diff options
Diffstat (limited to 'basicsuite/qt5-launchpresentation/maroon')
68 files changed, 0 insertions, 1982 deletions
diff --git a/basicsuite/qt5-launchpresentation/maroon/.DS_Store b/basicsuite/qt5-launchpresentation/maroon/.DS_Store Binary files differdeleted file mode 100644 index b5c859b..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/.DS_Store +++ /dev/null diff --git a/basicsuite/qt5-launchpresentation/maroon/Maroon.qml b/basicsuite/qt5-launchpresentation/maroon/Maroon.qml deleted file mode 100644 index d7bfcb6..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/Maroon.qml +++ /dev/null @@ -1,233 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import QtQuick.Particles 2.0 -import "content" -import "content/logic.js" as Logic - -Item { - id: root - width: 320 - height: 480 - property var gameState: Logic.newGameState(canvas); - property bool passedSplash: false - - Image { - source:"content/gfx/background.png" - anchors.bottom: view.bottom - - ParticleSystem { - id: particles - anchors.fill: parent - - ImageParticle { - id: bubble - anchors.fill: parent - source: "content/gfx/catch.png" - opacity: 0.25 - } - - Wander { - xVariance: 25; - pace: 25; - } - - Emitter { - width: parent.width - height: 150 - anchors.bottom: parent.bottom - anchors.bottomMargin: 3 - startTime: 15000 - - emitRate: 2 - lifeSpan: 15000 - - acceleration: PointDirection{ y: -6; xVariation: 2; yVariation: 2 } - - size: 24 - sizeVariation: 16 - } - } - } - - Column { - id: view - y: -(height - 480) - width: 320 - - GameOverScreen { gameCanvas: canvas } - - Item { - id: canvasArea - width: 320 - height: 480 - - Row { - height: childrenRect.height - Image { - id: wave - y: 30 - source:"content/gfx/wave.png" - } - Image { - y: 30 - source:"content/gfx/wave.png" - } - NumberAnimation on x { from: 0; to: -(wave.width); duration: 16000; loops: Animation.Infinite } - SequentialAnimation on y { - loops: Animation.Infinite - NumberAnimation { from: y - 2; to: y + 2; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: y + 2; to: y - 2; duration: 1600; easing.type: Easing.InOutQuad } - } - } - - Row { - opacity: 0.5 - Image { - id: wave2 - y: 25 - source: "content/gfx/wave.png" - } - Image { - y: 25 - source: "content/gfx/wave.png" - } - NumberAnimation on x { from: -(wave2.width); to: 0; duration: 32000; loops: Animation.Infinite } - SequentialAnimation on y { - loops: Animation.Infinite - NumberAnimation { from: y + 2; to: y - 2; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: y - 2; to: y + 2; duration: 1600; easing.type: Easing.InOutQuad } - } - } - - Image { - source: "content/gfx/sunlight.png" - opacity: 0.02 - y: 0 - anchors.horizontalCenter: parent.horizontalCenter - transformOrigin: Item.Top - SequentialAnimation on rotation { - loops: Animation.Infinite - NumberAnimation { from: -10; to: 10; duration: 8000; easing.type: Easing.InOutSine } - NumberAnimation { from: 10; to: -10; duration: 8000; easing.type: Easing.InOutSine } - } - } - - Image { - source: "content/gfx/sunlight.png" - opacity: 0.04 - y: 20 - anchors.horizontalCenter: parent.horizontalCenter - transformOrigin: Item.Top - SequentialAnimation on rotation { - loops: Animation.Infinite - NumberAnimation { from: 10; to: -10; duration: 8000; easing.type: Easing.InOutSine } - NumberAnimation { from: -10; to: 10; duration: 8000; easing.type: Easing.InOutSine } - } - } - - Image { - source: "content/gfx/grid.png" - opacity: 0.5 - } - - GameCanvas { - id: canvas - anchors.bottom: parent.bottom - anchors.bottomMargin: 20 - x: 32 - focus: true - } - - InfoBar { anchors.bottom: canvas.top; anchors.bottomMargin: 6; width: parent.width } - - //3..2..1..go - Timer { - id: countdownTimer - interval: 1000 - running: root.countdown < 5 - repeat: true - onTriggered: root.countdown++ - } - Repeater { - model: ["content/gfx/text-blank.png", "content/gfx/text-3.png", "content/gfx/text-2.png", "content/gfx/text-1.png", "content/gfx/text-go.png"] - delegate: Image { - visible: root.countdown <= index - opacity: root.countdown == index ? 0.5 : 0.1 - scale: root.countdown >= index ? 1.0 : 0.0 - source: modelData - Behavior on opacity { NumberAnimation {} } - Behavior on scale { NumberAnimation {} } - } - } - } - - NewGameScreen { - onStartButtonClicked: root.passedSplash = true - } - } - - property int countdown: 10 - Timer { - id: gameStarter - interval: 4000 - running: false - repeat: false - onTriggered: Logic.startGame(canvas); - } - - states: [ - State { - name: "gameOn"; when: gameState.gameOver == false && passedSplash - PropertyChanges { target: view; y: -(height - 960) } - StateChangeScript { script: root.countdown = 0; } - PropertyChanges { target: gameStarter; running: true } - }, - State { - name: "gameOver"; when: gameState.gameOver == true - PropertyChanges { target: view; y: 0 } - } - ] - - transitions: Transition { - NumberAnimation { properties: "x,y"; duration: 1200; easing.type: Easing.OutQuad } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/BuildButton.qml b/basicsuite/qt5-launchpresentation/maroon/content/BuildButton.qml deleted file mode 100644 index 49641fc..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/BuildButton.qml +++ /dev/null @@ -1,90 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "logic.js" as Logic - -Item { - id: container - width: 64 - height: 64 - property alias source: img.source - property int index - property int row: 0 - property int col: 0 - property int towerType - property bool canBuild: true - property Item gameCanvas: parent.parent.parent - signal clicked() - - Image { - id: img - opacity: (canBuild && gameCanvas.coins >= Logic.towerData[towerType-1].cost) ? 1.0 : 0.4 - } - Text { - anchors.right: parent.right - font.pointSize: 14 - font.bold: true - color: "#ffffff" - text: Logic.towerData[towerType - 1].cost - } - MouseArea { - anchors.fill: parent - onClicked: { - Logic.buildTower(towerType, col, row) - container.clicked() - } - } - Image { - visible: col == index && row != 0 - source: "gfx/dialog-pointer.png" - anchors.top: parent.bottom - anchors.topMargin: 4 - anchors.horizontalCenter: parent.horizontalCenter - } - Image { - visible: col == index && row == 0 - source: "gfx/dialog-pointer.png" - rotation: 180 - anchors.bottom: parent.top - anchors.bottomMargin: 6 - anchors.horizontalCenter: parent.horizontalCenter - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/GameCanvas.qml b/basicsuite/qt5-launchpresentation/maroon/content/GameCanvas.qml deleted file mode 100644 index 5e6e963..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/GameCanvas.qml +++ /dev/null @@ -1,240 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "logic.js" as Logic -import "towers" as Towers - -Item { - id: grid - - property int squareSize: 64 - property int rows: 6 - property int cols: 4 - property Item canvas: grid - property int score: 0 - property int coins: 100 - property int lives: 3 - property int waveNumber: 0 - property int waveProgress: 0 - property var towers - property var mobs - property bool gameRunning: false - property bool gameOver: false - property bool errored: false - property string errorString: "" - - width: cols * squareSize - height: rows * squareSize - - function freshState() { - lives = 3 - coins = 100 - score = 0 - waveNumber = 0 - waveProgress = 0 - gameOver = false - gameRunning = false - towerMenu.shown = false - helpButton.comeBack(); - } - - Text { - id: errorText // Mostly for debug purposes - text: errorString - visible: errored - color: "red" - font.pixelSize: 18 - wrapMode: Text.WordWrap - width: parent.width / 1.2 - height: parent.height / 1.2 - anchors.centerIn: parent - z: 1000 - } - - Timer { - interval: 16 - running: true - repeat: true - onTriggered: Logic.tick() - } - - MouseArea { - id: ma - anchors.fill: parent - onClicked: { - if (towerMenu.visible) - towerMenu.finish() - else - towerMenu.open(mouse.x, mouse.y) - } - } - - Image { - id: towerMenu - visible: false - z: 1500 - scale: 0.9 - opacity: 0.7 - property int dragDistance: 16 - property int targetRow: 0 - property int targetCol: 0 - property bool shown: false - property bool towerExists: false - - function finish() { - shown = false - } - - function open(xp,yp) { - if (!grid.gameRunning) - return - targetRow = Logic.row(yp) - targetCol = Logic.col(xp) - if (targetRow == 0) - towerMenu.y = (targetRow + 1) * grid.squareSize - else - towerMenu.y = (targetRow - 1) * grid.squareSize - towerExists = (grid.towers[Logic.towerIdx(targetCol, targetRow)] != null) - shown = true - helpButton.goAway(); - } - - states: State { - name: "shown"; when: towerMenu.shown && !grid.gameOver - PropertyChanges { target: towerMenu; visible: true; scale: 1; opacity: 1 } - } - - transitions: Transition { - PropertyAction { property: "visible" } - NumberAnimation { properties: "opacity,scale"; duration: 500; easing.type: Easing.OutElastic } - } - - x: -32 - source: "gfx/dialog.png" - Row { - id: buttonRow - height: 100 - anchors.centerIn: parent - spacing: 8 - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 1; index: 0 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-melee.png" - onClicked: towerMenu.finish() - } - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 2; index: 1 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-shooter.png" - onClicked: towerMenu.finish() - } - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 3; index: 2 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-bomb.png" - onClicked: towerMenu.finish() - } - BuildButton { - row: towerMenu.targetRow; col: towerMenu.targetCol - anchors.verticalCenter: parent.verticalCenter - towerType: 4; index: 3 - canBuild: !towerMenu.towerExists - source: "gfx/dialog-factory.png" - onClicked: towerMenu.finish() - } - } - } - - - Keys.onPressed: { // Cheat Codes while Testing - if (event.key == Qt.Key_Up && (event.modifiers & Qt.ShiftModifier)) - grid.coins += 10; - if (event.key == Qt.Key_Left && (event.modifiers & Qt.ShiftModifier)) - grid.lives += 1; - if (event.key == Qt.Key_Down && (event.modifiers & Qt.ShiftModifier)) - Logic.gameState.waveProgress += 1000; - if (event.key == Qt.Key_Right && (event.modifiers & Qt.ShiftModifier)) - Logic.endGame(); - } - - Image { - id: helpButton - z: 1010 - source: "gfx/button-help.png" - function goAway() { - helpMA.enabled = false; - helpButton.opacity = 0; - } - function comeBack() { - helpMA.enabled = true; - helpButton.opacity = 1; - } - Behavior on opacity { NumberAnimation {} } - MouseArea { - id: helpMA - anchors.fill: parent - onClicked: {helpImage.visible = true; helpButton.visible = false;} - } - - anchors.horizontalCenter: parent.horizontalCenter - anchors.bottom: parent.bottom - anchors.bottomMargin: 0 - } - - Image { - id: helpImage - z: 1010 - source: "gfx/help.png" - anchors.fill: parent - visible: false - MouseArea { - anchors.fill: parent - onClicked: helpImage.visible = false; - } - } - -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/GameOverScreen.qml b/basicsuite/qt5-launchpresentation/maroon/content/GameOverScreen.qml deleted file mode 100644 index dfb439f..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/GameOverScreen.qml +++ /dev/null @@ -1,115 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import QtQuick.Particles 2.0 -import "logic.js" as Logic - -Item { - id: gameOverScreen - width: 320 - height: 400 - property GameCanvas gameCanvas - - Image { - id: img - source: "gfx/text-gameover.png" - anchors.centerIn: parent - } - - ParticleSystem { - anchors.fill: parent - ImageParticle { - id: cloud - source: "gfx/cloud.png" - alphaVariation: 0.25 - opacity: 0.25 - } - - Wander { - xVariance: 100; - pace: 1; - } - - Emitter { - id: cloudLeft - width: 160 - height: 160 - anchors.right: parent.left - emitRate: 0.5 - lifeSpan: 12000 - velocity: PointDirection{ x: 64; xVariation: 2; yVariation: 2 } - size: 160 - } - - Emitter { - id: cloudRight - width: 160 - height: 160 - anchors.left: parent.right - emitRate: 0.5 - lifeSpan: 12000 - velocity: PointDirection{ x: -64; xVariation: 2; yVariation: 2 } - size: 160 - } - } - - - Text { - visible: gameCanvas != undefined - text: "You saved " + gameCanvas.score + " fishes!" - anchors.top: img.bottom - anchors.topMargin: 12 - anchors.horizontalCenter: parent.horizontalCenter - font.bold: true - color: "#000000" - opacity: 0.5 - } - - Image { - source: "gfx/button-play.png" - anchors.bottom: parent.bottom - anchors.bottomMargin: 0 - MouseArea { - anchors.fill: parent - onClicked: gameCanvas.gameOver = false//This will actually trigger the state change in main.qml - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/InfoBar.qml b/basicsuite/qt5-launchpresentation/maroon/content/InfoBar.qml deleted file mode 100644 index 36303fc..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/InfoBar.qml +++ /dev/null @@ -1,84 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -Item { - height: childrenRect.height - - // Display the number of lives - Row { - anchors.left: parent.left - anchors.leftMargin: 10 - spacing: 5 - Repeater { - id: rep - model: Math.min(10, canvas.lives) - delegate: Image { source: "gfx/lifes.png" } - } - } - - // Display the number of fishes saved - Row { - anchors.right: points.left - anchors.rightMargin: 20 - spacing: 5 - Image { source: "gfx/scores.png" } - Text { - text: canvas.score - font.bold: true - } - } - - // Display the number of coins - Row { - id: points - anchors.right: parent.right - anchors.rightMargin: 10 - spacing: 5 - Image { source: "gfx/points.png" } - Text { - id: pointsLabel - text: canvas.coins - font.bold: true - } - } -} - diff --git a/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml b/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml deleted file mode 100644 index 495e3aa..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/NewGameScreen.qml +++ /dev/null @@ -1,111 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -// This is the first screen. -// It shows the logo and emit a startButtonClicked signal -// when the user press the "PLAY" button. - -Item { - id: newGameScreen - width: 320 - height: 480 - - signal startButtonClicked - - Image { - source: "gfx/logo.png" - anchors.top: parent.top - anchors.topMargin: 60 - } - - Image { - source: "gfx/logo-fish.png" - anchors.top: parent.top - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x + 148; to: x + 25; duration: 2000; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 25; to: x + 148; duration: 1600; easing.type: Easing.InOutQuad } - } - SequentialAnimation on anchors.topMargin { - loops: Animation.Infinite - NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad } - } - } - - Image { - source: "gfx/logo-bubble.png" - anchors.top: parent.top - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x + 140; to: x + 40; duration: 2000; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 40; to: x + 140; duration: 1600; easing.type: Easing.InOutQuad } - } - SequentialAnimation on anchors.topMargin { - loops: Animation.Infinite - NumberAnimation { from: 100; to: 60; duration: 1600; easing.type: Easing.InOutQuad } - NumberAnimation { from: 60; to: 100; duration: 2000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: 140; to: 160; duration: 1000; easing.type: Easing.InOutQuad } - NumberAnimation { from: 160; to: 140; duration: 800; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: 150; to: 140; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: 140; to: 150; duration: 1000; easing.type: Easing.InOutQuad } - } - } - - Image { - source: "gfx/button-play.png" - anchors.bottom: parent.bottom - anchors.bottomMargin: 60 - MouseArea { - anchors.fill: parent - onClicked: newGameScreen.startButtonClicked() - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/SoundEffect.qml b/basicsuite/qt5-launchpresentation/maroon/content/SoundEffect.qml deleted file mode 100644 index d286a39..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/SoundEffect.qml +++ /dev/null @@ -1,53 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -//Proxies a SoundEffect if QtMultimedia is installed -Item { - id: container - property QtObject effect: Qt.createQmlObject("import QtMultimedia 5.0; SoundEffect{ source: '" + container.source + "' }", container); - property url source: "" - onSourceChanged: if (effect != null) effect.source = source; - function play() { - if (effect != null) - effect.play(); - } - -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/audio/bomb-action.wav b/basicsuite/qt5-launchpresentation/maroon/content/audio/bomb-action.wav Binary files differdeleted file mode 100644 index b334dc1..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/audio/bomb-action.wav +++ /dev/null diff --git a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch-action.wav b/basicsuite/qt5-launchpresentation/maroon/content/audio/catch-action.wav Binary files differdeleted file mode 100644 index 3e22124..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch-action.wav +++ /dev/null diff --git a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch.wav b/basicsuite/qt5-launchpresentation/maroon/content/audio/catch.wav Binary files differdeleted file mode 100644 index d3eade8..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/audio/catch.wav +++ /dev/null diff --git 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-/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -.pragma library // Shared game state -.import QtQuick 2.0 as QQ - -// Game Stuff -var gameState // Local reference -function getGameState() { return gameState; } - -var towerData = [ // Name and cost, stats are in the delegate per instance - { "name": "Melee", "cost": 20 }, - { "name": "Ranged", "cost": 50 }, - { "name": "Bomb", "cost": 75 }, - { "name": "Factory", "cost": 25 } -] - -var waveBaseData = [300, 290, 280, 270, 220, 180, 160, 80, 80, 80, 30, 30, 30, 30]; -var waveData = []; - -var towerComponents = new Array(towerData.length); -var mobComponent = Qt.createComponent("mobs/MobBase.qml"); - -function endGame() -{ - gameState.gameRunning = false; - gameState.gameOver = true; - for (var i = 0; i < gameState.cols; i++) { - for (var j = 0; j < gameState.rows; j++) { - if (gameState.towers[towerIdx(i, j)]) { - gameState.towers[towerIdx(i, j)].destroy(); - gameState.towers[towerIdx(i, j)] = null; - } - } - for (var j in gameState.mobs[i]) - gameState.mobs[i][j].destroy(); - gameState.mobs[i].splice(0,gameState.mobs[i].length); //Leaves queue reusable - } -} - -function startGame(gameCanvas) -{ - waveData = new Array(); - for (var i in waveBaseData) - waveData[i] = waveBaseData[i]; - gameState.freshState(); - for (var i = 0; i < gameCanvas.cols; i++) { - for (var j = 0; j < gameCanvas.rows; j++) - gameState.towers[towerIdx(i, j)] = null; - gameState.mobs[i] = new Array(); - } - gameState.towers[towerIdx(0, 0)] = newTower(3, 0, 0);//Start with a starfish in the corner - gameState.gameRunning = true; - gameState.gameOver = false; -} - -function newGameState(gameCanvas) -{ - for (var i = 0; i < towerComponents.length; i++) { - towerComponents[i] = Qt.createComponent("towers/" + towerData[i].name + ".qml"); - if (towerComponents[i].status == QQ.Component.Error) { - gameCanvas.errored = true; - gameCanvas.errorString += "Loading Tower " + towerData[i].name + "\n" + (towerComponents[i].errorString()); - console.log(towerComponents[i].errorString()); - } - } - gameState = gameCanvas; - gameState.freshState(); - gameState.towers = new Array(gameCanvas.rows * gameCanvas.cols); - gameState.mobs = new Array(gameCanvas.cols); - return gameState; -} - -function row(y) -{ - return Math.floor(y / gameState.squareSize); -} - -function col(x) -{ - return Math.floor(x / gameState.squareSize); -} - -function towerIdx(x, y) -{ - return y + (x * gameState.rows); -} - -function newMob(col) -{ - var ret = mobComponent.createObject(gameState.canvas, - { "col" : col, - "speed" : (Math.min(2.0, 0.10 * (gameState.waveNumber + 1))), - "y" : gameState.canvas.height }); - gameState.mobs[col].push(ret); - return ret; -} - -function newTower(type, row, col) -{ - var ret = towerComponents[type].createObject(gameState.canvas); - ret.row = row; - ret.col = col; - ret.fireCounter = ret.rof; - ret.spawn(); - return ret; -} - -function buildTower(type, x, y) -{ - if (gameState.towers[towerIdx(x,y)] != null) { - if (type <= 0) { - gameState.towers[towerIdx(x,y)].sell(); - gameState.towers[towerIdx(x,y)] = null; - } - } else { - if (gameState.coins < towerData[type - 1].cost) - return; - gameState.towers[towerIdx(x, y)] = newTower(type - 1, y, x); - gameState.coins -= towerData[type - 1].cost; - } -} - -function killMob(col, mob) -{ - if (!mob) - return; - var idx = gameState.mobs[col].indexOf(mob); - if (idx == -1 || !mob.hp) - return; - mob.hp = 0; - mob.die(); - gameState.mobs[col].splice(idx,1); -} - -function killTower(row, col) -{ - var tower = gameState.towers[towerIdx(col, row)]; - if (!tower) - return; - tower.hp = 0; - tower.die(); - gameState.towers[towerIdx(col, row)] = null; -} - -function tick() -{ - if (!gameState.gameRunning) - return; - - // Spawn - gameState.waveProgress += 1; - var i = gameState.waveProgress; - var j = 0; - while (i > 0 && j < waveData.length) - i -= waveData[j++]; - if ( i == 0 ) // Spawn a mob - newMob(Math.floor(Math.random() * gameState.cols)); - if ( j == waveData.length ) { // Next Wave - gameState.waveNumber += 1; - gameState.waveProgress = 0; - var waveModifier = 10; // Constant governing how much faster the next wave is to spawn (not fish speed) - for (var k in waveData ) // Slightly faster - if (waveData[k] > waveModifier) - waveData[k] -= waveModifier; - } - - // Towers Attack - for (var j in gameState.towers) { - var tower = gameState.towers[j]; - if (tower == null) - continue; - if (tower.fireCounter > 0) { - tower.fireCounter -= 1; - continue; - } - var column = tower.col; - for (var k in gameState.mobs[column]) { - var conflict = gameState.mobs[column][k]; - if (conflict.y <= gameState.canvas.height && conflict.y + conflict.height > tower.y - && conflict.y - ((tower.row + 1) * gameState.squareSize) < gameState.squareSize * tower.range) { // In Range - tower.fire(); - tower.fireCounter = tower.rof; - conflict.hit(tower.damage); - } - } - - // Income - if (tower.income) { - gameState.coins += tower.income; - tower.fire(); - tower.fireCounter = tower.rof; - } - } - - // Mobs move - for (var i = 0; i < gameState.cols; i++) { - for (var j = 0; j < gameState.mobs[i].length; j++) { - var mob = gameState.mobs[i][j]; - var newPos = gameState.mobs[i][j].y - gameState.mobs[i][j].speed; - if (newPos < 0) { - gameState.lives -= 1; - killMob(i, mob); - if (gameState.lives <= 0) - endGame(); - continue; - } - var conflict = gameState.towers[towerIdx(i, row(newPos))]; - if (conflict != null) { - if (mob.y < conflict.y + gameState.squareSize) - gameState.mobs[i][j].y += gameState.mobs[i][j].speed * 10; // Moved inside tower, now hurry back out - if (mob.fireCounter > 0) { - mob.fireCounter--; - } else { - gameState.mobs[i][j].fire(); - conflict.hp -= mob.damage; - if (conflict.hp <= 0) - killTower(conflict.row, conflict.col); - mob.fireCounter = mob.rof; - } - } else { - gameState.mobs[i][j].y = newPos; - } - } - } - -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml b/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml deleted file mode 100644 index d4ece66..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/mobs/MobBase.qml +++ /dev/null @@ -1,262 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -Item { - id: container - property string name: "Fish" - property int col: 0 - property real hp: 3 - property real damage: 1 - property real speed: 0.25 - property int rof: 30 //In ticks - property int fireCounter: 0 - property bool dying: false - width: parent ? parent.squareSize : 0 - height: parent ? parent.squareSize : 0 - x: col * width - z: 1001 - function fire() { } - - function die() { - if (dying) - return; - dying = true; - bubble.jumpTo("burst"); - if (fishSprite.currentSprite == "front") - fishSprite.jumpTo(Math.random() > 0.5 ? "left" : "right" ); - fishSwim.start(); - Logic.gameState.score += 1; - killedSound.play(); - bubble.scale = 0.9 - destroy(350); - } - - function inked() { - if (hp > 0) - ink.jumpTo("dirty"); - } - - function hit(dmg) { - hp -= dmg; - - if (hp <= 0) - Logic.killMob(col, container); - } - - Component.onCompleted: spawnSound.play() - - SoundEffect { - id: spawnSound - source: "../audio/catch.wav" - } - SoundEffect { - id: killedSound - source: "../audio/catch-action.wav" - } - - SpriteSequence { - id: fishSprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "left" - source: "../gfx/mob-idle.png" - frameWidth: 64 - frameHeight: 64 - frameCount: 1 - frameDuration: 800 - frameDurationVariation: 400 - to: { "front" : 1 } - } - - Sprite { - name: "front" - source: "../gfx/mob-idle.png" - frameCount: 1 - frameX: 64 - frameWidth: 64 - frameHeight: 64 - frameDuration: 800 - frameDurationVariation: 400 - to: { "left" : 1, "right" : 1 } - } - - Sprite { - name: "right" - source: "../gfx/mob-idle.png" - frameCount: 1 - frameX: 128 - frameWidth: 64 - frameHeight: 64 - frameDuration: 800 - frameDurationVariation: 400 - to: { "front" : 1 } - } - - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - - NumberAnimation on x { - id: fishSwim - running: false - property bool goingLeft: fishSprite.currentSprite == "right" - to: goingLeft ? -360 : 360 - duration: 300 - } - } - - SpriteSequence { - id: bubble - width: 64 - height: 64 - scale: 0.4 + (0.2 * hp) - interpolate: false - goalSprite: "" - - Behavior on scale { - NumberAnimation { duration: 150; easing.type: Easing.OutBack } - } - - Sprite { - name: "big" - source: "../gfx/catch.png" - frameCount: 1 - to: { "burst" : 0 } - } - - Sprite { - name: "burst" - source: "../gfx/catch-action.png" - frameCount: 3 - frameX: 64 - frameDuration: 200 - } - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: width * 1; to: width * 1.1; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: width * 1.1; to: width * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: height * 1; to: height * 1.15; duration: 1200; easing.type: Easing.InOutQuad } - NumberAnimation { from: height * 1.15; to: height * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - } - - SpriteSequence { - id: ink - width: 64 - height: 64 - scale: bubble.scale - goalSprite: "" - - Sprite { - name: "clean" - source: "../gfx/projectile-action.png" - frameCount: 1 - frameX: 0 - frameWidth: 64 - frameHeight: 64 - } - Sprite { - name: "dirty" - source: "../gfx/projectile-action.png" - frameCount: 3 - frameX: 64 - frameWidth: 64 - frameHeight: 64 - frameDuration: 150 - to: {"clean":1} - } - - Sprite { //WORKAROUND: This prevents the triggering of a rendering error which is currently under investigation. - name: "dummy" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameWidth: 64 - frameHeight: 64 - frameX: 0 - frameDuration: 200 - } - SequentialAnimation on width { - loops: Animation.Infinite - NumberAnimation { from: width * 1; to: width * 1.1; duration: 800; easing.type: Easing.InOutQuad } - NumberAnimation { from: width * 1.1; to: width * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - SequentialAnimation on height { - loops: Animation.Infinite - NumberAnimation { from: height * 1; to: height * 1.15; duration: 1200; easing.type: Easing.InOutQuad } - NumberAnimation { from: height * 1.15; to: height * 1; duration: 1000; easing.type: Easing.InOutQuad } - } - - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x - 5; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x - 5; to: x; duration: 900; easing.type: Easing.InOutQuad } - } -} - diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Bomb.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Bomb.qml deleted file mode 100644 index 00437f4..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Bomb.qml +++ /dev/null @@ -1,133 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -TowerBase { - id: container - hp: 10 - range: 0.4 - rof: 10 - property real detonationRange: 2.5 - - function fire() { - sound.play() - sprite.jumpTo("shoot") - animDelay.start() - } - - function finishFire() { - var sCol = Math.max(0, col - 1) - var eCol = Math.min(Logic.gameState.cols - 1, col + 1) - var killList = new Array() - for (var i = sCol; i <= eCol; i++) { - for (var j = 0; j < Logic.gameState.mobs[i].length; j++) - if (Math.abs(Logic.gameState.mobs[i][j].y - container.y) < Logic.gameState.squareSize * detonationRange) - killList.push(Logic.gameState.mobs[i][j]) - while (killList.length > 0) - Logic.killMob(i, killList.pop()) - } - Logic.killTower(row, col); - } - - Timer { - id: animDelay - running: false - interval: shootState.frameCount * shootState.frameDuration - onTriggered: finishFire() - } - - function die() - { - destroy() // No blink, because we usually meant to die - } - - SoundEffect { - id: sound - source: "../audio/bomb-action.wav" - } - - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/bomb-idle.png" - frameCount: 4 - frameDuration: 800 - } - - Sprite { - id: shootState - name: "shoot" - source: "../gfx/bomb-action.png" - frameCount: 6 - frameDuration: 155 - to: { "dying" : 1 } // So that if it takes a frame to clean up, it is on the last frame of the explosion - } - - Sprite { - name: "dying" - source: "../gfx/bomb-action.png" - frameCount: 1 - frameX: 64 * 5 - frameWidth: 64 - frameHeight: 64 - frameDuration: 155 - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x + 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 4; to: x; duration: 900; easing.type: Easing.InOutQuad } - } - SequentialAnimation on y { - loops: Animation.Infinite - NumberAnimation { from: y; to: y - 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: y - 4; to: y; duration: 900; easing.type: Easing.InOutQuad } - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Factory.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Factory.qml deleted file mode 100644 index b34a184..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Factory.qml +++ /dev/null @@ -1,114 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -TowerBase { - id: container - rof: 160 - income: 5 - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/factory-idle.png" - frameCount: 4 - frameDuration: 200 - } - - Sprite { - name: "action" - source: "../gfx/factory-action.png" - frameCount: 4 - frameDuration: 90 - to: { "idle" : 1 } - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x + 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x + 4; to: x; duration: 900; easing.type: Easing.InOutQuad } - } - SequentialAnimation on y { - loops: Animation.Infinite - NumberAnimation { from: y; to: y - 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: y - 4; to: y; duration: 900; easing.type: Easing.InOutQuad } - } - } - - SoundEffect { - id: actionSound - source: "../audio/factory-action.wav" - } - - function fire() { - actionSound.play() - sprite.jumpTo("action") - coinLaunch.start() - } - - function spawn() { - coin.target = Logic.gameState.mapToItem(container, 240, -32) - } - - Image { - id: coin - property var target: { "x" : 0, "y" : 0 } - source: "../gfx/currency.png" - visible: false - } - - SequentialAnimation { - id: coinLaunch - PropertyAction { target: coin; property: "visible"; value: true } - ParallelAnimation { - NumberAnimation { target: coin; property: "x"; from: 16; to: coin.target.x } - NumberAnimation { target: coin; property: "y"; from: 16; to: coin.target.y } - } - PropertyAction { target: coin; property: "visible"; value: false } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Melee.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Melee.qml deleted file mode 100644 index 1b49a45..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Melee.qml +++ /dev/null @@ -1,83 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import ".." - -TowerBase { - hp: 4 - range: 0.1 - damage: 1 - rof: 40 - income: 0 - - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/melee-idle.png" - frameCount: 8 - frameDuration: 250 - } - - Sprite { - name: "shoot" - source: "../gfx/melee-action.png" - frameCount: 2 - frameDuration: 200 - to: { "idle" : 1 } - } - } - - function fire() { - shootSound.play() - sprite.jumpTo("shoot") - } - - SoundEffect { - id: shootSound - source: "../audio/melee-action.wav" - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/Ranged.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/Ranged.qml deleted file mode 100644 index 33f3354..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/Ranged.qml +++ /dev/null @@ -1,128 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 -import "../logic.js" as Logic -import ".." - -TowerBase { - id: container - hp: 2 - range: 6 - damage: 0 // By projectile - rof: 40 - income: 0 - property var targetMob - property real realDamage: 1 - function fire() { - proj.x = 32 - proj.width / 2 - proj.y = 0 - targetMob = Logic.gameState.mobs[col][0] - projAnim.to = targetMob.y - container.y -10 - projAnim.start() - shootSound.play() - sprite.jumpTo("shoot") - } - - Image { - id: proj - y: 1000 - SequentialAnimation on y { - id: projAnim - running: false - property real to: 1000 - SmoothedAnimation { - to: projAnim.to - velocity: 400 - } - ScriptAction { - script: { - if (targetMob && targetMob.hit) { - targetMob.hit(realDamage) - targetMob.inked() - projSound.play() - } - } - } - PropertyAction { - value: 1000; - } - } - source: "../gfx/projectile.png" - } - - SoundEffect { - id: shootSound - source: "../audio/shooter-action.wav" - } - SoundEffect { - id: projSound - source: "../audio/projectile-action.wav" - } - - SpriteSequence { - id: sprite - width: 64 - height: 64 - interpolate: false - goalSprite: "" - - Sprite { - name: "idle" - source: "../gfx/shooter-idle.png" - frameCount: 4 - frameDuration: 250 - } - - Sprite { - name: "shoot" - source: "../gfx/shooter-action.png" - frameCount: 5 - frameDuration: 90 - to: { "idle" : 1 } - } - - SequentialAnimation on x { - loops: Animation.Infinite - NumberAnimation { from: x; to: x - 4; duration: 900; easing.type: Easing.InOutQuad } - NumberAnimation { from: x - 4; to: x; duration: 900; easing.type: Easing.InOutQuad } - } - } -} diff --git a/basicsuite/qt5-launchpresentation/maroon/content/towers/TowerBase.qml b/basicsuite/qt5-launchpresentation/maroon/content/towers/TowerBase.qml deleted file mode 100644 index 5c71cb0..0000000 --- a/basicsuite/qt5-launchpresentation/maroon/content/towers/TowerBase.qml +++ /dev/null @@ -1,72 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names -** of its contributors may be used to endorse or promote products derived -** from this software without specific prior written permission. -** -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.0 - -Item { - property real hp: 1 - property real range: 0 - property real damage: 0 - property int rof: 100 - property int fireCounter: 0 - property int income: 0 - property int row: 0 - property int col: 0 - - width: parent ? parent.squareSize : 0 - height: parent ? parent.squareSize : 0 - //This is how it is placed on the gameboard, do not modify/animate the X/Y/Z of a TowerBase please - x: col * width - y: row * height - z: 1000 - - function fire() { } - function spawn() { } //After all game properties are set - function die() { stdDeath.start(); destroy(1000); } - function sell() { destroy(); } - - SequentialAnimation on opacity { - id: stdDeath - running: false - loops: 2 - NumberAnimation { from: 1; to: 0; } - NumberAnimation { from: 0; to: 1; } - } -} |