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diff --git a/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml b/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml
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-/****************************************************************************
-**
-** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
-** of its contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-
-// This is the first screen.
-// It shows the logo and emit a startButtonClicked signal
-// when the user press the "PLAY" button.
-
-Item {
- id: newGameScreen
- width: 320
- height: 480
-
- signal startButtonClicked
-
- Image {
- source: "gfx/logo.png"
- anchors.top: parent.top
- anchors.topMargin: 60
- }
-
- Image {
- source: "gfx/logo-fish.png"
- anchors.top: parent.top
-
- SequentialAnimation on x {
- loops: Animation.Infinite
- NumberAnimation { from: x + 148; to: x + 25; duration: 2000; easing.type: Easing.InOutQuad }
- NumberAnimation { from: x + 25; to: x + 148; duration: 1600; easing.type: Easing.InOutQuad }
- }
- SequentialAnimation on anchors.topMargin {
- loops: Animation.Infinite
- NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad }
- NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad }
- }
- }
-
- Image {
- source: "gfx/logo-bubble.png"
- anchors.top: parent.top
-
- SequentialAnimation on x {
- loops: Animation.Infinite
- NumberAnimation { from: x + 140; to: x + 40; duration: 2000; easing.type: Easing.InOutQuad }
- NumberAnimation { from: x + 40; to: x + 140; duration: 1600; easing.type: Easing.InOutQuad }
- }
- SequentialAnimation on anchors.topMargin {
- loops: Animation.Infinite
- NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad }
- NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad }
- }
- SequentialAnimation on width {
- loops: Animation.Infinite
- NumberAnimation { from: 140; to: 160; duration: 1000; easing.type: Easing.InOutQuad }
- NumberAnimation { from: 160; to: 140; duration: 800; easing.type: Easing.InOutQuad }
- }
- SequentialAnimation on height {
- loops: Animation.Infinite
- NumberAnimation { from: 150; to: 140; duration: 800; easing.type: Easing.InOutQuad }
- NumberAnimation { from: 140; to: 150; duration: 1000; easing.type: Easing.InOutQuad }
- }
- }
-
- Image {
- source: "gfx/button-play.png"
- anchors.bottom: parent.bottom
- anchors.bottomMargin: 60
- MouseArea {
- anchors.fill: parent
- onClicked: newGameScreen.startButtonClicked()
- }
- }
-}