diff options
Diffstat (limited to 'basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml')
-rw-r--r-- | basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml b/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml deleted file mode 100644 index 495e3aa..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml +++ /dev/null @@ -1,111 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -// This is the first screen. -// It shows the logo and emit a startButtonClicked signal -// when the user press the "PLAY" button. - -Item { - id: newGameScreen - width: 320 - height: 480 - - signal startButtonClicked - - Image { - source: "gfx/logo.png" - anchors.top: parent.top - anchors.topMargin: 60 - } - - Image { - source: "gfx/logo-fish.png" - anchors.top: parent.top - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x + 148; to: x + 25; duration: 2000; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 25; to: x + 148; duration: 1600; easing.type: Easing.InOutQuad } - } - SequentialAnimation on anchors.topMargin { - loops: Animation.Infinite - NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad } - } - } - - Image { - source: "gfx/logo-bubble.png" - anchors.top: parent.top - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x + 140; to: x + 40; duration: 2000; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 40; to: x + 140; duration: 1600; easing.type: Easing.InOutQuad } - } - SequentialAnimation on anchors.topMargin { - loops: Animation.Infinite - NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: 140; to: 160; duration: 1000; easing.type: Easing.InOutQuad } - NumberAnimation { from: 160; to: 140; duration: 800; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: 150; to: 140; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: 140; to: 150; duration: 1000; easing.type: Easing.InOutQuad } - } - } - - Image { - source: "gfx/button-play.png" - anchors.bottom: parent.bottom - anchors.bottomMargin: 60 - MouseArea { - anchors.fill: parent - onClicked: newGameScreen.startButtonClicked() - } - } -} |