diff options
Diffstat (limited to 'basicsuite/qt5-everywhere/demos/shaders')
55 files changed, 3606 insertions, 0 deletions
diff --git a/basicsuite/qt5-everywhere/demos/shaders/Content.qml b/basicsuite/qt5-everywhere/demos/shaders/Content.qml new file mode 100755 index 0000000..aae2337 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Content.qml @@ -0,0 +1,99 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Rectangle { + id: root + property alias effect: effectLoader.item + property string effectSource: "Effects/EffectPassThrough.qml" + signal contentSizeChanged(size contentSize) + + color: "black" + + ShaderEffectSource { + id: theSource + smooth: true + hideSource: true + } + + LogoContainer { + id: logoContainer + anchors.fill: root + } + + Loader { + id: effectLoader + source: effectSource + } + + onWidthChanged: { + if (effectLoader.item) + effectLoader.item.targetWidth = root.width + } + + onHeightChanged: { + if (effectLoader.item) + effectLoader.item.targetHeight = root.height + } + + onEffectSourceChanged: { + effectLoader.source = effectSource + updateSource() + } + + function updateSource() { + if (effectLoader.item) { + effectLoader.item.parent = root + effectLoader.item.targetWidth = root.width + effectLoader.item.targetHeight = root.height + effectLoader.item.anchors.fill = logoContainer + effectLoader.item.source = theSource + } + } + + function init() { + theSource.sourceItem = logoContainer + root.effectSource = "Effects/EffectPassThrough.qml" + effectLoader.source = root.effectSource + updateSource() + } +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/EffectSelectionPanel.qml b/basicsuite/qt5-everywhere/demos/shaders/EffectSelectionPanel.qml new file mode 100755 index 0000000..93cdb5f --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/EffectSelectionPanel.qml @@ -0,0 +1,156 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +import QtQuick 2.0 + +Rectangle { + id: root + height: 78 + property int itemHeight: 25 + property string effectSource: "" + property string effectName: "No effect" + + signal clicked + QtObject { + id: d + property Item selectedItem + } + + ListModel { + id: sources + ListElement { name: "No effect"; source: "Effects/EffectPassThrough.qml" } + ListElement { name: "Billboard"; source: "Effects/EffectBillboard.qml" } + ListElement { name: "Black & white"; source: "Effects/EffectBlackAndWhite.qml" } + ListElement { name: "Blur"; source: "Effects/EffectGaussianBlur.qml" } + ListElement { name: "Edge detection"; source: "Effects/EffectSobelEdgeDetection1.qml" } + ListElement { name: "Emboss"; source: "Effects/EffectEmboss.qml" } + ListElement { name: "Glow"; source: "Effects/EffectGlow.qml" } + ListElement { name: "Isolate"; source: "Effects/EffectIsolate.qml" } + ListElement { name: "Pixelate"; source: "Effects/EffectPixelate.qml" } + ListElement { name: "Posterize"; source: "Effects/EffectPosterize.qml" } + ListElement { name: "Ripple"; source: "Effects/EffectRipple.qml" } + ListElement { name: "Sepia"; source: "Effects/EffectSepia.qml" } + ListElement { name: "Sharpen"; source: "Effects/EffectSharpen.qml" } + ListElement { name: "Shockwave"; source: "Effects/EffectShockwave.qml" } + ListElement { name: "Toon"; source: "Effects/EffectToon.qml" } + ListElement { name: "Warhol"; source: "Effects/EffectWarhol.qml" } + ListElement { name: "Wobble"; source: "Effects/EffectWobble.qml" } + ListElement { name: "Vignette"; source: "Effects/EffectVignette.qml" } + } + + Component { + id: sourceDelegate + Item { + id: sourceDelegateItem + width: root.width + height: itemHeight + + Text { + id: sourceSelectorItem + anchors.centerIn: parent + width: 0.9 * parent.width + height: 0.8 * itemHeight + text: name + color: "white" + } + + states: [ + State { + name: "selected" + PropertyChanges { + target: sourceSelectorItem + bgColor: "#ff8888" + } + } + ] + + transitions: [ + Transition { + from: "*" + to: "*" + ColorAnimation { + properties: "color" + easing.type: Easing.OutQuart + duration: 500 + } + } + ] + } + } + + MouseArea { + id: mouseAboveMonitor + anchors.fill: parent + hoverEnabled: true + } + + ListView { + id: list + anchors.fill: parent + clip: true + anchors.margins: root.width * 0.05 + model: sources + + currentIndex: 0 + + onCurrentIndexChanged : { + effectSource = model.get(currentIndex).source + effectName = model.get(currentIndex).name + root.clicked() + } + + delegate: Item { + id: item + width: parent.width + height: itemHeight + Rectangle { + anchors.fill: parent + border.color: index == list.currentIndex ? "#44ffffff" : "transparent" + color: index == list.currentIndex ? "#22ffffff" : "transparent" + radius: 3 + Text { color: "white" ; text: name ; anchors.centerIn: parent; font.pixelSize: item.height * 0.5 } + MouseArea { + anchors.fill: parent + onClicked: list.currentIndex = index + } + } + } + } +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/Effect.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/Effect.qml new file mode 100755 index 0000000..34eb07c --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/Effect.qml @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 +import ShaderReader 1.0 + +ShaderEffect { + id: effect + property variant source + property ListModel parameters: ListModel { } + property bool divider: false + property real dividerValue: 1.0 + property real targetWidth: 0 + property real targetHeight: 0 + property alias fragmentShaderFilename: shaderFileReader.fragmentShaderFilename + property alias vertexShaderFilename: shaderFileReader.vertexShaderFilename + //property string fragmentShaderFilename + //property string vertexShaderFilename + + QtObject { + id: d + property string fragmentShaderCommon: " + #ifdef GL_ES + precision mediump float; + #else + # define lowp + # define mediump + # define highp + #endif // GL_ES + " + } + + ShaderFileReader { + id: shaderFileReader + onFragmentShaderFilenameChanged: { + effect.fragmentShader = d.fragmentShaderCommon + shaderFileReader.fragmentShader + } + onVertexShaderFilenameChanged: { + effect.vertexShader = shaderFileReader.vertexShader + } + } + + // The following is a workaround for the fact that ShaderEffect + // doesn't provide a way for shader programs to be read from a file, + // rather than being inline in the QML file + + //onFragmentShaderFilenameChanged: + // fragmentShader = d.fragmentShaderCommon + shaderFileReader.readFile("qml/QtDemo/demos/shaders/" + fragmentShaderFilename) + //onVertexShaderFilenameChanged: + // vertexShader = shaderFileReader.readFile("qml/QtDemo/demos/shaders/" + vertexShaderFilename) +} + diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectBillboard.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectBillboard.qml new file mode 100755 index 0000000..124a2a1 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectBillboard.qml @@ -0,0 +1,59 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "grid spacing" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real grid: parameters.get(0).value * 10 + + property real step_x: 0.0015625 + property real step_y: targetHeight ? (step_x * targetWidth / targetHeight) : 0.0 + + fragmentShaderFilename: "shaders/billboard.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectBlackAndWhite.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectBlackAndWhite.qml new file mode 100755 index 0000000..37a3b6e --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectBlackAndWhite.qml @@ -0,0 +1,56 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "threshold" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real threshold: parameters.get(0).value + + fragmentShaderFilename: "shaders/blackandwhite.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectEmboss.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectEmboss.qml new file mode 100755 index 0000000..4bf5771 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectEmboss.qml @@ -0,0 +1,46 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + fragmentShaderFilename: "shaders/emboss.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectGaussianBlur.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectGaussianBlur.qml new file mode 100755 index 0000000..e63e17a --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectGaussianBlur.qml @@ -0,0 +1,85 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://www.geeks3d.com/20100909/shader-library-gaussian-blur-post-processing-filter-in-glsl/ + +import QtQuick 2.0 + +Item { + id: root + property bool divider: true + property real dividerValue: 1 + property ListModel parameters: ListModel { + ListElement { + name: "radius" + value: 0.5 + } + } + + property alias targetWidth: verticalShader.targetWidth + property alias targetHeight: verticalShader.targetHeight + property alias source: verticalShader.source + + Effect { + id: verticalShader + anchors.fill: parent + dividerValue: parent.dividerValue + property real blurSize: 4.0 * parent.parameters.get(0).value / targetHeight + fragmentShaderFilename: "shaders/gaussianblur_v.fsh" + } + + Effect { + id: horizontalShader + anchors.fill: parent + dividerValue: parent.dividerValue + property real blurSize: 4.0 * parent.parameters.get(0).value / parent.targetWidth + fragmentShaderFilename: "shaders/gaussianblur_h.fsh" + source: horizontalShaderSource + + ShaderEffectSource { + id: horizontalShaderSource + sourceItem: verticalShader + smooth: true + hideSource: true + } + } +} + diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectGlow.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectGlow.qml new file mode 100755 index 0000000..d6e987d --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectGlow.qml @@ -0,0 +1,46 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + fragmentShaderFilename: "shaders/glow.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectIsolate.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectIsolate.qml new file mode 100755 index 0000000..2425a25 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectIsolate.qml @@ -0,0 +1,61 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "hue" + value: 0.5 + } + ListElement { + name: "width" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real targetHue: parameters.get(0).value * 360 + property real windowWidth: parameters.get(1).value * 60 + + fragmentShaderFilename: "shaders/isolate.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPassThrough.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPassThrough.qml new file mode 100755 index 0000000..1f259be --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPassThrough.qml @@ -0,0 +1,46 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + divider: false +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPixelate.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPixelate.qml new file mode 100755 index 0000000..71f7da9 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPixelate.qml @@ -0,0 +1,56 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "granularity" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real granularity: parameters.get(0).value * 20 + + fragmentShaderFilename: "shaders/pixelate.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPosterize.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPosterize.qml new file mode 100755 index 0000000..0cf16a0 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectPosterize.qml @@ -0,0 +1,58 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "gamma" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real gamma: parameters.get(0).value + + property real numColors: 8.0 + + fragmentShaderFilename: "shaders/posterize.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectRipple.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectRipple.qml new file mode 100755 index 0000000..0b7c48c --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectRipple.qml @@ -0,0 +1,64 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "amplitude" + value: 0.5 + } + ListElement { + name: "frequency" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real amplitude: parameters.get(0).value * 0.03 + property real n: parameters.get(1).value * 7 + + property real time: 0 + NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 } + + fragmentShaderFilename: "shaders/ripple.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSepia.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSepia.qml new file mode 100755 index 0000000..446e779 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSepia.qml @@ -0,0 +1,46 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + fragmentShaderFilename: "shaders/sepia.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSharpen.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSharpen.qml new file mode 100755 index 0000000..99ece3c --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSharpen.qml @@ -0,0 +1,56 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "sharpness" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real amount: parameters.get(0).value * 18 + + fragmentShaderFilename: "shaders/sharpen.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectShockwave.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectShockwave.qml new file mode 100755 index 0000000..fe91781 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectShockwave.qml @@ -0,0 +1,80 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + id: root + parameters: ListModel { + ListElement { + name: "amplitude" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real granularity: parameters.get(0).value * 20 + property real weight: parameters.get(0).value + + property real centerX + property real centerY + property real time + + SequentialAnimation { + running: true + loops: Animation.Infinite + ScriptAction { + script: { + centerX = Math.random() + centerY = Math.random() + } + } + NumberAnimation { + target: root + property: "time" + from: 0 + to: 1 + duration: 1000 + } + } + + fragmentShaderFilename: "shaders/shockwave.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSobelEdgeDetection1.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSobelEdgeDetection1.qml new file mode 100755 index 0000000..189d5d3 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectSobelEdgeDetection1.qml @@ -0,0 +1,59 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "threshold" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real mixLevel: parameters.get(0).value + property real targetSize: 250 - (200 * mixLevel) // TODO: fix ... + property real resS: targetSize + property real resT: targetSize + + fragmentShaderFilename: "shaders/sobeledgedetection1.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectToon.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectToon.qml new file mode 100755 index 0000000..08f1849 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectToon.qml @@ -0,0 +1,63 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "threshold" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real threshold: parameters.get(0).value + property real targetSize: 250 - (200 * threshold) // TODO: fix ... + property real resS: targetSize + property real resT: targetSize + + // TODO + property real magTol: 0.3 + property real quantize: 8.0 + + fragmentShaderFilename: "shaders/toon.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectVignette.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectVignette.qml new file mode 100755 index 0000000..1120161 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectVignette.qml @@ -0,0 +1,46 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + fragmentShaderFilename: "shaders/vignette.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectWarhol.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectWarhol.qml new file mode 100755 index 0000000..e96d052 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectWarhol.qml @@ -0,0 +1,46 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + fragmentShaderFilename: "shaders/warhol.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectWobble.qml b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectWobble.qml new file mode 100755 index 0000000..4cccf48 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Effects/EffectWobble.qml @@ -0,0 +1,61 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Effect { + parameters: ListModel { + ListElement { + name: "amplitude" + value: 0.5 + } + } + + // Transform slider values, and bind result to shader uniforms + property real amplitude: parameters.get(0).value * 0.05 + + property real frequency: 20 + property real time: 0 + + NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 } + + fragmentShaderFilename: "shaders/wobble.fsh" +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Logo.qml b/basicsuite/qt5-everywhere/demos/shaders/Logo.qml new file mode 100644 index 0000000..2e2617a --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Logo.qml @@ -0,0 +1,191 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 +import QtQuick.Particles 2.0 + +Item { + id: root + + property int logoSize: Math.min(parent.height, parent.width) / 2 + property int logoSizeDivider: 1 + property int logoState: 1 + property double posX: parent.width / 2 + property double posY: parent.height / 2 + property double rot: 0 + property double dx: 10 + property double dy: 10 + property double drot: 1 + property string explodeColor: "#ff3333" + + function play() { + randomValues(); + animationTimer.restart() + } + + function logoClicked() { + switch(root.logoState) { + case 1: { + parent.createNewLogos(root.posX,root.posY,logoSize,2) + parent.decreaseCounter(); + logo.visible = false; + root.logoState = 2; + root.explodeColor = "#33ff33" + explodeAnimation.restart() + break; + } + default: { + // return true if we must destroy this logo + if (parent.decreaseCounter(root.posX,root.posY) === true) { + logo.visible = false; + root.logoState = 2; + root.dx = 0; + root.dy = 0; + root.drot = 0; + root.explodeColor = "#ff3333" + explodeAnimation.restart() + } + else { // It was last logo, we will keep it + root.logoState = 1 + root.logoSizeDivider = 1 + root.explodeColor = "#3333ff" + explodeAnimation.restart() + } + break; + } + } + + } + + function randomValues() { + root.dx = Math.random()*5 + root.dy = Math.random()*5 + root.drot = Math.floor(Math.random()*10) - 5 + } + + function move() { + var x = root.posX + root.dx; + var y = root.posY + root.dy; + var limit = logoSize / logoState; + + // Check x + if (x + limit >= parent.width) { + x = parent.width - limit; + root.dx = -root.dx; + } + else if (x <= 0) { + x = 0; + root.dx = -root.dx; + } + + // Check y + if (y + limit >= parent.height) { + y = parent.height - limit; + root.dy = -root.dy; + } + else if (y <= 0) { + y = 0; + root.dy = -root.dy; + } + + root.posX = x + root.posY = y + root.rot = root.rot + root.drot + } + + ParticleSystem{ + id: particleSystem; + anchors.fill: logo + + Emitter { + id: emitter + anchors.fill: particleSystem + enabled: false + emitRate: 1000 + lifeSpan: 500 + size: logo.height * .5 + endSize: logo.height * .1 + velocity: AngleDirection { angleVariation: 360; magnitudeVariation: 160 } + } + + ImageParticle { + id: smokeParticle + source: "images/particle-smoke.png" + alpha: 0.3 + alphaVariation: 0.1 + color: root.explodeColor + } + } + + Timer { + id: animationTimer + interval: 20 + running: false + repeat: true + onTriggered: move(); + } + + Image { + id: logo + width: (logoSize / logoSizeDivider) + height: (logoSize / logoSizeDivider) + x: root.posX + y: root.posY + rotation: root.rot + source: "images/qt-logo.png" + + MouseArea { + anchors.fill: parent + onClicked: logoClicked(); + } + } + + SequentialAnimation { + id: explodeAnimation + running: false + ScriptAction { script: emitter.pulse(100); } + PauseAnimation { duration: 600 } + onRunningChanged: { + if (!explodeAnimation.running && root.logoState > 1) + root.destroy(); + } + } + +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/LogoContainer.qml b/basicsuite/qt5-everywhere/demos/shaders/LogoContainer.qml new file mode 100644 index 0000000..1237305 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/LogoContainer.qml @@ -0,0 +1,87 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Item { + id: root + anchors.fill: parent + + property int logoCount: 0 + + Image { + id: background + source: "images/wallpaper.png" + anchors.fill: root + } + + function createNewLogo(x,y,logoState) { + logoCount++; + var component = Qt.createComponent("Logo.qml") + if (component.status === Component.Ready) { + var logo = component.createObject(root, {"posX": x, "posY": y, "logoState": logoState, "logoSizeDivider" : logoState, "objectName": "logo"}); + logo.play(); + } + } + + function createNewLogos(x, y, logoSize, logoState) { + var newSize = logoSize / logoState; + var temp = logoSize - newSize; + + createNewLogo(x, y, logoState); + createNewLogo(x+temp, y, logoState); + createNewLogo(x+temp, y+temp, logoState); + createNewLogo(x, y+temp, logoState); + createNewLogo(x+logoSize/2-newSize/2, y+logoSize/2-newSize/2, logoState); + } + + function decreaseCounter() { + if (logoCount > 1) { + logoCount--; + return true; + } + return false; + } + + Component.onCompleted: { + var logoSize = Math.min(root.height, root.width) / 2; + createNewLogo(root.width/2 - logoSize/2, root.height/2 - logoSize/2, 1) + } +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/ParameterPanel.qml b/basicsuite/qt5-everywhere/demos/shaders/ParameterPanel.qml new file mode 100644 index 0000000..33dd5ea --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/ParameterPanel.qml @@ -0,0 +1,107 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Rectangle { + id: root + height: view.model.count * sliderHeight + color: "#BB333333" + property color lineColor: "black" + property real spacing: 10 + property real sliderHeight: 50 + property bool isMouseAbove: mouseAboveMonitor.containsMouse + + property ListModel model: ListModel { } + + MouseArea { + id: mouseAboveMonitor + anchors.fill: parent + hoverEnabled: true; + } + + Component { + id: editDelegate + + Item { + id: delegate + width: root.width + height: root.sliderHeight + + Text { + id: text + text: name + color: "white" + anchors { + top: parent.top + bottom: parent.bottom + left: parent.left + leftMargin: root.width * 0.05 + } + horizontalAlignment: Text.AlignLeft + verticalAlignment: Text.AlignVCenter + font.pixelSize: delegate.height * 0.3 + font.capitalization: Font.Capitalize + width: root.width * 0.35 + } + + Slider { + anchors { + verticalCenter: text.verticalCenter + left: text.right + leftMargin: root.width * 0.05 + right: parent.right + rightMargin: root.width * 0.05 + } + value: model.value + onValueChanged: view.model.setProperty(index, "value", value) + } + } + } + + ListView { + id: view + anchors.fill: parent + model: root.model + delegate: editDelegate + interactive: false + } +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/Slider.qml b/basicsuite/qt5-everywhere/demos/shaders/Slider.qml new file mode 100644 index 0000000..5ceefcc --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/Slider.qml @@ -0,0 +1,138 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Item { + id: slider + + height: handleBack.height + // value is read/write. + property real value: 0 + property real maximum: 1 + property real minimum: 0 + property int xMax: width - handle.width + onXMaxChanged: updatePos() + onMinimumChanged: updatePos() + onValueChanged: if (!pressed) updatePos() + property bool mutable: true + property alias pressed : backgroundMouse.pressed + + signal valueChangedByHandle(int newValue) + + function updatePos() { + if (maximum > minimum) { + var pos = 0 + (value - minimum) * slider.xMax / (maximum - minimum); + pos = Math.min(pos, width - handle.width - 0); + pos = Math.max(pos, 0); + handle.x = pos; + } else { + handle.x = 0; + } + } + + Rectangle { + id: background + width: slider.width + anchors.verticalCenter: slider.verticalCenter + height: 2 + color: "#666666" + + MouseArea { + id: backgroundMouse + anchors.fill: parent + anchors.topMargin: -24 + anchors.bottomMargin: -24 + enabled: slider.mutable + drag.target: handle + drag.axis: Drag.XAxis + drag.minimumX: 0 + drag.maximumX: slider.xMax + onPressedChanged: { + value = Math.max(minimum, Math.min(maximum, (maximum - minimum) * (mouseX - handle.width/2) / slider.xMax + minimum)); + valueChangedByHandle(value); + updatePos(); + } + onPositionChanged: { + value = Math.max(minimum, Math.min(maximum, (maximum - minimum) * (mouseX - handle.width/2) / slider.xMax + minimum)); + valueChangedByHandle(value); + } + onWheel: { + value = Math.max(minimum, Math.min(maximum, value + (wheel.angleDelta.y > 0 ? 1 : -1) * (10 / slider.xMax) * (slider.maximum - slider.minimum))); + valueChangedByHandle(value); + updatePos(); + } + } + } + + Rectangle { + id: progress + height: 5 + anchors.verticalCenter: background.verticalCenter + anchors.left: background.left + anchors.right: handle.right + anchors.rightMargin: handle.width / 2 + visible: slider.enabled + color: "#98c66c" + } + + Rectangle { + id: handleBack + width: 40 + height: width + radius: width / 2 + color: "#8898c66c" + antialiasing: true + anchors.centerIn: handle + visible: handle.visible + } + + Rectangle { + id: handle + width: 14 + height: width + radius: width / 2 + antialiasing: true + color: "#98c66c" + anchors.verticalCenter: background.verticalCenter + visible: slider.enabled + } +} + diff --git a/basicsuite/qt5-everywhere/demos/shaders/images/particle-smoke.png b/basicsuite/qt5-everywhere/demos/shaders/images/particle-smoke.png Binary files differnew file mode 100644 index 0000000..b27f954 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/images/particle-smoke.png diff --git a/basicsuite/qt5-everywhere/demos/shaders/images/qt-logo.png b/basicsuite/qt5-everywhere/demos/shaders/images/qt-logo.png Binary files differnew file mode 100755 index 0000000..242bb28 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/images/qt-logo.png diff --git a/basicsuite/qt5-everywhere/demos/shaders/images/wallpaper.png b/basicsuite/qt5-everywhere/demos/shaders/images/wallpaper.png Binary files differnew file mode 100644 index 0000000..a499231 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/images/wallpaper.png diff --git a/basicsuite/qt5-everywhere/demos/shaders/import/import.pro b/basicsuite/qt5-everywhere/demos/shaders/import/import.pro new file mode 100644 index 0000000..d72fb60 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/import/import.pro @@ -0,0 +1,13 @@ +CXX_MODULE = qml +TARGET = shaderreader +TARGETPATH = ShaderReader +IMPORT_VERSION = 1.0 + +QT += quick + +SOURCES = main.cpp \ + shaderfilereader.cpp \ + +HEADERS = shaderfilereader.h \ + +load(qml_plugin) diff --git a/basicsuite/qt5-everywhere/demos/shaders/import/main.cpp b/basicsuite/qt5-everywhere/demos/shaders/import/main.cpp new file mode 100644 index 0000000..0475ea8 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/import/main.cpp @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: For any questions to Digia, please use the contact form at +** http://qt.digia.com/ +** +** This file is part of the examples of the Qt Enterprise Embedded. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#include <QtQml/QQmlExtensionPlugin> +#include <QtQml/QtQml> +#include "shaderfilereader.h" + +QT_BEGIN_NAMESPACE + +class SensorExplorerDeclarativeModule : public QQmlExtensionPlugin +{ + Q_OBJECT + Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QQmlExtensionInterface" FILE "plugin.json") +public: + virtual void registerTypes(const char *uri) + { + Q_ASSERT(QLatin1String(uri) == QLatin1String("ShaderReader")); + qmlRegisterType<ShaderFileReader>(uri, 1, 0, "ShaderFileReader"); + } +}; + +QT_END_NAMESPACE + +#include "main.moc" + diff --git a/basicsuite/qt5-everywhere/demos/shaders/import/plugin.json b/basicsuite/qt5-everywhere/demos/shaders/import/plugin.json new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/import/plugin.json diff --git a/basicsuite/qt5-everywhere/demos/shaders/import/qmldir b/basicsuite/qt5-everywhere/demos/shaders/import/qmldir new file mode 100644 index 0000000..0c53031 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/import/qmldir @@ -0,0 +1,2 @@ +module ShaderReader +plugin shaderreader diff --git a/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.cpp b/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.cpp new file mode 100644 index 0000000..1623fb7 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.cpp @@ -0,0 +1,97 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: For any questions to Digia, please use the contact form at +** http://qt.digia.com/ +** +** This file is part of the examples of the Qt Enterprise Embedded. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#include "shaderfilereader.h" +#include <QtCore/QFile> +#include <QtCore/QTextStream> +#include <QtCore/QDir> +#include <QtCore/QDebug> + +ShaderFileReader::ShaderFileReader(QObject* parent) + : QObject(parent) +{ + if (qEnvironmentVariableIsEmpty("QT_SHADER_PATH")) + setenv("QT_SHADER_PATH", "/data/user/qt/qt5-everywhere/demos/shaders/",1); + // check if directory contains shader files + QByteArray shaderPath(qgetenv("QT_SHADER_PATH").append("shaders/")); + QDir shaderDir(shaderPath); + if (shaderDir.entryInfoList(QStringList() << "*.fsh").length() < 1) + qWarning() << "ShaderFileReader: can not find shader files in " << shaderPath; +} + +ShaderFileReader::~ShaderFileReader() +{ +} + +void ShaderFileReader::setFragmentShaderFilename(const QString &name) +{ + m_fragmentShaderFilename = name; + Q_EMIT fragmentShaderFilenameChanged(); +} + +void ShaderFileReader::setVertexShaderFilename(const QString &name) +{ + m_vertexShaderFilename = name; + Q_EMIT vertexShaderFilenameChanged(); +} + +QString ShaderFileReader::fragmentShader() const +{ + return readShaderFile(m_fragmentShaderFilename); +} + +QString ShaderFileReader::vertexShader() const +{ + return readShaderFile(m_vertexShaderFilename); +} + +QString ShaderFileReader::readShaderFile(const QString &fileName) const +{ + QString content; + QString path = qgetenv("QT_SHADER_PATH"); + QFile file(path.append(fileName)); + if (file.open(QIODevice::ReadOnly)) { + QTextStream stream(&file); + content = stream.readAll(); + file.close(); + } + return content; +} + diff --git a/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h b/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h new file mode 100644 index 0000000..bfa82f7 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/import/shaderfilereader.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: For any questions to Digia, please use the contact form at +** http://qt.digia.com/ +** +** This file is part of the examples of the Qt Enterprise Embedded. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#ifndef SHADERFILEREADER_H +#define SHADERFILEREADER_H + +#include <QtCore/QObject> +#include <QtCore/QString> + +class ShaderFileReader : public QObject +{ + Q_OBJECT + Q_PROPERTY(QString fragmentShaderFilename READ fragmentShaderFilename + WRITE setFragmentShaderFilename NOTIFY fragmentShaderFilenameChanged) + Q_PROPERTY(QString vertexShaderFilename READ vertexShaderFilename + WRITE setVertexShaderFilename NOTIFY vertexShaderFilenameChanged) + + Q_PROPERTY(QString fragmentShader READ fragmentShader) + Q_PROPERTY(QString vertexShader READ vertexShader) + +public: + ShaderFileReader(QObject* parent = 0); + ~ShaderFileReader(); + + void setFragmentShaderFilename(const QString &name); + void setVertexShaderFilename(const QString &name); + QString fragmentShaderFilename() const { return m_fragmentShaderFilename; } + QString vertexShaderFilename() const { return m_vertexShaderFilename; } + + QString fragmentShader() const; + QString vertexShader() const; + +protected: + QString readShaderFile(const QString &fileName) const; + +Q_SIGNALS: + void fragmentShaderFilenameChanged(); + void vertexShaderFilenameChanged(); + +private: + QString m_fragmentShaderFilename; + QString m_vertexShaderFilename; +}; + +Q_DECLARE_METATYPE(ShaderFileReader*) + +#endif // SHADERFILEREADER_H diff --git a/basicsuite/qt5-everywhere/demos/shaders/main.qml b/basicsuite/qt5-everywhere/demos/shaders/main.qml new file mode 100755 index 0000000..c5f5d4c --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/main.qml @@ -0,0 +1,116 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.0 + +Rectangle { + id: applicationWindow + anchors.fill:parent + color: "black" + property int margin: applicationWindow.height * 0.02 + + Content { + id: content + anchors.fill: parent + } + + Rectangle { + id: fx + anchors.right: applicationWindow.right + anchors.bottom: applicationWindow.bottom + anchors.margins: applicationWindow.margin + width: applicationWindow.width * 0.25 + height: applicationWindow.height * 0.08 + color: "#333333" + border.color: "#777777" + opacity: 0.5 + + Text { + anchors.centerIn: fx + color: "#ffffff" + text: effectSelectionPanel.effectName + font.pixelSize: fx.height * 0.5 + } + + MouseArea { + anchors.fill: parent + onPressed: fx.color = "#555555" + onReleased: fx.color = "#333333" + onClicked: effectSelectionPanel.visible = !effectSelectionPanel.visible; + } + } + + ParameterPanel { + id: parameterPanel + opacity: 0.7 + visible: effectSelectionPanel.visible && model.count !== 0 + width: applicationWindow.width * 0.4 + sliderHeight: applicationWindow.height * 0.15 + anchors { + bottom: effectSelectionPanel.bottom + right: effectSelectionPanel.left + } + } + + EffectSelectionPanel { + id: effectSelectionPanel + visible: false + opacity: 0.7 + anchors { + top: applicationWindow.top + right: applicationWindow.right + margins: applicationWindow.margin + } + width: fx.width + height: applicationWindow.height - fx.height - 2*applicationWindow.margin + itemHeight: fx.height + color: fx.color + + onClicked: { + content.effectSource = effectSource + parameterPanel.model = content.effect.parameters + } + } + + Component.onCompleted: { + content.init() + } +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders.pro b/basicsuite/qt5-everywhere/demos/shaders/shaders.pro new file mode 100644 index 0000000..de580fd --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders.pro @@ -0,0 +1,3 @@ +TEMPLATE = subdirs +SUBDIRS += \ + import \ diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/billboard.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/billboard.fsh new file mode 100755 index 0000000..baa9554 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/billboard.fsh @@ -0,0 +1,74 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float grid; +uniform float dividerValue; +uniform float step_x; +uniform float step_y; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + float offx = floor(uv.x / (grid * step_x)); + float offy = floor(uv.y / (grid * step_y)); + vec3 res = texture2D(source, vec2(offx * grid * step_x , offy * grid * step_y)).rgb; + vec2 prc = fract(uv / vec2(grid * step_x, grid * step_y)); + vec2 pw = pow(abs(prc - 0.5), vec2(2.0)); + float rs = pow(0.45, 2.0); + float gr = smoothstep(rs - 0.1, rs + 0.1, pw.x + pw.y); + float y = (res.r + res.g + res.b) / 3.0; + vec3 ra = res / y; + float ls = 0.3; + float lb = ceil(y / ls); + float lf = ls * lb + 0.3; + res = lf * res; + vec3 col = mix(res, vec3(0.1, 0.1, 0.1), gr); + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(col, 1.0); + else + gl_FragColor = qt_Opacity * texture2D(source, uv); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/blackandwhite.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/blackandwhite.fsh new file mode 100755 index 0000000..40756c4 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/blackandwhite.fsh @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float threshold; +uniform float dividerValue; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 orig = texture2D(source, uv); + vec3 col = orig.rgb; + float y = 0.3 *col.r + 0.59 * col.g + 0.11 * col.b; + y = y < threshold ? 0.0 : 1.0; + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(y, y, y, 1.0); + else + gl_FragColor = qt_Opacity * orig; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/emboss.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/emboss.fsh new file mode 100755 index 0000000..bd13a0b --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/emboss.fsh @@ -0,0 +1,71 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float dividerValue; +const float step_w = 0.0015625; +const float step_h = 0.0027778; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb; + vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb; + vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb; + vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb; + vec3 t5 = texture2D(source, uv).rgb; + vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb; + vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb; + vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb; + vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb; + vec3 rr = -4.0 * t1 - 4.0 * t2 - 4.0 * t4 + 12.0 * t5; + float y = (rr.r + rr.g + rr.b) / 3.0; + vec3 col = vec3(y, y, y) + 0.3; + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(col, 1.0); + else + gl_FragColor = qt_Opacity * texture2D(source, uv); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/gaussianblur_h.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/gaussianblur_h.fsh new file mode 100755 index 0000000..96ae8e4 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/gaussianblur_h.fsh @@ -0,0 +1,67 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +uniform float dividerValue; +uniform float blurSize; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 c = vec4(0.0); + if (uv.x < dividerValue) { + c += texture2D(source, uv - vec2(4.0*blurSize, 0.0)) * 0.05; + c += texture2D(source, uv - vec2(3.0*blurSize, 0.0)) * 0.09; + c += texture2D(source, uv - vec2(2.0*blurSize, 0.0)) * 0.12; + c += texture2D(source, uv - vec2(1.0*blurSize, 0.0)) * 0.15; + c += texture2D(source, uv) * 0.18; + c += texture2D(source, uv + vec2(1.0*blurSize, 0.0)) * 0.15; + c += texture2D(source, uv + vec2(2.0*blurSize, 0.0)) * 0.12; + c += texture2D(source, uv + vec2(3.0*blurSize, 0.0)) * 0.09; + c += texture2D(source, uv + vec2(4.0*blurSize, 0.0)) * 0.05; + } else { + c = texture2D(source, qt_TexCoord0); + } + gl_FragColor = qt_Opacity * c; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/gaussianblur_v.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/gaussianblur_v.fsh new file mode 100755 index 0000000..6bc7b8b --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/gaussianblur_v.fsh @@ -0,0 +1,68 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +uniform float dividerValue; +uniform float blurSize; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 c = vec4(0.0); + if (uv.x < dividerValue) { + c += texture2D(source, uv - vec2(0.0, 4.0*blurSize)) * 0.05; + c += texture2D(source, uv - vec2(0.0, 3.0*blurSize)) * 0.09; + c += texture2D(source, uv - vec2(0.0, 2.0*blurSize)) * 0.12; + c += texture2D(source, uv - vec2(0.0, 1.0*blurSize)) * 0.15; + c += texture2D(source, uv) * 0.18; + c += texture2D(source, uv + vec2(0.0, 1.0*blurSize)) * 0.15; + c += texture2D(source, uv + vec2(0.0, 2.0*blurSize)) * 0.12; + c += texture2D(source, uv + vec2(0.0, 3.0*blurSize)) * 0.09; + c += texture2D(source, uv + vec2(0.0, 4.0*blurSize)) * 0.05; + } else { + c = texture2D(source, qt_TexCoord0); + } + // First pass we don't apply opacity + gl_FragColor = c; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/glow.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/glow.fsh new file mode 100755 index 0000000..e0adcfd --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/glow.fsh @@ -0,0 +1,72 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float dividerValue; +const float step_w = 0.0015625; +const float step_h = 0.0027778; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb; + vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb; + vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb; + vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb; + vec3 t5 = texture2D(source, uv).rgb; + vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb; + vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb; + vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb; + vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb; + vec3 xx = t1 + 2.0*t2 + t3 - t7 - 2.0*t8 - t9; + vec3 yy = t1 - t3 + 2.0*t4 - 2.0*t6 + t7 - t9; + vec3 rr = sqrt(xx * xx + yy * yy); + vec3 col = rr * 2.0 * t5; + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(col, 1.0); + else + gl_FragColor = qt_Opacity * texture2D(source, uv); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/isolate.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/isolate.fsh new file mode 100755 index 0000000..0f25bfa --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/isolate.fsh @@ -0,0 +1,88 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float targetHue; +uniform float windowWidth; +uniform float dividerValue; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void rgb2hsl(vec3 rgb, out float h, out float s, float l) +{ + float maxval = max(rgb.r, max(rgb.g, rgb.b)); + float minval = min(rgb.r, min(rgb.g, rgb.b)); + float delta = maxval - minval; + l = (minval + maxval) / 2.0; + s = 0.0; + if (l > 0.0 && l < 1.0) + s = delta / (l < 0.5 ? 2.0 * l : 2.0 - 2.0 * l); + h = 0.0; + if (delta > 0.0) + { + if (rgb.r == maxval && rgb.g != maxval) + h += (rgb.g - rgb.b ) / delta; + if (rgb.g == maxval && rgb.b != maxval) + h += 2.0 + (rgb.b - rgb.r) / delta; + if (rgb.b == maxval && rgb.r != maxval) + h += 4.0 + (rgb.r - rgb.g) / delta; + h *= 60.0; + } +} + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec3 col = texture2D(source, uv).rgb; + float h, s, l; + rgb2hsl(col, h, s, l); + float h2 = (h > targetHue) ? h - 360.0 : h + 360.0; + float y = 0.3 * col.r + 0.59 * col.g + 0.11 * col.b; + vec3 result; + if (uv.x > dividerValue || (abs(h - targetHue) < windowWidth) || (abs(h2 - targetHue) < windowWidth)) + result = col; + else + result = vec3(y, y, y); + gl_FragColor = qt_Opacity * vec4(result, 1.0); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/pixelate.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/pixelate.fsh new file mode 100755 index 0000000..922d79b --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/pixelate.fsh @@ -0,0 +1,64 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://www.geeks3d.com/20101029/shader-library-pixelation-post-processing-effect-glsl/ + +uniform float dividerValue; +uniform float granularity; +uniform float targetWidth; +uniform float targetHeight; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec2 tc = qt_TexCoord0; + if (uv.x < dividerValue && granularity > 0.0) { + float dx = granularity / targetWidth; + float dy = granularity / targetHeight; + tc = vec2(dx*(floor(uv.x/dx) + 0.5), + dy*(floor(uv.y/dy) + 0.5)); + } + gl_FragColor = qt_Opacity * texture2D(source, tc); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/posterize.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/posterize.fsh new file mode 100755 index 0000000..e5c77ce --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/posterize.fsh @@ -0,0 +1,68 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://www.geeks3d.com/20091027/shader-library-posterization-post-processing-effect-glsl/ + +uniform float dividerValue; +uniform float gamma; +uniform float numColors; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 c = vec4(0.0); + if (uv.x < dividerValue) { + vec3 x = texture2D(source, uv).rgb; + x = pow(x, vec3(gamma, gamma, gamma)); + x = x * numColors; + x = floor(x); + x = x / numColors; + x = pow(x, vec3(1.0/gamma)); + c = vec4(x, 1.0); + } else { + c = texture2D(source, uv); + } + gl_FragColor = qt_Opacity * c; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/ripple.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/ripple.fsh new file mode 100755 index 0000000..6d4187c --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/ripple.fsh @@ -0,0 +1,78 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://labs.qt.nokia.com/2011/03/22/the-convenient-power-of-qml-scene-graph/ + +uniform float dividerValue; +uniform float targetWidth; +uniform float targetHeight; +uniform float time; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +const float PI = 3.1415926535; +const int ITER = 7; +const float RATE = 0.1; +uniform float amplitude; +uniform float n; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec2 tc = uv; + vec2 p = vec2(-1.0 + 2.0 * gl_FragCoord.x / targetWidth, -(-1.0 + 2.0 * gl_FragCoord.y / targetHeight)); + float diffx = 0.0; + float diffy = 0.0; + vec4 col; + if (uv.x < dividerValue) { + for (int i=0; i<ITER; ++i) { + float theta = float(i) * PI / float(ITER); + vec2 r = vec2(cos(theta) * p.x + sin(theta) * p.y, -1.0 * sin(theta) * p.x + cos(theta) * p.y); + float diff = (sin(2.0 * PI * n * (r.y + time * RATE)) + 1.0) / 2.0; + diffx += diff * sin(theta); + diffy += diff * cos(theta); + } + tc = 0.5*(vec2(1.0,1.0) + p) + amplitude * vec2(diffx, diffy); + } + gl_FragColor = qt_Opacity * texture2D(source, tc); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/selectionpanel.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/selectionpanel.fsh new file mode 100755 index 0000000..89d570e --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/selectionpanel.fsh @@ -0,0 +1,41 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/sepia.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/sepia.fsh new file mode 100755 index 0000000..196c517 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/sepia.fsh @@ -0,0 +1,59 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float dividerValue; +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 orig = texture2D(source, uv); + vec3 col = orig.rgb; + float y = 0.3 * col.r + 0.59 * col.g + 0.11 * col.b; + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(y + 0.15, y + 0.07, y - 0.12, 1.0); + else + gl_FragColor = qt_Opacity * orig; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/sharpen.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/sharpen.fsh new file mode 100755 index 0000000..3907637 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/sharpen.fsh @@ -0,0 +1,75 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float dividerValue; +uniform float amount; +const float step_w = 0.0015625; +const float step_h = 0.0027778; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +vec3 sharpen(vec3 t1, vec3 t2, vec3 t3, vec3 t4, vec3 t5, vec3 t6, vec3 t7, vec3 t8, vec3 t9) +{ + return -t1 - t2 - t3 - t4 + amount * t5 - t6 - t7 - t8 - t9; +} + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec3 t1 = texture2D(source, vec2(uv.x - step_w, uv.y - step_h)).rgb; + vec3 t2 = texture2D(source, vec2(uv.x, uv.y - step_h)).rgb; + vec3 t3 = texture2D(source, vec2(uv.x + step_w, uv.y - step_h)).rgb; + vec3 t4 = texture2D(source, vec2(uv.x - step_w, uv.y)).rgb; + vec3 t5 = texture2D(source, uv).rgb; + vec3 t6 = texture2D(source, vec2(uv.x + step_w, uv.y)).rgb; + vec3 t7 = texture2D(source, vec2(uv.x - step_w, uv.y + step_h)).rgb; + vec3 t8 = texture2D(source, vec2(uv.x, uv.y + step_h)).rgb; + vec3 t9 = texture2D(source, vec2(uv.x + step_w, uv.y + step_h)).rgb; + vec3 col = sharpen(t1, t2, t3, t4, t5, t6, t7, t8, t9); + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(col, 1.0); + else + gl_FragColor = qt_Opacity * texture2D(source, uv); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/shockwave.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/shockwave.fsh new file mode 100755 index 0000000..64f33c8 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/shockwave.fsh @@ -0,0 +1,73 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://www.geeks3d.com/20091116/shader-library-2d-shockwave-post-processing-filter-glsl/ + +uniform float centerX; +uniform float centerY; +uniform float dividerValue; +uniform float granularity; +uniform float time; +uniform float weight; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec2 tc = qt_TexCoord0; + vec2 center = vec2(centerX, centerY); + const vec3 shock = vec3(10.0, 1.5, 0.1); + if (uv.x < dividerValue) { + float distance = distance(uv, center); + if ((distance <= (time + shock.z)) && + (distance >= (time - shock.z))) { + float diff = (distance - time); + float powDiff = 1.0 - pow(abs(diff*shock.x), shock.y*weight); + float diffTime = diff * powDiff; + vec2 diffUV = normalize(uv - center); + tc += (diffUV * diffTime); + } + } + gl_FragColor = qt_Opacity * texture2D(source, tc); +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/sobeledgedetection1.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/sobeledgedetection1.fsh new file mode 100755 index 0000000..96732fa --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/sobeledgedetection1.fsh @@ -0,0 +1,83 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on "Graphics Shaders: Theory and Practice" (http://cgeducation.org/ShadersBook/) + +uniform float dividerValue; +uniform float mixLevel; +uniform float resS; +uniform float resT; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 c = vec4(0.0); + if (uv.x < dividerValue) { + vec2 st = qt_TexCoord0.st; + vec3 irgb = texture2D(source, st).rgb; + vec2 stp0 = vec2(1.0 / resS, 0.0); + vec2 st0p = vec2(0.0 , 1.0 / resT); + vec2 stpp = vec2(1.0 / resS, 1.0 / resT); + vec2 stpm = vec2(1.0 / resS, -1.0 / resT); + const vec3 W = vec3(0.2125, 0.7154, 0.0721); + float i00 = dot(texture2D(source, st).rgb, W); + float im1m1 = dot(texture2D(source, st-stpp).rgb, W); + float ip1p1 = dot(texture2D(source, st+stpp).rgb, W); + float im1p1 = dot(texture2D(source, st-stpm).rgb, W); + float ip1m1 = dot(texture2D(source, st+stpm).rgb, W); + float im10 = dot(texture2D(source, st-stp0).rgb, W); + float ip10 = dot(texture2D(source, st+stp0).rgb, W); + float i0m1 = dot(texture2D(source, st-st0p).rgb, W); + float i0p1 = dot(texture2D(source, st+st0p).rgb, W); + float h = -1.0*im1p1 - 2.0*i0p1 - 1.0*ip1p1 + 1.0*im1m1 + 2.0*i0m1 + 1.0*ip1m1; + float v = -1.0*im1m1 - 2.0*im10 - 1.0*im1p1 + 1.0*ip1m1 + 2.0*ip10 + 1.0*ip1p1; + float mag = 1.0 - length(vec2(h, v)); + vec3 target = vec3(mag, mag, mag); + c = vec4(target, 1.0); + } else { + c = texture2D(source, qt_TexCoord0); + } + gl_FragColor = qt_Opacity * c; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/toon.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/toon.fsh new file mode 100755 index 0000000..2814dfb --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/toon.fsh @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://www.geeks3d.com/20101029/shader-library-pixelation-post-processing-effect-glsl/ + +uniform float dividerValue; +uniform float threshold; +uniform float resS; +uniform float resT; +uniform float magTol; +uniform float quantize; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec4 color = vec4(1.0, 0.0, 0.0, 1.1); + vec2 uv = qt_TexCoord0.xy; + if (uv.x < dividerValue) { + vec2 st = qt_TexCoord0.st; + vec3 rgb = texture2D(source, st).rgb; + vec2 stp0 = vec2(1.0/resS, 0.0); + vec2 st0p = vec2(0.0 , 1.0/resT); + vec2 stpp = vec2(1.0/resS, 1.0/resT); + vec2 stpm = vec2(1.0/resS, -1.0/resT); + float i00 = dot( texture2D(source, st).rgb, vec3(0.2125,0.7154,0.0721)); + float im1m1 = dot( texture2D(source, st-stpp).rgb, vec3(0.2125,0.7154,0.0721)); + float ip1p1 = dot( texture2D(source, st+stpp).rgb, vec3(0.2125,0.7154,0.0721)); + float im1p1 = dot( texture2D(source, st-stpm).rgb, vec3(0.2125,0.7154,0.0721)); + float ip1m1 = dot( texture2D(source, st+stpm).rgb, vec3(0.2125,0.7154,0.0721)); + float im10 = dot( texture2D(source, st-stp0).rgb, vec3(0.2125,0.7154,0.0721)); + float ip10 = dot( texture2D(source, st+stp0).rgb, vec3(0.2125,0.7154,0.0721)); + float i0m1 = dot( texture2D(source, st-st0p).rgb, vec3(0.2125,0.7154,0.0721)); + float i0p1 = dot( texture2D(source, st+st0p).rgb, vec3(0.2125,0.7154,0.0721)); + float h = -1.*im1p1 - 2.*i0p1 - 1.*ip1p1 + 1.*im1m1 + 2.*i0m1 + 1.*ip1m1; + float v = -1.*im1m1 - 2.*im10 - 1.*im1p1 + 1.*ip1m1 + 2.*ip10 + 1.*ip1p1; + float mag = sqrt(h*h + v*v); + if (mag > magTol) { + color = vec4(0.0, 0.0, 0.0, 1.0); + } + else { + rgb.rgb *= quantize; + rgb.rgb += vec3(0.5, 0.5, 0.5); + ivec3 irgb = ivec3(rgb.rgb); + rgb.rgb = vec3(irgb) / quantize; + color = vec4(rgb, 1.0); + } + } else { + color = texture2D(source, uv); + } + gl_FragColor = qt_Opacity * color; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/vignette.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/vignette.fsh new file mode 100755 index 0000000..bd20c8e --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/vignette.fsh @@ -0,0 +1,64 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float dividerValue; +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 orig = texture2D(source, uv); + float cr = pow(0.1, 2.0); + float pt = pow(uv.x - 0.5, 2.0) + pow(uv.y - 0.5, 2.0); + float d = pt - cr; + float cf = 1.0; + if (d > 0.0) + cf = 1.0 - 2.0 * d; + vec3 col = cf * orig.rgb; + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(col, 1.0); + else + gl_FragColor = qt_Opacity * orig; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/warhol.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/warhol.fsh new file mode 100755 index 0000000..6852495 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/warhol.fsh @@ -0,0 +1,66 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://kodemongki.blogspot.com/2011/06/kameraku-custom-shader-effects-example.html + +uniform float dividerValue; +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec4 orig = texture2D(source, uv); + vec3 col = orig.rgb; + float y = 0.3 *col.r + 0.59 * col.g + 0.11 * col.b; + y = y < 0.3 ? 0.0 : (y < 0.6 ? 0.5 : 1.0); + if (y == 0.5) + col = vec3(0.8, 0.0, 0.0); + else if (y == 1.0) + col = vec3(0.9, 0.9, 0.0); + else + col = vec3(0.0, 0.0, 0.0); + if (uv.x < dividerValue) + gl_FragColor = qt_Opacity * vec4(col, 1.0); + else + gl_FragColor = qt_Opacity * orig; +} diff --git a/basicsuite/qt5-everywhere/demos/shaders/shaders/wobble.fsh b/basicsuite/qt5-everywhere/demos/shaders/shaders/wobble.fsh new file mode 100755 index 0000000..1670de3 --- /dev/null +++ b/basicsuite/qt5-everywhere/demos/shaders/shaders/wobble.fsh @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the Qt Mobility Components. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// Based on http://labs.qt.nokia.com/2011/03/22/the-convenient-power-of-qml-scene-graph/ + +uniform float amplitude; +uniform float dividerValue; +uniform float frequency; +uniform float time; + +uniform sampler2D source; +uniform lowp float qt_Opacity; +varying vec2 qt_TexCoord0; + +void main() +{ + vec2 uv = qt_TexCoord0.xy; + vec2 tc = qt_TexCoord0; + if (uv.x < dividerValue) { + vec2 p = sin(time + frequency * qt_TexCoord0); + tc += amplitude * vec2(p.y, -p.x); + } + gl_FragColor = qt_Opacity * texture2D(source, tc); +} |