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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Graphical Effects module.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtGraphicalEffects 1.0
+
+TestCaseTemplate {
+ ImageSource {
+ id: imageSource
+ source: "images/butterfly.png"
+ }
+
+ LevelAdjust {
+ id: effect
+ anchors.fill: imageSource
+ visible: enabledCheckBox.selected
+ cached: cachedCheckBox.selected
+ source: imageSource
+
+ minimumInput: Qt.rgba(redInput.blackPointValue + valueInput.blackPointValue * (redInput.whitePointValue - redInput.blackPointValue), greenInput.blackPointValue + valueInput.blackPointValue * (greenInput.whitePointValue - greenInput.blackPointValue), blueInput.blackPointValue + valueInput.blackPointValue * (blueInput.whitePointValue - blueInput.blackPointValue), alphaInput.blackPointValue)
+ maximumInput: Qt.rgba(redInput.whitePointValue - (1.0 - valueInput.whitePointValue) * (redInput.whitePointValue - redInput.blackPointValue), greenInput.whitePointValue - (1.0 - valueInput.whitePointValue) * (greenInput.whitePointValue - greenInput.blackPointValue), blueInput.whitePointValue - (1.0 - valueInput.whitePointValue) * (blueInput.whitePointValue - blueInput.blackPointValue), alphaInput.whitePointValue)
+ minimumOutput: Qt.rgba(redOutput.blackPointValue + valueOutput.blackPointValue * (redOutput.whitePointValue - redOutput.blackPointValue), greenOutput.blackPointValue + valueOutput.blackPointValue * (greenOutput.whitePointValue - greenOutput.blackPointValue), blueOutput.blackPointValue + valueOutput.blackPointValue * (blueOutput.whitePointValue - blueOutput.blackPointValue), alphaOutput.blackPointValue)
+ maximumOutput: Qt.rgba(redOutput.whitePointValue - (1.0 - valueOutput.whitePointValue) * (redOutput.whitePointValue - redOutput.blackPointValue), greenOutput.whitePointValue - (1.0 - valueOutput.whitePointValue) * (greenOutput.whitePointValue - greenOutput.blackPointValue), blueOutput.whitePointValue - (1.0 - valueOutput.whitePointValue) * (blueOutput.whitePointValue - blueOutput.blackPointValue), alphaOutput.whitePointValue)
+
+ gamma: Qt.vector3d((redInput.gamma * valueInput.gamma), (greenInput.gamma * valueInput.gamma), (blueInput.gamma * valueInput.gamma))
+ }
+
+ bgColor: bgColorPicker.color
+ controls: [
+ Control {
+ caption: "RGB"
+ LevelSlider {
+ id: valueInput
+ caption: "Input"
+ }
+ LevelSlider {
+ id: valueOutput
+ showMidPoint: false
+ caption: "Output"
+ }
+ },
+ Control {
+ caption: "Red"
+ __hide: true
+ LevelSlider {
+ id: redInput
+ caption: "Input"
+ }
+ LevelSlider {
+ id: redOutput
+ showMidPoint: false
+ caption: "Output"
+ }
+ },
+ Control {
+ caption: "Green"
+ __hide: true
+ LevelSlider {
+ id: greenInput
+ caption: "Input"
+ }
+ LevelSlider {
+ id: greenOutput
+ showMidPoint: false
+ caption: "Output"
+ }
+ },
+ Control {
+ caption: "Blue"
+ __hide: true
+ LevelSlider {
+ id: blueInput
+ caption: "Input"
+ }
+ LevelSlider {
+ id: blueOutput
+ showMidPoint: false
+ caption: "Output"
+ }
+ },
+ Control {
+ caption: "Alpha"
+ __hide: true
+ LevelSlider {
+ id: alphaInput
+ showMidPoint: false
+ caption: "Input"
+ }
+ LevelSlider {
+ id: alphaOutput
+ showMidPoint: false
+ caption: "Output"
+ }
+ },
+ Control {
+ caption: "advanced"
+ last: true
+ Label {
+ caption: "Effect size"
+ text: effect.width + "x" + effect.height
+ }
+ Label {
+ caption: "FPS"
+ text: fps
+ }
+ CheckBox {
+ id: cachedCheckBox
+ caption: "cached"
+ }
+ CheckBox {
+ id: enabledCheckBox
+ caption: "enabled"
+ }
+ CheckBox {
+ id: updateCheckBox
+ caption: "animated"
+ selected: false
+ }
+ BGColorPicker {
+ id: bgColorPicker
+ }
+ }
+ ]
+}