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+/****************************************************************************
+**
+** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import "content"
+import "content/calculator.js" as CalcEngine
+
+
+Rectangle {
+ id: window
+ anchors.fill: parent
+ color: "#272822"
+
+ function operatorPressed(operator) { CalcEngine.operatorPressed(operator) }
+ function digitPressed(digit) { CalcEngine.digitPressed(digit) }
+
+ Item {
+ id: pad
+ width: window.width * 0.58
+ height: window.height * 0.98
+ NumberPad { anchors.horizontalCenter: parent.horizontalCenter }
+ }
+
+ AnimationController {
+ id: controller
+ animation: ParallelAnimation {
+ id: anim
+ NumberAnimation { target: display; property: "x"; duration: 400; from: -16; to: window.width - display.width; easing.type: Easing.InOutQuad }
+ NumberAnimation { target: pad; property: "x"; duration: 400; from: window.width - pad.width; to: 0; easing.type: Easing.InOutQuad }
+ SequentialAnimation {
+ NumberAnimation { target: pad; property: "scale"; duration: 200; from: 1; to: 0.97; easing.type: Easing.InOutQuad }
+ NumberAnimation { target: pad; property: "scale"; duration: 200; from: 0.97; to: 1; easing.type: Easing.InOutQuad }
+ }
+ }
+ }
+
+ Display {
+ id: display
+ x: -16
+ width: window.width * 0.42
+ height: parent.height
+
+ MouseArea {
+ property real startX: 0
+ property real oldP: 0
+ property bool rewind: false
+
+ anchors.fill: parent
+ onPositionChanged: {
+ var reverse = startX > window.width / 2
+ var mx = mapToItem(window, mouse.x).x
+ var p = Math.abs((mx - startX) / (window.width - display.width))
+ if (p < oldP)
+ rewind = reverse ? false : true
+ else
+ rewind = reverse ? true : false
+ controller.progress = reverse ? 1 - p : p
+ oldP = p
+ }
+ onPressed: startX = mapToItem(window, mouse.x).x
+ onReleased: {
+ if (rewind)
+ controller.completeToBeginning()
+ else
+ controller.completeToEnd()
+ }
+ }
+ }
+
+}