/shaders/es2/light.inc.frag
parentca03367f33d6430d3ddbbd70edf832bced59ff74 (diff)
Add new Qt3D demo
Change-Id: I3d83eb3687d64cb593416be8d033edaf3b3bec56 Task-number: QTBUG-62804 Reviewed-by: Mikko Gronoff <mikko.gronoff@qt.io>
Diffstat (limited to 'basicsuite/advancedcustommaterial/shaders/es2/light.inc.frag')
-rw-r--r--basicsuite/advancedcustommaterial/shaders/es2/light.inc.frag17
1 files changed, 17 insertions, 0 deletions
diff --git a/basicsuite/advancedcustommaterial/shaders/es2/light.inc.frag b/basicsuite/advancedcustommaterial/shaders/es2/light.inc.frag
new file mode 100644
index 0000000..167ff30
--- /dev/null
+++ b/basicsuite/advancedcustommaterial/shaders/es2/light.inc.frag
@@ -0,0 +1,17 @@
+#define FP highp
+
+const int MAX_LIGHTS = 8;
+const int TYPE_POINT = 0;
+const int TYPE_DIRECTIONAL = 1;
+const int TYPE_SPOT = 2;
+struct Light {
+ int type;
+ FP vec3 position;
+ FP vec3 color;
+ FP float intensity;
+ FP vec3 direction;
+ FP vec3 attenuation;
+ FP float cutOffAngle;
+};
+uniform Light lights[MAX_LIGHTS];
+uniform int lightCount;