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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the E-Bike demo project.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+Item {
+ id: fpsItem
+ property int frameCounter: 0
+ property int fpsValue: 0;
+
+ width: spinnerImage.width + fpsText.width
+ height: 48
+ z: 1
+
+ Image {
+ id: spinnerImage
+ source: "images/fps_icon.png"
+ NumberAnimation on rotation {
+ from: 0
+ to: 360
+ duration: 800
+ loops: Animation.Infinite
+ }
+ onRotationChanged: frameCounter++;
+ }
+
+ Text {
+ id: fpsText
+ anchors.right: parent.right
+ anchors.verticalCenter: spinnerImage.verticalCenter
+ color: "red"
+ text: "Fps: " + fpsItem.fpsValue
+ }
+
+ Timer {
+ interval: 2000
+ repeat: true
+ running: true
+ onTriggered: {
+ fpsValue = frameCounter / 2;
+ frameCounter = 0;
+ }
+ }
+}