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Diffstat (limited to 'basicsuite/qt5-everywhere/demos/particledemo/particledemo.qml')
-rw-r--r-- | basicsuite/qt5-everywhere/demos/particledemo/particledemo.qml | 213 |
1 files changed, 0 insertions, 213 deletions
diff --git a/basicsuite/qt5-everywhere/demos/particledemo/particledemo.qml b/basicsuite/qt5-everywhere/demos/particledemo/particledemo.qml deleted file mode 100644 index 235a2cd..0000000 --- a/basicsuite/qt5-everywhere/demos/particledemo/particledemo.qml +++ /dev/null @@ -1,213 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import QtQuick.Particles 2.0 - -Rectangle { - id: particleRoot - color: "#000000" - anchors.fill: parent - - property real distance: parent.height*.4 - property real angle: 0 - property real movement: 0 - property alias running: angleAnimation.running - property int pointCount: mouseArea.pointCount + multiPointTouchArea.pointCount - - BootScreenDemo { - width: Math.min(parent.width,parent.height) - height: width - anchors.centerIn: parent - z: 1 - onFinished: { - distanceAnimation.restart() - angleAnimation.restart() - } - } - - RotationAnimation on angle { - id: angleAnimation - from: 0 - to: 360 - running: false - duration: distanceAnimation.delay - direction: RotationAnimation.Shortest - loops: Animation.Infinite - } - - SequentialAnimation on distance { - id: distanceAnimation - property int easingType:0 - property int delay: 1000 - running: false - - NumberAnimation { - from: 0 - to: parent.height*.4 - duration: distanceAnimation.delay/2 - easing.type: distanceAnimation.easingType - } - - NumberAnimation { - from: parent.height*.4 - to: 0 - duration: distanceAnimation.delay/2 - easing.type: distanceAnimation.easingType - } - - onRunningChanged: { - if (!running){ - var type = Math.floor(Math.random()*10) - switch (type){ - case 0: - distanceAnimation.easingType=Easing.InOutBack - break; - case 1: - distanceAnimation.easingType=Easing.InOutBounce - break; - case 2: - distanceAnimation.easingType=Easing.InOutCirc - break; - case 3: - distanceAnimation.easingType=Easing.InOutElastic - break; - case 4: - distanceAnimation.easingType=Easing.InOutSine - break; - case 5: - distanceAnimation.easingType=Easing.OutInQuad - break; - case 6: - distanceAnimation.easingType=Easing.OutInCubic - break; - case 7: - distanceAnimation.easingType=Easing.OutExpo - break; - case 8: - distanceAnimation.easingType=Easing.OutCurve - break; - default: - distanceAnimation.easingType=Easing.Linear - break; - } - - distanceAnimation.delay = 500 + Math.floor(Math.random()*1500) - angleAnimation.from = 180 + Math.random()*90 - 45 - particleRoot.movement = Math.random()*2 - angleAnimation.restart() - distanceAnimation.restart() - } - } - } - - /** - * Create five ParticleSysComponents for drawing particles - * in the place of multitouch points with the given color. - */ - ParticleSysComponent{ id: p1; particleColor: "#ff0000"; startAngle: 1*360/(5-particleRoot.pointCount); } - ParticleSysComponent{ id: p2; particleColor: "#00ff00"; startAngle: 2*360/(5-particleRoot.pointCount); } - ParticleSysComponent{ id: p3; particleColor: "#0000ff"; startAngle: 3*360/(5-particleRoot.pointCount); } - ParticleSysComponent{ id: p4; particleColor: "#ffff00"; startAngle: 4*360/(5-particleRoot.pointCount); } - ParticleSysComponent{ id: p5; particleColor: "#ff00ff"; startAngle: 5*360/(5-particleRoot.pointCount); } - - /** - * In this demo we only support five touch point at the same time. - * One from mouseArea (because of Desktop-support) and four from MultiPointTouchArea. - */ - MultiPointTouchArea { - id: multiPointTouchArea - anchors.fill: parent - minimumTouchPoints: 1 - maximumTouchPoints: 6 - - property int pointCount:0 - - touchPoints: [ - TouchPoint { id: point1 }, - TouchPoint { id: point2 }, - TouchPoint { id: point3 }, - TouchPoint { id: point4 } - ] - - onPressed: updatePointCount() - onReleased: updatePointCount() - onTouchUpdated: { - p2.touchX = point1.x; p2.touchY = point1.y; p2.pressed = point1.pressed; - p3.touchX = point2.x; p3.touchY = point2.y; p3.pressed = point2.pressed; - p4.touchX = point3.x; p4.touchY = point3.y; p4.pressed = point3.pressed; - p5.touchX = point4.x; p5.touchY = point4.y; p5.pressed = point4.pressed; - } - - function updatePointCount(){ - var tmp = 0 - for (var i=0; i<4; i++) { - if (touchPoints[i].pressed) - tmp++ - } - pointCount = tmp - } - } - - /** - * For desktop. - */ - MouseArea { - id: mouseArea - anchors.fill: parent - - property int pointCount:0 - - onPressed: { - pointCount = 1; - p1.touchX = mouse.x; - p1.touchY = mouse.y; - p1.pressed = true; - } - onReleased: { - pointCount = 0; - p1.pressed = false; - } - onPositionChanged: { - p1.touchX = mouse.x; - p1.touchY = mouse.y; - } - } -} |