diff options
Diffstat (limited to 'basicsuite/Graphical Effects/effect_CustomDissolve.qml')
-rw-r--r-- | basicsuite/Graphical Effects/effect_CustomDissolve.qml | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/basicsuite/Graphical Effects/effect_CustomDissolve.qml b/basicsuite/Graphical Effects/effect_CustomDissolve.qml index b1c07a9..bd843bd 100644 --- a/basicsuite/Graphical Effects/effect_CustomDissolve.qml +++ b/basicsuite/Graphical Effects/effect_CustomDissolve.qml @@ -107,17 +107,14 @@ Item { varying lowp float vOpacity; // Noise function from: http://stackoverflow.com/questions/4200224/random-noise-functions-for-glsl - float rand(vec2 n) { + highp float rand(vec2 n) { return fract(sin(dot(n.xy, vec2(12.9898, 78.233))) * 43758.5453); } void main() { lowp vec4 tex = texture2D(source, vTexCoord); - lowp float opacity = 1.0 - smoothstep(0.9, 1.0, vOpacity); - - float particlify = smoothstep(1.0 - vOpacity, 1.0, rand(vTexCoord)) * vOpacity; - + lowp float particlify = smoothstep(1.0 - vOpacity, 1.0, rand(vTexCoord)) * vOpacity; gl_FragColor = tex * mix(vOpacity, particlify, opacity) * qt_Opacity; } |