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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Particles 2.0
+
+Item {
+ id: root
+
+ property int logoSize: Math.min(parent.height, parent.width) / 2
+ property int logoSizeDivider: 1
+ property int logoState: 1
+ property double posX: parent.width / 2
+ property double posY: parent.height / 2
+ property double rot: 0
+ property double dx: 10
+ property double dy: 10
+ property double drot: 1
+ property string explodeColor: "#ff3333"
+
+ function play() {
+ randomValues();
+ animationTimer.restart()
+ }
+
+ function logoClicked() {
+ switch(root.logoState) {
+ case 1: {
+ parent.createNewLogos(root.posX,root.posY,logoSize,2)
+ parent.decreaseCounter();
+ logo.visible = false;
+ root.logoState = 2;
+ root.explodeColor = "#33ff33"
+ explodeAnimation.restart()
+ break;
+ }
+ default: {
+ // return true if we must destroy this logo
+ if (parent.decreaseCounter(root.posX,root.posY) === true) {
+ logo.visible = false;
+ root.logoState = 2;
+ root.dx = 0;
+ root.dy = 0;
+ root.drot = 0;
+ root.explodeColor = "#ff3333"
+ explodeAnimation.restart()
+ }
+ else { // It was last logo, we will keep it
+ root.logoState = 1
+ root.logoSizeDivider = 1
+ root.explodeColor = "#3333ff"
+ explodeAnimation.restart()
+ }
+ break;
+ }
+ }
+
+ }
+
+ function randomValues() {
+ root.dx = Math.random()*5
+ root.dy = Math.random()*5
+ root.drot = Math.floor(Math.random()*10) - 5
+ }
+
+ function move() {
+ var x = root.posX + root.dx;
+ var y = root.posY + root.dy;
+ var limit = logoSize / logoState;
+
+ // Check x
+ if (x + limit >= parent.width) {
+ x = parent.width - limit;
+ root.dx = -root.dx;
+ }
+ else if (x <= 0) {
+ x = 0;
+ root.dx = -root.dx;
+ }
+
+ // Check y
+ if (y + limit >= parent.height) {
+ y = parent.height - limit;
+ root.dy = -root.dy;
+ }
+ else if (y <= 0) {
+ y = 0;
+ root.dy = -root.dy;
+ }
+
+ root.posX = x
+ root.posY = y
+ root.rot = root.rot + root.drot
+ }
+
+ ParticleSystem{
+ id: particleSystem;
+ anchors.fill: logo
+
+ Emitter {
+ id: emitter
+ anchors.fill: particleSystem
+ enabled: false
+ emitRate: 1000
+ lifeSpan: 500
+ size: logo.height * .5
+ endSize: logo.height * .1
+ velocity: AngleDirection { angleVariation: 360; magnitudeVariation: 160 }
+ }
+
+ ImageParticle {
+ id: smokeParticle
+ source: "images/particle-smoke.png"
+ alpha: 0.3
+ alphaVariation: 0.1
+ color: root.explodeColor
+ }
+ }
+
+ Timer {
+ id: animationTimer
+ interval: 20
+ running: false
+ repeat: true
+ onTriggered: move();
+ }
+
+ Image {
+ id: logo
+ width: (logoSize / logoSizeDivider)
+ height: (logoSize / logoSizeDivider)
+ x: root.posX
+ y: root.posY
+ rotation: root.rot
+ source: "images/qt-logo.png"
+
+ MouseArea {
+ anchors.fill: parent
+ onClicked: logoClicked();
+ }
+ }
+
+ SequentialAnimation {
+ id: explodeAnimation
+ running: false
+ ScriptAction { script: emitter.pulse(100); }
+ PauseAnimation { duration: 600 }
+ onRunningChanged: {
+ if (!explodeAnimation.running && root.logoState > 1)
+ root.destroy();
+ }
+ }
+
+}