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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtQuick Enterprise Controls Add-on.
+**
+** $QT_BEGIN_LICENSE$
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+Item {
+ id: valueSource
+ property real kph: 0
+ property real rpm: 1
+ property real fuel: 0.85
+ property string gear: {
+ var g;
+ if (kph == 0) {
+ return "P";
+ }
+ if (kph < 30) {
+ return "1";
+ }
+ if (kph < 50) {
+ return "2";
+ }
+ if (kph < 80) {
+ return "3";
+ }
+ if (kph < 120) {
+ return "4";
+ }
+ if (kph < 160) {
+ return "5";
+ }
+ }
+ property int turnSignal: gear == "P" && !start ? randomDirection() : -1
+ property real temperature: 0.6
+ property bool start: true
+
+ function randomDirection() {
+ return Math.random() > 0.5 ? Qt.LeftArrow : Qt.RightArrow;
+ }
+
+ SequentialAnimation {
+ running: true
+ loops: 1
+
+ // We want a small pause at the beginning, but we only want it to happen once.
+ PauseAnimation {
+ duration: 1000
+ }
+
+ PropertyAction {
+ target: valueSource
+ property: "start"
+ value: false
+ }
+
+ SequentialAnimation {
+ loops: Animation.Infinite
+
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ from: 0
+ to: 30
+ duration: 3000
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ from: 1
+ to: 6.1
+ duration: 3000
+ }
+ }
+ ParallelAnimation {
+ // We changed gears so we lost a bit of speed.
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ from: 30
+ to: 26
+ duration: 600
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ from: 6
+ to: 2.4
+ duration: 600
+ }
+ }
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 60
+ duration: 3000
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 5.6
+ duration: 3000
+ }
+ }
+ ParallelAnimation {
+ // We changed gears so we lost a bit of speed.
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 56
+ duration: 600
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 2.3
+ duration: 600
+ }
+ }
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 100
+ duration: 3000
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 5.1
+ duration: 3000
+ }
+ }
+ ParallelAnimation {
+ // We changed gears so we lost a bit of speed.
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 96
+ duration: 600
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 2.2
+ duration: 600
+ }
+ }
+
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 140
+ duration: 3000
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 6.2
+ duration: 3000
+ }
+ }
+
+ // Start downshifting.
+
+ // Fifth to fourth gear.
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.Linear
+ to: 100
+ duration: 5000
+ }
+
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 3.1
+ duration: 5000
+ }
+ }
+
+ // Fourth to third gear.
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 5.5
+ duration: 600
+ }
+
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 60
+ duration: 5000
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 2.6
+ duration: 5000
+ }
+ }
+
+ // Third to second gear.
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 6.3
+ duration: 600
+ }
+
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 30
+ duration: 5000
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 2.6
+ duration: 5000
+ }
+ }
+
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 6.5
+ duration: 600
+ }
+
+ // Second to first gear.
+ ParallelAnimation {
+ NumberAnimation {
+ target: valueSource
+ property: "kph"
+ easing.type: Easing.InOutSine
+ to: 0
+ duration: 5000
+ }
+ NumberAnimation {
+ target: valueSource
+ property: "rpm"
+ easing.type: Easing.InOutSine
+ to: 1
+ duration: 4500
+ }
+ }
+
+ PauseAnimation {
+ duration: 5000
+ }
+ }
+ }
+}