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-/****************************************************************************
-**
-** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
-** of its contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-import QtQuick.Particles 2.0
-
-Item {
- id: root
-
- property int logoSize: Math.min(parent.height, parent.width) / 2
- property int logoSizeDivider: 1
- property int logoState: 1
- property double posX: parent.width / 2
- property double posY: parent.height / 2
- property double rot: 0
- property double dx: 10
- property double dy: 10
- property double drot: 1
- property string explodeColor: "#ff3333"
-
- function play() {
- randomValues();
- animationTimer.restart()
- }
-
- function logoClicked() {
- switch(root.logoState) {
- case 1: {
- parent.createNewLogos(root.posX,root.posY,logoSize,2)
- parent.decreaseCounter();
- logo.visible = false;
- root.logoState = 2;
- root.explodeColor = "#33ff33"
- explodeAnimation.restart()
- break;
- }
- default: {
- // return true if we must destroy this logo
- if (parent.decreaseCounter(root.posX,root.posY) === true) {
- logo.visible = false;
- root.logoState = 2;
- root.dx = 0;
- root.dy = 0;
- root.drot = 0;
- root.explodeColor = "#ff3333"
- explodeAnimation.restart()
- }
- else { // It was last logo, we will keep it
- root.logoState = 1
- root.logoSizeDivider = 1
- root.explodeColor = "#3333ff"
- explodeAnimation.restart()
- }
- break;
- }
- }
-
- }
-
- function randomValues() {
- root.dx = Math.random()*5
- root.dy = Math.random()*5
- root.drot = Math.floor(Math.random()*10) - 5
- }
-
- function move() {
- var x = root.posX + root.dx;
- var y = root.posY + root.dy;
- var limit = logoSize / logoState;
-
- // Check x
- if (x + limit >= parent.width) {
- x = parent.width - limit;
- root.dx = -root.dx;
- }
- else if (x <= 0) {
- x = 0;
- root.dx = -root.dx;
- }
-
- // Check y
- if (y + limit >= parent.height) {
- y = parent.height - limit;
- root.dy = -root.dy;
- }
- else if (y <= 0) {
- y = 0;
- root.dy = -root.dy;
- }
-
- root.posX = x
- root.posY = y
- root.rot = root.rot + root.drot
- }
-
- ParticleSystem{
- id: particleSystem;
- anchors.fill: logo
-
- Emitter {
- id: emitter
- anchors.fill: particleSystem
- enabled: false
- emitRate: 1000
- lifeSpan: 500
- size: logo.height * .5
- endSize: logo.height * .1
- velocity: AngleDirection { angleVariation: 360; magnitudeVariation: 160 }
- }
-
- ImageParticle {
- id: smokeParticle
- source: "images/particle-smoke.png"
- alpha: 0.3
- alphaVariation: 0.1
- color: root.explodeColor
- }
- }
-
- Timer {
- id: animationTimer
- interval: 20
- running: false
- repeat: true
- onTriggered: move();
- }
-
- Image {
- id: logo
- width: (logoSize / logoSizeDivider)
- height: (logoSize / logoSizeDivider)
- x: root.posX
- y: root.posY
- rotation: root.rot
- source: "images/qt-logo.png"
-
- MouseArea {
- anchors.fill: parent
- onClicked: logoClicked();
- }
- }
-
- SequentialAnimation {
- id: explodeAnimation
- running: false
- ScriptAction { script: emitter.pulse(100); }
- PauseAnimation { duration: 600 }
- onRunningChanged: {
- if (!explodeAnimation.running && root.logoState > 1)
- root.destroy();
- }
- }
-
-}