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-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Free Documentation License Usage
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file. Please review the following information to ensure
-** the GNU Free Documentation License version 1.3 requirements
-** will be met: http://www.gnu.org/copyleft/fdl.html.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-/*!
- \title QtQuick.Particles Examples - Emitters
- \example quick/particles/emitters
- \brief This is a collection of examples using Emitters in the QML particle system.
- \image qml-emitters-example.png
-
- This is a collection of small QML examples relating to using Emitters in the particle system.
- Each example is a small QML file emphasizing a particular element or feature.
-
- Velocity from motion gives the effect of strong particle motion through primarily moving the emitters:
- \snippet quick/particles/emitters/content/velocityfrommotion.qml 0
-
- Burst and pulse calls the burst and pulse methods on two idential emitters.
- \snippet quick/particles/emitters/content/burstandpulse.qml 0
- Note how burst takes an argument of number of particles to emit, and pulse takes an argument of number of milliseconds to emit for.
- This gives a slightly different behaviour, which is easy to see in this example.
-
- Custom Emitter connects to the emitParticles signal to set arbitrary values on particle data as they're emitted;
- \snippet quick/particles/emitters/content/customemitter.qml 0
- This is used to emit curving particles in six rotating spokes.
-
- Emit mask sets an image mask on the Emitter, to emit out of an arbitrary shape.
- \snippet quick/particles/emitters/content/emitmask.qml 0
-
- Maximum emitted emits no more than a certain number of particles at a time. This example makes it easy to see what happens when the limit is reached.
-
- Shape and Direction emits particles out of an unfilled Ellipse shape, using a TargetDirection
- \snippet quick/particles/emitters/content/shapeanddirection.qml 0
- This sends the particles towards the center of the ellipse with proportional speed, keeping the ellipse outline as they move to the center.
-
- TrailEmitter uses that element to add smoke particles to trail the fire particles in the scene.
- \snippet quick/particles/emitters/content/customemitter.qml 0
-
-*/