diff options
author | Kalle Viironen <kalle.viironen@digia.com> | 2014-07-04 09:49:57 +0300 |
---|---|---|
committer | Kalle Viironen <kalle.viironen@digia.com> | 2014-07-04 09:50:13 +0300 |
commit | 13d16d204eb5d9e92a6099c0b90e2730f043c04f (patch) | |
tree | bee88085e3f53993509af326959dffeb64fded35 /basicsuite/qt5-launchpresentation/maroon/content | |
parent | c7edfa22fadbb5041b8dee1d5cd27adfcfb7f833 (diff) | |
parent | 3473ec2b9a38a703310b773e51ce059a8423e379 (diff) |
Merge commit '3473ec2b9a38a703310b773e51ce059a8423e379' into releaseQtEE_v3.1.0
* commit '3473ec2b9a38a703310b773e51ce059a8423e379': (32 commits)
[Doc] Use symbolic links for demo preview images
Changed the audio track on the Qt_EnterpriseEmbedded_1080p.mp4 video.
Fix demo descriptions.
launchersettings: make ip field span two columns
Remove deleted demos also from doc
Update all VirtualKeyboard import to version 1.1
Doc: Bump version to 3.1.0
Doc: Content/language improvement for About QtEE demo.
Disable GraphicalEffects demo on beagleboneblack
about: fit text properly to the box
Fix Meet Qt Enterprise Embedded video url on startup
Fix a typo in the new About presentation
About Boot to Qt-demo update
Update Enterprise gallery demo description
Remove incorrect assingment of QUrl to bool
Add Meet Qt Enterprise Embedded video to mediaplayer demo
disable camera and sensor demo from Toradex Apalis iMX6
webengine: enable the browser example on android-nexus7v2
Delete obsoleted demos from Boot2Qt launcher
webengine: Add offline Morphing Cubes demo
...
Change-Id: Ic39278a1bc92386b9b9fe15e9d90097a67656a37
Diffstat (limited to 'basicsuite/qt5-launchpresentation/maroon/content')
66 files changed, 0 insertions, 1749 deletions
diff --git a/basicsuite/qt5-launchpresentation/maroon/content/BuildButton.qml b/basicsuite/qt5-launchpresentation/maroon/content/BuildButton.qml deleted file mode 100644 index 49641fc..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/BuildButton.qml +++ /dev/null @@ -1,90 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "logic.js" as Logic - -Item { - id: container - width: 64 - height: 64 - property alias source: img.source - property int index - property int row: 0 - property int col: 0 - property int towerType - property bool canBuild: true - property Item gameCanvas: parent.parent.parent - signal clicked() - - Image { - id: img - opacity: (canBuild && gameCanvas.coins >= Logic.towerData[towerType-1].cost) ? 1.0 : 0.4 - } - Text { - anchors.right: parent.right - font.pointSize: 14 - font.bold: true - color: "#ffffff" - text: Logic.towerData[towerType - 1].cost - } - MouseArea { - anchors.fill: parent - onClicked: { - Logic.buildTower(towerType, col, row) - container.clicked() - } - } - Image { - visible: col == index && row != 0 - source: "gfx/dialog-pointer.png" - anchors.top: parent.bottom - anchors.topMargin: 4 - anchors.horizontalCenter: parent.horizontalCenter - } - Image { - visible: col == index && row == 0 - source: "gfx/dialog-pointer.png" - rotation: 180 - anchors.bottom: parent.top - anchors.bottomMargin: 6 - anchors.horizontalCenter: parent.horizontalCenter - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/GameCanvas.qml b/basicsuite/qt5-launchpresentation/maroon/content/GameCanvas.qml deleted file mode 100644 index 5e6e963..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/GameCanvas.qml +++ /dev/null @@ -1,240 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "logic.js" as Logic -import "towers" as Towers - -Item { - id: grid - - property int squareSize: 64 - property int rows: 6 - property int cols: 4 - property Item canvas: grid - property int score: 0 - property int coins: 100 - property int lives: 3 - property int waveNumber: 0 - property int waveProgress: 0 - property var towers - property var mobs - property bool gameRunning: false - property bool gameOver: false - property bool errored: false - property string errorString: "" - - width: cols * squareSize - height: rows * squareSize - - function freshState() { - lives = 3 - coins = 100 - score = 0 - waveNumber = 0 - waveProgress = 0 - gameOver = false - gameRunning = false - towerMenu.shown = false - helpButton.comeBack(); - } - - Text { - id: errorText // Mostly for debug purposes - text: errorString - visible: errored - color: "red" - font.pixelSize: 18 - wrapMode: Text.WordWrap - width: parent.width / 1.2 - height: parent.height / 1.2 - anchors.centerIn: parent - z: 1000 - } - - Timer { - interval: 16 - running: true - repeat: true - onTriggered: Logic.tick() - } - - MouseArea { - id: ma - anchors.fill: parent - onClicked: { - if (towerMenu.visible) - towerMenu.finish() - else - towerMenu.open(mouse.x, mouse.y) - } - } - - Image { - id: towerMenu - visible: false - z: 1500 - scale: 0.9 - opacity: 0.7 - property int dragDistance: 16 - property int targetRow: 0 - property int targetCol: 0 - property bool shown: false - property bool towerExists: false - - function finish() { - shown = false - } - - function open(xp,yp) { - if (!grid.gameRunning) - return - targetRow = Logic.row(yp) - targetCol = Logic.col(xp) - if (targetRow == 0) - towerMenu.y = (targetRow + 1) * grid.squareSize - else - towerMenu.y = (targetRow - 1) * grid.squareSize - towerExists = (grid.towers[Logic.towerIdx(targetCol, targetRow)] != null) - shown = true - helpButton.goAway(); - } - - states: State { - name: "shown"; when: towerMenu.shown && !grid.gameOver - PropertyChanges { target: towerMenu; visible: true; scale: 1; opacity: 1 } - } - - transitions: Transition { - PropertyAction { property: "visible" } - NumberAnimation { properties: "opacity,scale"; duration: 500; easing.type: Easing.OutElastic } - } - - x: -32 - source: "gfx/dialog.png" - Row { - id: buttonRow - height: 100 - anchors.centerIn: parent - spacing: 8 - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 1; index: 0 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-melee.png" - onClicked: towerMenu.finish() - } - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 2; index: 1 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-shooter.png" - onClicked: towerMenu.finish() - } - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 3; index: 2 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-bomb.png" - onClicked: towerMenu.finish() - } - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 4; index: 3 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-factory.png" - onClicked: towerMenu.finish() - } - } - } - - - Keys.onPressed: { // Cheat Codes while Testing - if (event.key == Qt.Key_Up && (event.modifiers & Qt.ShiftModifier)) - grid.coins += 10; - if (event.key == Qt.Key_Left && (event.modifiers & Qt.ShiftModifier)) - grid.lives += 1; - if (event.key == Qt.Key_Down && (event.modifiers & Qt.ShiftModifier)) - Logic.gameState.waveProgress += 1000; - if (event.key == Qt.Key_Right && (event.modifiers & Qt.ShiftModifier)) - Logic.endGame(); - } - - Image { - id: helpButton - z: 1010 - source: "gfx/button-help.png" - function goAway() { - helpMA.enabled = false; - helpButton.opacity = 0; - } - function comeBack() { - helpMA.enabled = true; - helpButton.opacity = 1; - } - Behavior on opacity { NumberAnimation {} } - MouseArea { - id: helpMA - anchors.fill: parent - onClicked: {helpImage.visible = true; helpButton.visible = false;} - } - - anchors.horizontalCenter: parent.horizontalCenter - anchors.bottom: parent.bottom - anchors.bottomMargin: 0 - } - - Image { - id: helpImage - z: 1010 - source: "gfx/help.png" - anchors.fill: parent - visible: false - MouseArea { - anchors.fill: parent - onClicked: helpImage.visible = false; - } - } - -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/GameOverScreen.qml b/basicsuite/qt5-launchpresentation/maroon/content/GameOverScreen.qml deleted file mode 100644 index dfb439f..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/GameOverScreen.qml +++ /dev/null @@ -1,115 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import QtQuick.Particles 2.0 -import "logic.js" as Logic - -Item { - id: gameOverScreen - width: 320 - height: 400 - property GameCanvas gameCanvas - - Image { - id: img - source: "gfx/text-gameover.png" - anchors.centerIn: parent - } - - ParticleSystem { - anchors.fill: parent - ImageParticle { - id: cloud - source: "gfx/cloud.png" - alphaVariation: 0.25 - opacity: 0.25 - } - - Wander { - xVariance: 100; - pace: 1; - } - - Emitter { - id: cloudLeft - width: 160 - height: 160 - anchors.right: parent.left - emitRate: 0.5 - lifeSpan: 12000 - velocity: PointDirection{ x: 64; xVariation: 2; yVariation: 2 } - size: 160 - } - - Emitter { - id: cloudRight - width: 160 - height: 160 - anchors.left: parent.right - emitRate: 0.5 - lifeSpan: 12000 - velocity: PointDirection{ x: -64; xVariation: 2; yVariation: 2 } - size: 160 - } - } - - - Text { - visible: gameCanvas != undefined - text: "You saved " + gameCanvas.score + " fishes!" - anchors.top: img.bottom - anchors.topMargin: 12 - anchors.horizontalCenter: parent.horizontalCenter - font.bold: true - color: "#000000" - opacity: 0.5 - } - - Image { - source: "gfx/button-play.png" - anchors.bottom: parent.bottom - anchors.bottomMargin: 0 - MouseArea { - anchors.fill: parent - onClicked: gameCanvas.gameOver = false//This will actually trigger the state change in main.qml - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/InfoBar.qml b/basicsuite/qt5-launchpresentation/maroon/content/InfoBar.qml deleted file mode 100644 index 36303fc..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/InfoBar.qml +++ /dev/null @@ -1,84 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -Item { - height: childrenRect.height - - // Display the number of lives - Row { - anchors.left: parent.left - anchors.leftMargin: 10 - spacing: 5 - Repeater { - id: rep - model: Math.min(10, canvas.lives) - delegate: Image { source: "gfx/lifes.png" } - } - } - - // Display the number of fishes saved - Row { - anchors.right: points.left - anchors.rightMargin: 20 - spacing: 5 - Image { source: "gfx/scores.png" } - Text { - text: canvas.score - font.bold: true - } - } - - // Display the number of coins - Row { - id: points - anchors.right: parent.right - anchors.rightMargin: 10 - spacing: 5 - Image { source: "gfx/points.png" } - Text { - id: pointsLabel - text: canvas.coins - font.bold: true - } - } -} - diff --git a/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml b/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml deleted file mode 100644 index 495e3aa..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml +++ /dev/null @@ -1,111 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -// This is the first screen. -// It shows the logo and emit a startButtonClicked signal -// when the user press the "PLAY" button. - -Item { - id: newGameScreen - width: 320 - height: 480 - - signal startButtonClicked - - Image { - source: "gfx/logo.png" - anchors.top: parent.top - anchors.topMargin: 60 - } - - Image { - source: "gfx/logo-fish.png" - anchors.top: parent.top - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x + 148; to: x + 25; duration: 2000; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 25; to: x + 148; duration: 1600; easing.type: Easing.InOutQuad } - } - SequentialAnimation on anchors.topMargin { - loops: Animation.Infinite - NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad } - } - } - - Image { - source: "gfx/logo-bubble.png" - anchors.top: parent.top - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x + 140; to: x + 40; duration: 2000; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 40; to: x + 140; duration: 1600; easing.type: Easing.InOutQuad } - } - SequentialAnimation on anchors.topMargin { - loops: Animation.Infinite - NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: 140; to: 160; duration: 1000; easing.type: Easing.InOutQuad } - NumberAnimation { from: 160; to: 140; duration: 800; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: 150; to: 140; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: 140; to: 150; duration: 1000; easing.type: Easing.InOutQuad } - } - } - - Image { - source: "gfx/button-play.png" - anchors.bottom: parent.bottom - anchors.bottomMargin: 60 - MouseArea { - anchors.fill: parent - onClicked: newGameScreen.startButtonClicked() - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/SoundEffect.qml b/basicsuite/qt5-launchpresentation/maroon/content/SoundEffect.qml deleted file mode 100644 index d286a39..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/SoundEffect.qml +++ /dev/null @@ -1,53 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -//Proxies a SoundEffect if QtMultimedia is installed -Item { - id: container - property QtObject effect: Qt.createQmlObject("import QtMultimedia 5.0; SoundEffect{ source: '" + container.source + "' }", container); - property url source: "" - onSourceChanged: if (effect != null) effect.source = source; - function play() { - if (effect != null) - effect.play(); - } - -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/audio/bomb-action.wav b/basicsuite/qt5-launchpresentation/maroon/content/audio/bomb-action.wav Binary files differdeleted file mode 100644 index b334dc1..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/audio/bomb-action.wav +++ /dev/null diff --git a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch-action.wav b/basicsuite/qt5-launchpresentation/maroon/content/audio/catch-action.wav Binary files differdeleted file mode 100644 index 3e22124..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch-action.wav +++ /dev/null diff --git a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch.wav b/basicsuite/qt5-launchpresentation/maroon/content/audio/catch.wav Binary files differdeleted file mode 100644 index d3eade8..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch.wav +++ /dev/null diff --git 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-/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -.pragma library // Shared game state -.import QtQuick 2.0 as QQ - -// Game Stuff -var gameState // Local reference -function getGameState() { return gameState; } - -var towerData = [ // Name and cost, stats are in the delegate per instance - { "name": "Melee", "cost": 20 }, - { "name": "Ranged", "cost": 50 }, - { "name": "Bomb", "cost": 75 }, - { "name": "Factory", "cost": 25 } -] - -var waveBaseData = [300, 290, 280, 270, 220, 180, 160, 80, 80, 80, 30, 30, 30, 30]; -var waveData = []; - -var towerComponents = new Array(towerData.length); -var mobComponent = Qt.createComponent("mobs/MobBase.qml"); - -function endGame() -{ - gameState.gameRunning = false; - gameState.gameOver = true; - for (var i = 0; i < gameState.cols; i++) { - for (var j = 0; j < gameState.rows; j++) { - if (gameState.towers[towerIdx(i, j)]) { - gameState.towers[towerIdx(i, j)].destroy(); - gameState.towers[towerIdx(i, j)] = null; - } - } - for (var j in gameState.mobs[i]) - gameState.mobs[i][j].destroy(); - gameState.mobs[i].splice(0,gameState.mobs[i].length); //Leaves queue reusable - } -} - -function startGame(gameCanvas) -{ - waveData = new Array(); - for (var i in waveBaseData) - waveData[i] = waveBaseData[i]; - gameState.freshState(); - for (var i = 0; i < gameCanvas.cols; i++) { - for (var j = 0; j < gameCanvas.rows; j++) - gameState.towers[towerIdx(i, j)] = null; - gameState.mobs[i] = new Array(); - } - gameState.towers[towerIdx(0, 0)] = newTower(3, 0, 0);//Start with a starfish in the corner - gameState.gameRunning = true; - gameState.gameOver = false; -} - -function newGameState(gameCanvas) -{ - for (var i = 0; i < towerComponents.length; i++) { - towerComponents[i] = Qt.createComponent("towers/" + towerData[i].name + ".qml"); - if (towerComponents[i].status == QQ.Component.Error) { - gameCanvas.errored = true; - gameCanvas.errorString += "Loading Tower " + towerData[i].name + "\n" + (towerComponents[i].errorString()); - console.log(towerComponents[i].errorString()); - } - } - gameState = gameCanvas; - gameState.freshState(); - gameState.towers = new Array(gameCanvas.rows * gameCanvas.cols); - gameState.mobs = new Array(gameCanvas.cols); - return gameState; -} - -function row(y) -{ - return Math.floor(y / gameState.squareSize); -} - -function col(x) -{ - return Math.floor(x / gameState.squareSize); -} - -function towerIdx(x, y) -{ - return y + (x * gameState.rows); -} - -function newMob(col) -{ - var ret = mobComponent.createObject(gameState.canvas, - { "col" : col, - "speed" : (Math.min(2.0, 0.10 * (gameState.waveNumber + 1))), - "y" : gameState.canvas.height }); - gameState.mobs[col].push(ret); - return ret; -} - -function newTower(type, row, col) -{ - var ret = towerComponents[type].createObject(gameState.canvas); - ret.row = row; - ret.col = col; - ret.fireCounter = ret.rof; - ret.spawn(); - return ret; -} - -function buildTower(type, x, y) -{ - if (gameState.towers[towerIdx(x,y)] != null) { - if (type <= 0) { - gameState.towers[towerIdx(x,y)].sell(); - gameState.towers[towerIdx(x,y)] = null; - } - } else { - if (gameState.coins < towerData[type - 1].cost) - return; - gameState.towers[towerIdx(x, y)] = newTower(type - 1, y, x); - gameState.coins -= towerData[type - 1].cost; - } -} - -function killMob(col, mob) -{ - if (!mob) - return; - var idx = gameState.mobs[col].indexOf(mob); - if (idx == -1 || !mob.hp) - return; - mob.hp = 0; - mob.die(); - gameState.mobs[col].splice(idx,1); -} - -function killTower(row, col) -{ - var tower = gameState.towers[towerIdx(col, row)]; - if (!tower) - return; - tower.hp = 0; - tower.die(); - gameState.towers[towerIdx(col, row)] = null; -} - -function tick() -{ - if (!gameState.gameRunning) - return; - - // Spawn - gameState.waveProgress += 1; - var i = gameState.waveProgress; - var j = 0; - while (i > 0 && j < waveData.length) - i -= waveData[j++]; - if ( i == 0 ) // Spawn a mob - newMob(Math.floor(Math.random() * gameState.cols)); - if ( j == waveData.length ) { // Next Wave - gameState.waveNumber += 1; - gameState.waveProgress = 0; - var waveModifier = 10; // Constant governing how much faster the next wave is to spawn (not fish speed) - for (var k in waveData ) // Slightly faster - if (waveData[k] > waveModifier) - waveData[k] -= waveModifier; - } - - // Towers Attack - for (var j in gameState.towers) { - var tower = gameState.towers[j]; - if (tower == null) - continue; - if (tower.fireCounter > 0) { - tower.fireCounter -= 1; - continue; - } - var column = tower.col; - for (var k in gameState.mobs[column]) { - var conflict = gameState.mobs[column][k]; - if (conflict.y <= gameState.canvas.height && conflict.y + conflict.height > tower.y - && conflict.y - ((tower.row + 1) * gameState.squareSize) < gameState.squareSize * tower.range) { // In Range - tower.fire(); - tower.fireCounter = tower.rof; - conflict.hit(tower.damage); - } - } - - // Income - if (tower.income) { - gameState.coins += tower.income; - tower.fire(); - tower.fireCounter = tower.rof; - } - } - - // Mobs move - for (var i = 0; i < gameState.cols; i++) { - for (var j = 0; j < gameState.mobs[i].length; j++) { - var mob = gameState.mobs[i][j]; - var newPos = gameState.mobs[i][j].y - gameState.mobs[i][j].speed; - if (newPos < 0) { - gameState.lives -= 1; - killMob(i, mob); - if (gameState.lives <= 0) - endGame(); - continue; - } - var conflict = gameState.towers[towerIdx(i, row(newPos))]; - if (conflict != null) { - if (mob.y < conflict.y + gameState.squareSize) - gameState.mobs[i][j].y += gameState.mobs[i][j].speed * 10; // Moved inside tower, now hurry back out - if (mob.fireCounter > 0) { - mob.fireCounter--; - } else { - gameState.mobs[i][j].fire(); - conflict.hp -= mob.damage; - if (conflict.hp <= 0) - killTower(conflict.row, conflict.col); - mob.fireCounter = mob.rof; - } - } else { - gameState.mobs[i][j].y = newPos; - } - } - } - -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml b/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml deleted file mode 100644 index d4ece66..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml +++ /dev/null @@ -1,262 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -Item { - id: container - property string name: "Fish" - property int col: 0 - property real hp: 3 - property real damage: 1 - property real speed: 0.25 - property int rof: 30 //In ticks - property int fireCounter: 0 - property bool dying: false - width: parent ? parent.squareSize : 0 - height: parent ? parent.squareSize : 0 - x: col * width - z: 1001 - function fire() { } - - function die() { - if (dying) - return; - dying = true; - bubble.jumpTo("burst"); - if (fishSprite.currentSprite == "front") - fishSprite.jumpTo(Math.random() > 0.5 ? "left" : "right" ); - fishSwim.start(); - Logic.gameState.score += 1; - killedSound.play(); - bubble.scale = 0.9 - destroy(350); - } - - function inked() { - if (hp > 0) - ink.jumpTo("dirty"); - } - - function hit(dmg) { - hp -= dmg; - - if (hp <= 0) - Logic.killMob(col, container); - } - - Component.onCompleted: spawnSound.play() - - SoundEffect { - id: spawnSound - source: "../audio/catch.wav" - } - SoundEffect { - id: killedSound - source: "../audio/catch-action.wav" - } - - SpriteSequence { - id: fishSprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "left" - source: "../gfx/mob-idle.png" - frameWidth: 64 - frameHeight: 64 - frameCount: 1 - frameDuration: 800 - frameDurationVariation: 400 - to: { "front" : 1 } - } - - Sprite { - name: "front" - source: "../gfx/mob-idle.png" - frameCount: 1 - frameX: 64 - frameWidth: 64 - frameHeight: 64 - frameDuration: 800 - frameDurationVariation: 400 - to: { "left" : 1, "right" : 1 } - } - - Sprite { - name: "right" - source: "../gfx/mob-idle.png" - frameCount: 1 - frameX: 128 - frameWidth: 64 - frameHeight: 64 - frameDuration: 800 - frameDurationVariation: 400 - to: { "front" : 1 } - } - - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - - NumberAnimation on x { - id: fishSwim - running: false - property bool goingLeft: fishSprite.currentSprite == "right" - to: goingLeft ? -360 : 360 - duration: 300 - } - } - - SpriteSequence { - id: bubble - width: 64 - height: 64 - scale: 0.4 + (0.2 * hp) - interpolate: false - goalSprite: "" - - Behavior on scale { - NumberAnimation { duration: 150; easing.type: Easing.OutBack } - } - - Sprite { - name: "big" - source: "../gfx/catch.png" - frameCount: 1 - to: { "burst" : 0 } - } - - Sprite { - name: "burst" - source: "../gfx/catch-action.png" - frameCount: 3 - frameX: 64 - frameDuration: 200 - } - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: width * 1; to: width * 1.1; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: width * 1.1; to: width * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: height * 1; to: height * 1.15; duration: 1200; easing.type: Easing.InOutQuad } - NumberAnimation { from: height * 1.15; to: height * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - } - - SpriteSequence { - id: ink - width: 64 - height: 64 - scale: bubble.scale - goalSprite: "" - - Sprite { - name: "clean" - source: "../gfx/projectile-action.png" - frameCount: 1 - frameX: 0 - frameWidth: 64 - frameHeight: 64 - } - Sprite { - name: "dirty" - source: "../gfx/projectile-action.png" - frameCount: 3 - frameX: 64 - frameWidth: 64 - frameHeight: 64 - frameDuration: 150 - to: {"clean":1} - } - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: width * 1; to: width * 1.1; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: width * 1.1; to: width * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: height * 1; to: height * 1.15; duration: 1200; easing.type: Easing.InOutQuad } - NumberAnimation { from: height * 1.15; to: height * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x - 5; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x - 5; to: x; duration: 900; easing.type: Easing.InOutQuad } - } -} - diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Bomb.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Bomb.qml deleted file mode 100644 index 00437f4..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Bomb.qml +++ /dev/null @@ -1,133 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -TowerBase { - id: container - hp: 10 - range: 0.4 - rof: 10 - property real detonationRange: 2.5 - - function fire() { - sound.play() - sprite.jumpTo("shoot") - animDelay.start() - } - - function finishFire() { - var sCol = Math.max(0, col - 1) - var eCol = Math.min(Logic.gameState.cols - 1, col + 1) - var killList = new Array() - for (var i = sCol; i <= eCol; i++) { - for (var j = 0; j < Logic.gameState.mobs[i].length; j++) - if (Math.abs(Logic.gameState.mobs[i][j].y - container.y) < Logic.gameState.squareSize * detonationRange) - killList.push(Logic.gameState.mobs[i][j]) - while (killList.length > 0) - Logic.killMob(i, killList.pop()) - } - Logic.killTower(row, col); - } - - Timer { - id: animDelay - running: false - interval: shootState.frameCount * shootState.frameDuration - onTriggered: finishFire() - } - - function die() - { - destroy() // No blink, because we usually meant to die - } - - SoundEffect { - id: sound - source: "../audio/bomb-action.wav" - } - - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/bomb-idle.png" - frameCount: 4 - frameDuration: 800 - } - - Sprite { - id: shootState - name: "shoot" - source: "../gfx/bomb-action.png" - frameCount: 6 - frameDuration: 155 - to: { "dying" : 1 } // So that if it takes a frame to clean up, it is on the last frame of the explosion - } - - Sprite { - name: "dying" - source: "../gfx/bomb-action.png" - frameCount: 1 - frameX: 64 * 5 - frameWidth: 64 - frameHeight: 64 - frameDuration: 155 - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x + 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 4; to: x; duration: 900; easing.type: Easing.InOutQuad } - } - SequentialAnimation on y { - loops: Animation.Infinite - NumberAnimation { from: y; to: y - 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: y - 4; to: y; duration: 900; easing.type: Easing.InOutQuad } - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Factory.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Factory.qml deleted file mode 100644 index b34a184..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Factory.qml +++ /dev/null @@ -1,114 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -TowerBase { - id: container - rof: 160 - income: 5 - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/factory-idle.png" - frameCount: 4 - frameDuration: 200 - } - - Sprite { - name: "action" - source: "../gfx/factory-action.png" - frameCount: 4 - frameDuration: 90 - to: { "idle" : 1 } - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x + 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 4; to: x; duration: 900; easing.type: Easing.InOutQuad } - } - SequentialAnimation on y { - loops: Animation.Infinite - NumberAnimation { from: y; to: y - 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: y - 4; to: y; duration: 900; easing.type: Easing.InOutQuad } - } - } - - SoundEffect { - id: actionSound - source: "../audio/factory-action.wav" - } - - function fire() { - actionSound.play() - sprite.jumpTo("action") - coinLaunch.start() - } - - function spawn() { - coin.target = Logic.gameState.mapToItem(container, 240, -32) - } - - Image { - id: coin - property var target: { "x" : 0, "y" : 0 } - source: "../gfx/currency.png" - visible: false - } - - SequentialAnimation { - id: coinLaunch - PropertyAction { target: coin; property: "visible"; value: true } - ParallelAnimation { - NumberAnimation { target: coin; property: "x"; from: 16; to: coin.target.x } - NumberAnimation { target: coin; property: "y"; from: 16; to: coin.target.y } - } - PropertyAction { target: coin; property: "visible"; value: false } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Melee.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Melee.qml deleted file mode 100644 index 1b49a45..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Melee.qml +++ /dev/null @@ -1,83 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import ".." - -TowerBase { - hp: 4 - range: 0.1 - damage: 1 - rof: 40 - income: 0 - - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameDuration: 250 - } - - Sprite { - name: "shoot" - source: "../gfx/melee-action.png" - frameCount: 2 - frameDuration: 200 - to: { "idle" : 1 } - } - } - - function fire() { - shootSound.play() - sprite.jumpTo("shoot") - } - - SoundEffect { - id: shootSound - source: "../audio/melee-action.wav" - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Ranged.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Ranged.qml deleted file mode 100644 index 33f3354..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Ranged.qml +++ /dev/null @@ -1,128 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -TowerBase { - id: container - hp: 2 - range: 6 - damage: 0 // By projectile - rof: 40 - income: 0 - property var targetMob - property real realDamage: 1 - function fire() { - proj.x = 32 - proj.width / 2 - proj.y = 0 - targetMob = Logic.gameState.mobs[col][0] - projAnim.to = targetMob.y - container.y -10 - projAnim.start() - shootSound.play() - sprite.jumpTo("shoot") - } - - Image { - id: proj - y: 1000 - SequentialAnimation on y { - id: projAnim - running: false - property real to: 1000 - SmoothedAnimation { - to: projAnim.to - velocity: 400 - } - ScriptAction { - script: { - if (targetMob && targetMob.hit) { - targetMob.hit(realDamage) - targetMob.inked() - projSound.play() - } - } - } - PropertyAction { - value: 1000; - } - } - source: "../gfx/projectile.png" - } - - SoundEffect { - id: shootSound - source: "../audio/shooter-action.wav" - } - SoundEffect { - id: projSound - source: "../audio/projectile-action.wav" - } - - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/shooter-idle.png" - frameCount: 4 - frameDuration: 250 - } - - Sprite { - name: "shoot" - source: "../gfx/shooter-action.png" - frameCount: 5 - frameDuration: 90 - to: { "idle" : 1 } - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x - 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x - 4; to: x; duration: 900; easing.type: Easing.InOutQuad } - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/TowerBase.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/TowerBase.qml deleted file mode 100644 index 5c71cb0..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/TowerBase.qml +++ /dev/null @@ -1,72 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -Item { - property real hp: 1 - property real range: 0 - property real damage: 0 - property int rof: 100 - property int fireCounter: 0 - property int income: 0 - property int row: 0 - property int col: 0 - - width: parent ? parent.squareSize : 0 - height: parent ? parent.squareSize : 0 - //This is how it is placed on the gameboard, do not modify/animate the X/Y/Z of a TowerBase please - x: col * width - y: row * height - z: 1000 - - function fire() { } - function spawn() { } //After all game properties are set - function die() { stdDeath.start(); destroy(1000); } - function sell() { destroy(); } - - SequentialAnimation on opacity { - id: stdDeath - running: false - loops: 2 - NumberAnimation { from: 1; to: 0; } - NumberAnimation { from: 0; to: 1; } - } -} |