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-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
-** of its contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-MouseArea{
- id: worldMouseArea
- anchors.fill: parent
-
- property int oldX: 0
- property int oldY: 0
- property int startMouseX: 0
- property int startMouseY: 0
- property bool panning: false
-
- onReleased: {
- var dx = mouse.x - startMouseX;
- var dy = mouse.y - startMouseY;
-
- // Check the point only if we didn't move the mouse too much
- if (!mouse.wasHeld && Math.abs(dx) <= app.tapLimitX && Math.abs(dy) <= app.tapLimitY)
- {
- panning = false
- var target = null;
- var object = mapToItem(canvas, mouse.x, mouse.y)
- var item = canvas.childAt(object.x,object.y)
- if (item) {
- if (item.objectName === 'slide')
- target = app.selectTarget(item.uid)
- else if (item.objectName === 'group')
- target = app.selectGroup(item.uid)
- }
-
- // If we found target, go to the target
- if (target) {
- canvas.goTo(target, false, item.objectName === 'slide' ? 2 : 1)
- zoomAnimation.restart()
- }
- else // If not target under mouse -> go home
- canvas.goHome()
- }
- }
-
- onPressed: {
- // Save mouse state
- oldX = mouse.x
- oldY = mouse.y
- startMouseX = mouse.x
- startMouseY = mouse.y
- }
-
- onPositionChanged: {
- var dx = mouse.x - oldX;
- var dy = mouse.y - oldY;
-
- oldX = mouse.x;
- oldY = mouse.y;
-
- if (!zoomAnimation.running && !navigationAnimation.running)
- {
- panning = true;
- canvas.xOffset += dx;
- canvas.yOffset += dy;
- app.navigationState = 3 //dirty
- }
- }
- onWheel: {
- var newScalingFactor = canvas.scalingFactor
- if (wheel.angleDelta.y > 0){
- newScalingFactor+=canvas.scalingFactor*.05
- }else{
- newScalingFactor-=canvas.scalingFactor*.05
- }
- if (newScalingFactor < app.minScaleFactor) newScalingFactor = app.minScaleFactor
- if (newScalingFactor > app.maxScaleFactor) newScalingFactor = app.maxScaleFactor
- canvas.scalingFactor = newScalingFactor
- }
-}